EverQuest Updates for May 17, 2023

May 17, 2023
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*** Highlights ***

– Our new UI Engine is now available and supports scaling and docking for converted windows. See the UI section below for more details.

*** Items ***

– Text has been added to evolving cloaks of the Selenelion to indicate which achievements are required to attain the next tier.
– Fixed a typo in the lore text of Ferocious Pernach of the Khati Sha.
– Achievements: Hero’s Forge – Restless Ice Cloth. Fixed an error in the description of the chest/robe component.
– Fixed several typos in messages seen when activating the Lingering Essence of Cazic-Thule.

*** Tradeskills ***

– Faded Restless Velium Short Spear and Faded Bloodied Luclinite Short Spear are now blacksmithing combines to better align with the source items used.
– Recommended levels on Martial Treatises have been adjusted to closer match the required levels on the combat ability tomes they are used to create.
– Recipes for Tome of Calanin’s Synergy Rk. II, Tome of Bleed Rk. II, Tome of Shield Topple Rk. II, Tome of Blood Hatchet Rk. II, Tome of Procure Sap Rk. II, and Tome of Bazu Bluster Rk. II have had the required treatises adjusted to better match the level of the combat ability tomes created.

*** Quests & Events ***

– The Spirit Fades (Mission) – Opening the chest will now update the task, even if you have not completed the first step.
– Many inhabitants of the Plane of Valor have relearned how to speak.
– Harbinger’s Spire Event: Made a speculative fix for cases when this event breaks.

*** Spells ***

– Fixed a typo in the description for Ringing Crystal Temple.
– Fixed a typo in the cast on other text of Summon Sonic Wolf.

*** AA ***

– Form of Endurance XXXI, found on some Night of Shadows masks, should now work as intended.

*** Mercenaries ***

– Corrected an issue that would prevent level 120 mercenaries from showing illusory weapons.

*** Progression Servers ***

– Tiny Phosphene Cluster, Small Phosphene Cluster, Phosphene Cluster, and Large Phosphene Cluster now have the quest tag.
– Made the following items quest items for randomized loot: Corrupted Drop of Focused Sunlight, Impure Drop of Focused Sunlight, Purified Drop of Focused Sunlight, and Pristine Drop of Focused Sunlight.
– Shrouds will no longer grant the “Reach Level XX” achievements.

*** Miscellaneous ***

– Corrected an issue where Aradune players could not server transfer to Zek for free.
– Fixed a bug that could prevent players from returning to the tutorial right after escaping.
– Fixed a typo in the Veil of Alaris achievement West Sepulcher Traveler.
– The /cast command’s usage text is now more accurate.

*** UI ***

– The following windows have been converted to the new UI engine: Inventory, Quantity, Selector, and Story.
— Custom Suite XML implementations of these windows will continue to work as expected but will now generate a warning in UIErrors.txt suggesting that you remove this file in favor of either a custom, or the new default UI implementation.
— Converted windows can be scaled using the slider in the Display tab of the Options window or by using the /ui scale command.
— Converted windows can be docked to other converted windows by moving them close together. Their edges will snap together to allow for ease of positioning.
– A tool to support the conversion from Suite XML to the new UI format has been included for optional installation in the LayoutConverter directory of the EverQuest client.

– Changed –
EQUI_OptionsWindow.xml

– The EverQuest Team

What have I been doing since March 2023

Since March I have been running all the hunters Quests.

I started in Butcherblock and managed to complete all of them.  The hardest being the Field Of Bones.  This one took weeks for the Scorpion to spawn.  One day I logged in and there she was, easy pickings.  Sometimes you are lucky and you don’t need to spend hours waiting.

I then moved on to all the Faydwer Hunters Quests.  I have accomplish two of them so far, but of course there is always the one that is a pain.  I am in Kedge Keep and needing to get the last MoB Shellar Ebbhunter.  She is a very rare spawn.  I have now spent three weeks trying to get her to spawn.

Qindaar and Derevaun all got new Armor and really raised their stats.  Working on getting them more Alternate Advancement Points on the weekends.  This past weekend we spend time in Maiden’s Eye camoing a named that drops a cloak.  No Luck so far.

