Game updates July 18, 1018

July 18, 2018
_____________________

*** Highlights ***

– Keep an eye out for a special gift for All-Access members coming soon!
– Marcia Attamilgad has located a few new items for her stash. We’re not asking questions.
– The /melody command will no longer be interrupted when singing a song that fails due to targeting or other failures. See the Miscellaneous section below for details.
– Potion packs have returned to the Marketplace. If you consumed a potion pack that did not give you a potion, you should now have those packs restored to you in the Item Overflow Window.

*** Items ***

– Fixed several bugs with the focus effects from Sebilis Hardcore Heritage breastplates.
– Changed a number of fishing pole items to be unbreakable. Fishing poles that have a chance to break while fishing now display the Expendable flag when inspected.
– Augments can now be removed with distillers of greater rank than the one specified.
– – An augment requiring a Class V Augmentation Distiller to be removed can also be removed with a Class XI Augmentation Distiller.
– – The system will attempt to use the lowest rank distiller in your inventory.
– – Augments requiring a unique distiller (like the Small Gem Glue Solvent) will still need that specific distiller or the Perfected Augment Distiller to be removed.
– Horn of Unity – Adjusted spell stacking for Blessing of Unity to reduce the number of other buffs it conflicts with.
– If one of the new augment based ornaments made from container-based ornaments is attunable, it is now also tradable on Free Trade servers.
– Bottle of Clarity Pack will give out the appropriate level potions from level 30 to 60.
– Modified the way you get potions from Bottle of Healing Pack, Bottle of Clarity Pack, Bottle of Alacrity Pack, Bottle of Spirits Pack, and Bottle of Replenishment Pack. These items now allow you to preview the potion you will get from them.
– Darkened Coif of Wrath is now a head item.
– Darkened Sleeves of Wrath is now an arms item.
– Removed the endurance cost from Rousing Zeal, Soothing Zeal, Rousing Consumption, and Consuming Zeal, the click effect on some Paladin and Shadowknight Breastplates.
– Hero’s Forge ornaments can now be placed in Donal’s Vambraces of Mourning.
– Fixed incorrect lore text on Token of the Light Army and Token of the Obliteration Army.
– Fixed the mixed up descriptive text for the various Rallosian Ornamentations.

*** Tradeskills ***

– Burning your bread no longer irrevocably damages the bread tin.

*** Quests And Events ***

– Fixed an issue that caused some characters not to have credit for tasks that they had previously completed but cannot repeat.
– Under the Robe – Arsin the Blaze should now spawn properly in this errand. Note that he will not spawn 100% of the time.
– The Handmaiden – Render should now spawn properly in this errand. Note that he will not spawn 100% of the time.
– Sathir’s Tomb (Raids) – Pets will no longer attempt to open or close the hallway doors in the tomb.
– The Silent Schism – Spells that do not have a mana cost will no longer cause the achievement ‘Burn the Heretics’ to fail.
– Defenders of the Faith – The two valkyries needed to complete this quest should spawn properly.
– Drusella’s Vault and Crypt Robbers – Implemented some mechanics changes and bug fixes:
– – NPCs lose the ability to summon while they are inside Drusella’s aura.
– – Fixed the bug where Tomb Rot would be applied after Drusella’s Vault was successfully completed and The Sathir Line had not yet been started.
– – Increased the number of characters required in the room to trigger Drusella’s Vault.
– – The Whirlwind Slash cast by the animated bladestorms should now sync up better with the warning aura disappearing.
– – Fixed a bug that caused the deathslime goos to change targets every 5 seconds. They will now switch targets if their previous target is dead or otherwise gone or when 30s have passed since they started chasing that person.
– – The deathslime goos will prefer not to chase tanks or healers unless there are few other choices.
– – The deathslime goos now show the name of the person they are chasing as their alt name. They no longer display their name.
– – Decreased the max speed of deathslime goos slightly.
– – Increased the spawn interval of deathslime goos by 50%.
– – Increased the damage that the globs of goo take from ice spells by 15%.
– – Decreased the health of the globs of goo by 15%.
– – Decreased damage inflicted by Caustic Ooze by 25%.
– Melalafen is no longer a required target for the achievement Conquerer of The Western Wastes.
– Made several changes to Frostcrypt Raids:
– – Beltron will no longer leave his room.
– – Harfang will no longer leave his room.
– – Hearol the Tactician will now clear detrimental spells when he teleports away.
– – Shades of Calm – the meditating shades will engage more often now.
– – Construction of Shadows should work properly now.
– Death, Death, Death – Increased the time limit from 40 to 60 minutes.
– Death, Death, Death – Slain bosses leave behind chests near Tudasali with items that may help you progress.
– Veeshan’s Peak Key – The medallion pieces in the Swamp of No Hope and Kaesora now spawn in multiple locations. Their appearance has been changed to something a bit more visible.

