I haven’t posted much about Pantheon since it is still pre-alpha but a lot of progress is being made on the game. For instance, if you follow BazgrimTV, , if you follow this link and subscribe, you can be kept abreast of all the new features.
There is still no definitive word on when this game will go Alpha let alone live. As soon as I know something you will find it here.
Broke down and purchased a new machine in anticipation of its release in a year or so, hopefully. I will be an Alpha tester anticipation a late summer early fall access. Spent roughly $1500.00 mostly on a high end graphics card to run this game. Not saying that I really did need to upgrade my 6 -7 year old machine.
One of Pantheon’s main differentiators is the way we are handling Quests and Story-related content. The consistent trend in current MMORPGs is one of linear, quest-driven leveling mechanics that funnel players from quest hub to quest hub throughout their leveling experience. This is consistent with the “Theme Park” approach of modern MMOs where little emphasis is put on free exploration or risk vs. reward. Instead, players are led by the hand and told where to go, what to do and how to do it.
As I had stated previously, I am seriously looking at alternatives to EverQuest. Pantheon is in the development stage and I liked what I saw and became a backer. Recently they have been showing the game off to the MMORPG world and here is a link to what MMORPG.COM thought.
I am looking forward to this game and more news on it.