Game Updates Since March 15, 2023

April 19, 2023
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*** Items ***

– Runnyeye Adventurer’s Head teleport item has had its casting requirement of Depths of Darkhollow removed.
– Heritage crates have been altered so that they will not offer items that are not usable on your server at the time of opening.
– Ornate Restless Great Axe weapon ornament will now fit into 1-hand and hand-to-hand weapons.
– Restless Griffon and Restless Wolf Saddles are now claimable when Shadows of Luclin is active.
– The Mask of Sparks illusion item should now be using the intended Arc Worker appearance.
– Evolving Selenelion cloaks have had their luck stat increased.
– Drop rates for Luclinite Laced Nigriventer, Mamba, Gormar, Taipan, and Choresine venoms have been increased in Night of Shadow zones.
– Fixed some cases of misspelling of the word ‘transvergence’ in some item and spell names.
– Changed the name of Dentrik’s Dementia to Drentik’s Dementia to match Drentik the Mad in Valdeholm who drops it.
– The Hammer of Magic line of weapon procs can now be focused by the Sympathetic Alleviation Alternate Advancement ability.
– Updated NPC resistance checks against elemental weapon damage to apply full damage if the NPC is not immune to the resist type.

*** Quests & Events ***

– Misgnomer – While on the quest, Captain Nalot in Iceclad and Welno Tanlonikan in Ak’Anon now have a greater threshold for talking to people they may otherwise dislike.
– Changed the way raid Loot Lockouts work. It should much more reliably apply only to raid basepop going forward.
– The Vintage Toy Ships (Stone Hive) achievement under the Events >> Collections category now grants both AA and XP instead of one or the other.
– The Champion of Night of Shadows achievement no longer requires the following Quest achievements:
– – The Cunning of a Tiger: Cunning Copycat
– – The Strength of a Wolf: Leader of the Pack
– – The Bravery of a Bear: Bearer of Bravery
– Pit Fight (Raid) – The Stay Close achievement works now. Sorry.
– Under Siege (Raid) – We no longer refer to it as Under Seige when sending the success message.
– Myconid Mutany (Raid) – The vibrating crystalkin will now fight back.
– Reetuk the Inexorable – Killing NPCs before reaching the corresponding quest step will now count those kills toward quest completion.

*** Spells ***

– The Setting Sun and Rising Sun spells from the Shadows Move event will no longer zone with the bearer.
– Beastlord – Added all ranks of Ferocity and Shared Ferocity to a spell stacking group to prevent lower ranks from overwriting higher ranks.

*** AA ***

– Paladin – Fixed an issue that could cause Force of Disruption to have no reuse timer.
– Fixed some typos in descriptions for the fighter archetype ability Concentration.
– The Twinproc AA Ability will no longer affect player abilities that trigger other player abilities. Its effectiveness on procs should be unchanged.
– Updated the description for Twinproc to more accurately reflect the types of procs it can twincast.
– Ranks 3-6 of the Shadowknight Focus AA, Hastened Lifetaps can now be auto-granted.

*** NPCs ***

– Decreased the number of placeholders for Rare NPCs in Shadeweaver’s Tangle, as well as lowered the health of the placeholders.

*** Overseer ***

– Fixed a typo in the name of the Overseer quest One Kobold’s Garbage.

*** Miscellaneous ***

– The heritage crate art collector achievements will only show on progression servers if the expansion required for any of the components is opened. This restriction lasts through Legends of Ykesha. Any components that require later expansions are optional.
– Campfire and Guild Banner pick zones will now be prioritized over group members’ when teleporting to either.
– Updated the /yell command to include your target’s name.
– Added a new chat message with the zone name and ID for the group or raid leader when a member requests a new instance.

*** UI ***

– Spells activated from items now include the ‘cast as level’ when displaying the spell description.

*** Previously Updated ***

– Disabled the disconnect mechanism for pressing the same keys too many times on multiple clients on Coirnav.

– The EverQuest Team

March 21, 2023
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*** UI ***

– The following windows have been converted to the Gameface UI engine: Inventory, Quantity, Selector, and Story.
– – Custom Suite XML implementations of these windows will continue to work as expected but will now generate a warning in UIErrors.txt suggesting that you remove this file in favor of either a custom, or the default, Gameface implementation.
– A tool to support the conversion from Suite XML to the new Gameface UI format has been included for optional installation in the LayoutConverter directory of your client.

– Changed –
EQUI_OptionsWindow.xml

– The EverQuest Team

Well, Something Went Wrong!

I have happily been going along posting stuff since March 15, 2023 and not even realizing that none of it was actually posing.  Didn’t even realize that the site was broken, and the database was detached and MIA.

