Game Updates for October 15, 2025

October 15, 2025
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*** Items ***

– Previously worn ornaments will no longer be removed from armor when loading a different equipment set.
– Items that convert between an augment and armor piece (e.g. The Tears of Alaris) will be automatically converted more reliably.
– Privateer’s Eyepatch will now work on female trolls.
– A new heritage crate, the Rodcet Nife Heritage Crate, is available in the Marketplace.
– The Consuming Magic effect on group-tier Necromancer robes from Terror of Luclin and raid-tier Necromancer robes from Laurion’s Song should now work on detrimental spells up to level 125.

*** Quests & Events ***

– Dance of the Demiurge (Raid) – At the end of the event, Malthshisku will devour the ‘fake’ actors last to allow time to complete the achievement.
– Erollisi Day – Can Anybody Find Me – The goblin instigators have had their awareness and reaction ranges reduced. They will also now despawn after two minutes of inactivity.
– Stone Cold Summer – Cure for the Blues – Removed the duplicate spawns of Greke, Jiaf, and Muok.

*** Spells ***

– Druid and Magician – Updated the Annihilate the Unnatural line of spells (beginning at level 73) to provide a greater advantage over normal spells when used against summoned and construct creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs. Added a missing upgrade to Annihilate Destruction at level 88 and corrected the version of Annihilate Destruction that is triggered by Annihilate the Anomalous.
– Cleric and Paladin – Updated the Annihilate the Undead line of spells (beginning at level 86) to provide a greater advantage over normal spells when used against undead creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs to be proportional to the Annihilate the Unnatural line.

*** NPCs ***

– Changed all instances of Druzzil Ro to a new model that better represents the original concept art for Druzzil Ro.

*** Overseer ***

– Corrected an issue that could allow starting a quest with an incapacitated iconic agent.

*** Miscellaneous ***

– Fixed how Finishing Blow Headshots are calculated.
– Updated the /keyring command to allow specifying which tab should be opened, such as ‘/keyring mount’.
– Added item quantity to the message when purchasing from merchants.
– Added a message for when you deposit or withdraw coin from the bank and shared bank.
– Added the name of the item the player foraged to the results message.
– Added a class abbreviation to the factions, spellbook, and missingspells output files.
– Corrected an issue that prevented using /cast with the tenth spell slot’s name.
– Personas who are dead when an event is completed should now correctly receive any pending rewards when they respawn.
– The chat message showing a task’s timer upon request or completion will now be more accurate for solo tasks.

*** UI ***

– Made improvements to how the new UI engine scales windows.
– Fixed some potential sources of rendering artifacts that could occur when using UI scaling.
– Keymaps will now load from and save to character/persona-specific INI files. These keymaps will take precedence over any in the eqclient.ini file.
– Added default key ‘K’ to open Key Rings window.
– Added new keybind options for the different tabs of the Key Rings window.
– Fixed the handling of DirectX device reset when the fullscreen game window is not the active foreground window.
– Fixed an issue that caused the Extended Target Window to be reset when camping with a custom UI enabled.
– The Ignore section of the Friends window will now accept entering a server before a player’s name. The list of ignored players will now include their server when it is different than your own.
– Converted the Send Money window to the new UI engine.
– Updated the new UI engine.

– Added –
SendMoneyWnd.html

– Changed –
FindLocationWnd.html
GiveWnd.html
TradeWnd.html
main.css

– The EverQuest Team

Game Updates for September 17, 2025

September 17, 2025
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*** Highlights ***

– Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
– – Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

*** Items ***

– Updated description of several pet illusion spells that incorrectly referred to the pet looking like a “Grandfather Clock”.
– Ornaments restricted to a specific item type such as one-handed weapons or shields no longer fit into the wrong item types.
– The Privateer’s Eyepatch will be available in the marketplace on Talk Like a Pirate Day.
– Convertible items (both equipment and augments) saved to a persona equipment set will now handle their own conversions when loaded.
– – Please note that this works only for items that can be converted directly from the Item Display window; it will NOT work for items converted through the reward system.

*** Quests & Events ***

– Stone Cold Summer – Stone to Rock, Gravel to Dust, changed a few cultists to respawn after 3 minutes to prevent the mission from being incompletable.
– Fixed a typo with the 2025 Live achievement for Achievement: Tempest Festival: from Stagnant to Saltation.
– Bristlebane Day – A Cure for Kiroic, Kotunm now requires that all three previous tasks are completed before offering the mission.
– Erollisi Day – Lures Hurt, Right-Clicking on the Cockatrice Claw will now only display the following error message if there is an error.
– – “The magic of this key has not been completed yet. Make sure that you haven’t missed any steps in its repair.”
– Fixed the Terror in the Dark raid. The terrors now spawn as expected.
– Nights of the Dead – Larref, Sharden, and Efferri can be found in Toxxulia Forest telling scary stories to those that want to listen.
– – Their stories offer the following quests: The Lost Handkerchief, Did You Hear That, and Wash it Keener.
– Extended the duration of the Talk Like a Pirate event.

*** Spells ***

– Beastlord – Improved the Fatiguing Bite line of pet proc buffs by doing the following: Increased initial damage, DoT damage, and resist modifier on the Bite proc. The Bite proc now reflects an increased amount of endurance to nearby allies. The Prism Skin reflection can now occur even if the Bite proc is resisted. Removed the proc limit for Bite procs. Increased mana costs to reflect the increased power of the buff. Updated the icons for the pet buff and the proc debuff.
– Beastlord – Improved the Spirit of Lightning line of pet proc buffs (starting with Spirit of Irionu) by doing the following: Increased damage and resist mods for the Strike proc. The Strike proc can now reflect Prism Skin whether it lands or not. Increased base duration of the buff to 75 minutes. Corrected the resist type of several Strike spells that did not follow the established rotation pattern (Lairn, Jeswin, Vaxztn, Kron, Shoru). Updated the icon for the pet buff. Increased mana cost to reflect the increased damage dealt by the spell line.