*** Spells ***

– Fixed a bug that caused Sanctuary buffs to drop when consuming some types of potions.
– Items, Familiars, and Glyphs that previously conflicted with the Wild Growth line of spells will no longer have stacking conflicts.
– Druid – Adjusted Pack Regeneration, Pack Chloroplast, Regrowth of the Grove, Oaken Vigor, and Blessing of Oak so that they match other regeneration spells and gain power as the caster gains levels.
– Added a message and chat filter when you or others take damage from auras.

*** AA ***

– Numerous abilities that can only be obtained by completing quests or as achievement rewards will now display in the AA window prior to obtaining rank 1. The descriptions for these abilities have been updated to include information on how to obtain them.
– All – Banestrike has been changed to a passive ability that triggers off of melee attacks, ranged attacks, and direct-spell damage. The ability has been changed to not break root.
– All – Consolidated ranks 1-3 of Hastened Banestrike to be ranks 2-4 of Banestrike.
– Melee Classes – Adjusted the bonuses granted by Innate Darkblade, Duelist, Fellstrike, Fury, Holyblade, Innerflame, Natureblade, Rage, and Songblade. Reduced the bonuses granted by these lines for levels 40-80 and increased the bonuses for levels 85-110.
– Bard – Fixed a bug where A Tune Stuck In Your Head was extending the duration of Vainglorious Shout.
– Berserker – Removed the hit limit from Blood Sustenance.
– Enchanter – Fixed a bug that prevented Rank 8 of Color Shock from functioning.
– Monk – Doubled the duration for all ranks of Swift Tails’ Chant.
– Monk – Significantly increased the effectiveness and endurance cost for all ranks of Ton Po’s Stance.
– Ranger – Reduced the base damage of all ranks of Headshot and increased the maximum melee damage cap from 750k to 6m. This should result in critical Headshot attacks dealing significantly more damage than before.
– Shadowknight – Removed the hit limits from melee leech effects and removed the 8% chance for Mortal Coil to trigger Mortal Residue.

*** NPCs ***

– Many Chest NPCs that were body type Humanoid, Magical, or Undead are now body type Construct.
– All raid bosses should be able to mitigate heroic effects more equally. Previously some bosses were much weaker than their counterparts.
– Party goers in Sul Vius: Demiplane of Life will no longer be so aggressive toward visitors while they are attending the party.
– Assistant T’os has returned to dry land.
– Marcia Attamilgad has located a few new items for her stash. We’re not asking questions.

*** Progression Servers ***

– Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack will now create potions with actual effects on all servers.
– Instances given by Agents of Change will no longer send characters into the instance if too low level.
– The various “Voice of” NPCs in Veeshan’s Peak are no longer charmable.
– The books to make Exalted Cultural Symbols now become available when The Serpent’s Spine expansion unlocks.
– Slayer achievements and the Banestrike AA ability are no longer restricted to Rain of Fear.