I will catch you all up on what has been happening once I review where I left off.

EverQuest Updates for March 15, 2023

*** Highlights ***

– Starting March 16, seek out the Mechanical Fortune Teller in the Plane of Knowledge for new quests and a mission for the 24th anniversary.
– The Banestrike ability has been overhauled, see the AA section for more information.

*** Items ***

– Bows available in Night of Shadows should now grant the appropriate Alternate Advancement ability when right-clicked.
– Corrected heroic intelligence stat on Ossified Eye of the Eelworm.
– Phantasmal and Spectral Luclinite Poleaxes have had their base damage and delay adjusted.
– Corrected an issue where some Night of Shadows chest armors had wrong click recourse effects.
– Metamorph Wand – Brownie, found in the Marketplace, has now been replaced with a version that will always match the previews seen on the item and Marketplace when cast.

*** Tradeskills ***

– Correct an error in the paper used for Song: Warsong of the Vah Shir.

*** Quests & Events ***

– Under Siege (raid) – the chest will no longer be affected by the loot lockout.
– Exiting When One Door Opens will now place you near Animist Khalan.
– Narius’ Plan: Made a speculative fix to the bug where sometimes the zone inhabitants run to one point near the entry.
– Dance of the Demiurge: The Altered Gods achievement will not longer automatically be completed.
– When One Door Closes (mission) – corrected an “it’s” and made it an “its”.
– When One Door Closes (raid) – the monstrosity will now fully use the power of its cockatrice form.
– When One Door Closes (raid) – the chest will no longer be affected by the loot lockout.
– The Challenger of Night of Shadows achievement now auto-grants its weapon augment reward when completed.
– Animist Soren will now send anyone that is in the Deepshade expedition into the instance.
– The Night of Shadows Raid achievement, Myconid Mutiny: All That Glitters, now uses the word supervisor instead of MINI.
– Several Night of Shadows Mission and Raid achievements now correctly reference Shar Vahl, Divided, Ruins of Shadow Haven, and Deepshade: The Artist.
– Fixed an issue with Vasella Fireblood spamming Screeching Flames more often than intended.
– Deepshade and Firefall Pass raids now have base population.
– The Slayer Skill achievement for dispatching Dark Elves has been renamed “Love Will Teir Them Apart”.

*** Spells ***

– Corrected an issue that prevented large models, such as high level Troll Beastlord pets, from being shrunk.
– Wizard – Made several changes to the Wildmagic Strike line of spells.
– – Corrected the descriptions of all ranks so they are explicit about what component spells they can cast and the chances of casting those spells.
– – Renamed all ranks of the component spells to Pure Wildmagic, Chaotic Wildfire, and Wildice Cascade.
– – Added damage to all ranks of Pure Wildmagic, Chaotic Wildfire, and Wildice Cascade.
– – Marked early ranks of Pure Wildmagic No-Twincast to match the level 100+ spells. Base spells can still be twincast.
– – Increased the effectiveness of all Irae Faycite Shards that focus Pure Wildmagic.
– – Corrected a bug that prevented the Irae Faycite Shard that focused Wildmagic Burst from working correctly.

*** AA ***

– The Banestrike ability has been overhauled in order to provide a more consistent and appreciable power increase as well as reduce zone latency caused by its previous functionality.
– – Rather than periodically dealing direct damage to your target, based on its race, Banestrike now provides you a 2, 4, 7, and 10% increase to the base power of your beneficial and detrimental spells, songs, and combat abilities, as well as base melee damage.
– Removed the following AA ranks due to the removal of static level cap requirements, which resulted in those ranks having no functional improvements over previous ranks
– – Archetype: Gift of Mana: Ranks 4 – 13
– – Archetype: Focus of Arcanum: Ranks 5 – 8
– – Class: Enchanter: Gracious Gift of Mana: Ranks 2 – 4
– – Class: Necromancer: Fear Storm: Ranks 7 – 17
– – Class: Wizard: Improved Familiar: Ranks 4 – 5, 7 – 8, 11 – 12, 15 – 17, and 19 – 21
– Increased the max resist modifier on rank 3 of the Archetype AA, Focus of Arcanum to 45
– Updated the target level check on ranks 2 – 6 of the Necromancer Class AA, Fear Storm so that it can now hit targets 1 level less than the casters current level or lower
– Increased the max crit damage on rank 10 (previously rank 22) of the Wizard Class AA, Improved Familiar to 35%
– The following Night of Shadows: Mission achievements now correctly grant new AA ranks of Hero’s Vitality, Hero’s Fortitude, and Hero’s Resolution. Additionally, players who previously completed these achievements have been retroactively granted their rewards.
– – Hero of Shar Vahl: Mean Streets
– – Savior of Shar Vahl: Mean Streets
– – Hero of Shadow Haven: When One Door Closes
– – Savior of Shadow Haven: When One Door Closes
– – Hero of Darklight Caverns: The Spirit Fades
– – Savior of Darklight Caverns: The Spirit Fades
– – Hero of Shar Vahl: Under Siege
– – Savior of Shar Vahl: Under Siege