*** AA ***

– Autogrant will now run the first time a character logs in or swaps persona after a new expansion unlocks.

*** Progression Servers ***

– Adjusted where Zi-Thuuli of the Granite Claw and the chest it spawns fit in the random loot tables.

*** Miscellaneous ***

– The client will now release some pooled memory back to the system more frequently.
– A failed persona equipment set load will no longer prevent your character from completing most actions.
– Failing to start a song while not having a melody active will no longer give a message that your melody was interrupted.
– Fixed rendering artifacts on character models with transparent clothing.
– Chat windows will now properly persist font sizes over 7 between logins instead of resetting back to the default of size 3.
– Updated /outputfile inventory to include items from all keyrings.

*** UI ***

– Fixed the new version of the Inventory Window coin slots to properly highlight when sending coin.
– Updated the AA window to show the last time Auto-grant ran and added a button to have it run immediately.
– The “You twincast” messages will now go to the My Spells chat filter.
– Converted the Claim Window to the new UI.

– Added –
ClaimWindow.html

– Changed –
EQUI_AAWindow.xml
TargetOfTargetWindow.html

*** Previously Updated ***

– Fixed a client performance issue with Post Effects Enabled that was introduced in the previous update.
– Fixed a crash issue with the no combat area in Laurion Inn.

– The EverQuest Team

Game Updates for August 20, 2025

August 20, 2025
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*** Highlights ***

– Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.

*** Items ***

– Skyshrine Crystal and Skyshrine Dragon Brazier are now flagged as Heirloom.
– Updated names on several The Outer Brood charms and necklaces (and their related tradeskill containers) so that the variant with the Defender’s prefix always has the highest AC.
– Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.
– Increased the stack size of Overseer Tetradrachm to 100,000.

*** Tradeskills ***

– Fixed a text issue with the Observations of Forgebound – Poisons book. This does not change any recipes.

*** Quests & Events ***

– Stone Cold Summer: Lanm Zidas can be found in Kaesora furthering the investigating into the source of the disturbances. (For players level 100+.)
– Stone Cold Summer: Inis Zidas can be found in the Field of Bone investigating unusual piles of bones rising to the surface. (On servers that have launched The Buried Sea.)
– Added some quest-achieved Dragons of Norrath spells to Kicha and Sasily Verous in Lavastorm. You must have completed the appropriate content to see the spell. The spells should be available to all personas on the same character.
– Updated several skill achievements to use correct skill names and to include achievement data for all skills.
– The overcharged orbs in the Silence the Cannons raid will now reset their timer if they are forced to find a new target.

*** Spells ***

– Rogue – Increased the damage dealt and hate modified by the Bleed and Jugular Slash lines of abilities.
– Hand of Holy Wrath VIII and Arms of Holy Wrath VIII now trigger their rank VIII Recourse instead of Rank VII.
– Necromancer – Improved the scaling of the rune and healing values in the Cascading Deathshield line. Renamed the subspells to be more consistent with other uses of Azia, Beza, and Caza.

*** AA ***

– The hard cap for unspent AA points will now be enforced for all personas instead of just the one being logged into.
– Fixed an issue with the Paladin AA, Extended Preservation of Marr and the Shadow Knight AA, Extended Decrepit Skin that caused them to focus triggered effects.

*** Mercenaries ***

– Reward previews that describe how much mercenary AA experience you will get should be more accurate.
– Rebalanced stats of level 121-125 mercenaries. Spells are unchanged.

*** Progression Servers ***

– Fixed an issue where trophy level requirements were not being reduced on Vaniki.
– Fixed an issue where some raids from Terror of Luclin and on would not offer the 100 point reward when appropriate.
– Resource Hunter – Several zones with NPC levels below 40 are no longer eligible for AA XP bonuses while several zones with NPC levels 40 or higher are now eligible for AA XP bonuses.

*** Miscellaneous ***

– Using the ‘/hidemodels all’ command now applies to familiars.
– The /hidemodels command will now apply to NPCs that enter the zone after you.
– Corrected an issue with the Legacy character experience bonus increasing at the wrong times.
– Fixed several zone crashes related to items as well as other sources of zone crashes that have occurred recently.
– Opening the Key Rings window will no longer cause special familiars, such as a summoned banker, to be dismissed.
– The /cast command can now be used with the name of the spells you currently have memorized. Partial names are accepted.
– You can now change personas at the inn in Laurion Inn. This is a specially designated safe area that does not allow player combat. You will be notified of such areas with the message “You have entered/exited a safe area.”
– The Dark Reign, Norrath’s Keepers, and Hunters of Shard’s Landing factions will now be shared across personas.
– Transparency rendering within the scene has been improved.

*** UI ***

– Camping out to server select screen while using a full screen game window should no longer fail and display an alert dialog about not supporting DirectX 11.
– Added the ability to save chat window content when swapping personas. Chat tabs are saved by tab name and when swapping persona, new chat windows will be created if there is no matching chat tab.
– Added a checkbox to the Options window Chat tab to enable or disable saving chat window content when swapping persona.
– The Extended Target window now saves and loads settings consistently.

– Changed –

EQUI_OptionsWindow.xml

*** Previously Updated ***

– Reverted the previous change to the spell gems window that caused them to sort inconsistently.

– The EverQuest Team