*** Miscellaneous ***

– Trial heroic characters can once again be deleted.
– Added an on/off argument to autofire. This does not change current functionality, it just allows you to specify on or off.
– Bard – The /melody command will no longer be interrupted when attempting to sing a targeted song without a target, a song with no cast-time (Alliance of Sticks and Stones), or a song that costs more mana than the bard has available.
– The forage button no longer gets into an unusable state when zoning.
– Improved the classic Giant’s ability to hold weapons in its left hand.
– Fixed a problem that caused some Hero’s Forge armors to display incorrectly for Frogloks.
– Hero’s Forge, Heritage Crate, Pet Crate, and similar achievements have been moved to the new General -> Vanity category.
– The Autumn Appreciation events have been moved to the Events -> Seasonal category.
– Improved water pathing in Combine Dredge.

*** UI ***

– Fixed a problem that caused the group window to show incorrect information to players whose group status changed while zoning.

– The EverQuest Team

 

Grouping for Tier 3 Armor

Qindaar has been spending a lot of time with vMalice and gang in the Overthere.  The other night we seemed to have met our match with the iron sentinel.  Three times we attempted to take him on and three times his AE took us out.  We are all level 110’s but the AE on this guy bats us around but good.

Needless to say after the third attempt we called it quits.

Latest Updates 06/20/2018

June 20, 2018
_____________________

*** Highlights ***

– Charm items with right click effects can now be activated from your inventory.
– Look to the Marketplace this month for the Northman Heritage Crate. Each crate contains a random item. Trade these Northman Heritage items to your friends or collect them all yourself!

*** Items ***

– Charm items with click effects can now be activated from bags and inventory. This includes both Skulls of Null.
– – The convert button will remain on the Skulls of Null for the people that may not have fixed their broken versions.
– Updated the name of the items and recipes for the consolidated Fereth armors.
– Altered the visual appearance of Ancient Gaffi of Trorsmang and Veltar’s Staff of Tranquility.
– The Mirror Fragment of Anashti Sul will now only transport you if you are in a Broken Mirror zone.
– Suits of Hero’s Forge armor now link to the reward window which allows for inspecting their individual pieces without unpacking the suits.
– Bottle of Shared Adventure effects can now land on you even if you have an existing single-target experience enhancing effect active. These effects do not stack with each other — only the most powerful one will affect your experience.

*** Tradeskills ***

– Replaced Platinum Geode Necklace in the Jewelcraft Tradeskill Tests with Jaded Velium Ring.
– Fixed the Tradeskill Test quests so the required turn-ins match the required recipes.

*** Quests And Events ***

– Journey Into Terror – **Read Carefully** Crestra will accept Crestra’s Empowered Elegant Earring for the final turn in, BUT they will only return Crestra’s Elegant Earring. You will not get the raid version back. You will not get a Flawless Conflagrant Diamond.
– Drusella’s Vault – Added a popup message when Drusella heads to a raid member’s location. Drusella’s aura will no longer damage NPCs.
– The Sathir Line – Added a popup message when Drusella chases a raid member. Added a popup message when Venril levels his gaze at a raid member.
– The Plane of Fear: Revisited and The Plane of Hate: Revisited again allow mercenaries.
– Fell Foliage (Mission) – The Atrocious Succulent will no longer spawn burgeoning succulents.
– Measure of the Dead – The energy collection elements will no longer reset if you have already completed the earring combine.
– Anashti Sul, Enslaver of Souls (Group) – Fixed a bug that caused the Enraged Guardian of Sul to be much harder than intended.
– In Defense of Health – Corrected issues with the strength of some NPCs being too high. Fixed a spawn that could spawn a raid NPC in the Heroic Adventure.
– Plane of Health raids – Set many non-boss NPCs to the correct difficulty rating.
– Crypt of Sul Heroic Adventures – Fixed a spawn with a bad encounter that could lead to an NPC 7 levels higher than the highest player in the adventure.
– End of Empire (Raid) – The bonus chest that drops ornamentation will no longer move after it is opened.
– Kragsmash – The speed of body and strength of body adds will now assist Kragsmash more reliably. The adds will despawn if the boss has been slain.
– Sverag, Stronghold of Rage – Characters with the Hero’s Challenge will once again be offered a chance to get into the instance.
– Plane of War – Adjusted the appearance of the colossi that offer transportation to Narikor.
– Bastion of Thunder – After the defeat of Emmerik Skyfury, Askr the Lost will now send you to Karana’s chamber rather than opening the Chaotic Vortex to do so.
– Fixed an issue that would prevent you from obtaining some cultural tasks if you had other unrelated tasks such as ‘Will It Live?’.
– Ancient Heroes – Lord Nagafen – King Tranix, Warlord Skarlon, and Magus Rokyl have returned to this Old Man McKenzie mission.