*** NPCs ***

– The fish in Paludal Depths will no longer be KOS to players.

*** Overseer ***

– Iconic agents will now be removed as options when they’ve already been selected for a different job in the current quest.

*** Progression Servers ***

– Restless Wolf Saddle is now available to claim on servers that have unlocked Shadows of Luclin.
– Randomized Loot servers: Changed the randomized loot table used by Zi-Thuuli of the Granite Claw.
– Restricted the Level Cap server reward: In-Game Item: Bag of Currency to Vaniki and Live servers.
– The Level Capped server achievements that offer currency are now account-wide achievements. These are specifically Challenge: Defeat Cragbeast Queen, Challenge: Defeat Pallorax the Soul Slayer, Challenge: Defeat Innoruuk, the Prince of Hate, Challenge: Defeat Vishimtar the Fallen, and Challenge: Defeat Tantor.

*** Miscellaneous ***

– Added a Plane of Knowledge book to Shadeweaver’s Tangle.
– Removed tribute costs while in fast camp zones.
– Added usage information to the /consent and /deny commands and updated them to accept the ‘fellowship’ keyword.
– Added the /autoconsent command to update your character’s AutoConsent INI values.
– Added a prompt to the Plane of Knowledge stone for The Great Divide which allows the adventurer to choose between going to the original zone or the one specifically for Torment of Velious.
– – Also added a return book to the ToV version of The Great Divide.
– Added a prompt to the Plane of Knowledge stone for The Overthere which allows the adventurer to choose between going to the original zone or the one specifically for Ring of Scale.
– – Also added a return book to The RoS version of The Overthere
– The preview formatting of percent-based experience rewards, such as those given for Collections, has been updated to be clearer.

*** UI ***

– Removed the previously deprecated social sharing command from the cascade menu.
– A clickable link to view the contents of UIErrors.txt will now be displayed in your main chat window if any errors are detected when loading a UI skin.
– – Spurious UI warnings will no longer be reported when a custom skin does not overwrite a default file.
– Corrected an issue that caused duplicate quests to appear in the Quest Overlay window.

– Changed –
EQUI_OverseerWnd.xml

*** Previously Updated ***

– Corrected an issue where some of the Eclipsed Light Hero’s Forge ornamentations were invisible.
– Tallon Zek will use his tactical knowledge to summon his most hated Norrathian into the room where he fights. If you stay in the room, he leaves you be. He will only do this to his most hated player.

– The EverQuest Team

Qindaar is Wrapping Up Kunark

Qindaar is enjoying playing EverQuest and completing all the hunter quests in each zone! Kunark has a lot of interesting quests, so it’s definitely worth exploring and finishing them.

As Qindaar wraps up the hunter quests in Kunark, he is considering moving on to the next zone, depending on their level and gear. Some popular zones after Kunark include Velious and Luclin, but there are many other zones to explore as well.

Once Qindaar reaches a point where he cannot solo he will use the guild or group to help with some of the more challenging quests or to find other players to play with. This can make the game more fun and rewarding and can also help with leveling up and acquiring new gear.

 

Qindaar Before Upgrade

Qindaar After Upgrafe

Thanks to my great buddy Vmalice, Qindaar has new upgraded armor.  With this new armor we will head of to ToV and pick up new Augmentations for it to give it more of a boost.

Hunter of Veeshan’s Peak

Qindaar completed the Hunter of Veeshan’s Peak today.  The Magma Basilisk took over a week to spawn, but he was finally killed off today.  Qindaar still has two more tasks to finish in that line of progression, Field of Bone and Veksar.  Qindaar will probably start Veksar this weekend.with 24 MoBs to find and kill.

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