*** Spells ***

– Corrected a typo in the message you see when attempting to teleport to an anchor that doesn’t exist.
– Spells with multiple damage values will now correctly report the total damage done.
– Form of Darkness now fades on zoning.
– Druid and Shaman – The Regeneration line of spells will now increase in power as you gain levels up to level 80.
– Enchanter – Lowered the damage, efficiency, and mana return of the Mind Shatter line of Damage over Time spells. The line has been added to a shared timer and has a recast delay.
– Enchanter – Lowered the damage and efficiency of the Suffocating Sphere and Baffling Constriction lines of Damage over Time spells.
– Shadowknight – Moved Mental Corruption from Utility Detrimental->Combat Innates to Utility Beneficial->Combat Innates since it provides a buff.

*** AA ***

– Beastlord – Fixed a bug that prevented Frenzied Swipe from being purchasable.
– Berserker – Fixed a bug with rank 5 of Screaming Axes that caused Screaming Fury II to grant less haste than was intended.
– Shadowknight – Fixed errors in the descriptions for ranks 25-26, 40-41, and 45 of Leech Touch.

*** NPCs ***

– Fixed a bug that prevented charmed NPCs and pets from returning items that they will not equip.
– NPCs will be more responsive when returning items they do not want.
– Seer Mal Nae`Shi’s dialogues can now be clicked instead of having to type the correct response.

*** Progression Servers ***

– Changed the requirements to create alchemy distillate potions to be relative to equivalent player spell power within the era.
– Echo of Sebilis will despawn if it spawns before Gates of Discord is open.
– Temple of Veeshan (Agent of Change) – Restored Lord Vyemm to the Temple of Veeshan where he is meant to reside.
– All Bottle of X items on the marketplace now use the quest reward window to grant an item appropriate to the current era and your level.
– Bottle of Spirits will be available on progression servers when Luclin opens.
– There is a new Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack. These offer versions of the potions where the effectiveness does not exceed the effectiveness of equivalent player spells. Once Veil of Alaris opens, they will offer the original more powerful potions.
– – Existing Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack items will not be removed from players.

*** Miscellaneous ***

– Corrected an issue that would cause beneficial damage over time spells (such as the Necromancer Lich line) to display damage messages to other players.
– Fixed an issue that would cause pets to lose all of their buffs when zoning if they had a large number of effects on them.
– Fixed several geometry bugs in The Breeding Grounds.
– Fixed the various Tier 6 heroic stat tribute benefits to grant the correct amount of the stat.
– Estimated dates and times of scheduled monthly updates are now visible on the in-game calendar.
– Fixed issues with the classic iksar 2-handed and range attack animations.
– Fixed the spelling of some momentos.

*** UI ***

– Corrected an issue where AA hotbuttons were not properly saving their labels.
– Fixed a typo when trying to grant alternate advancement abilities over the advancement point limit.
– Improved the resolution for spell icons when used for hotbuttons.
– Fixed an issue in the Bazaar where various Dragons of Norrath spells would try to sell for crystals instead of platinum.
– Holding an item on your cursor and left clicking a hotbutton that is red or linked to that item will autoinventory the item.
– Old hotbuttons linked to items will now look up their name.
– Corrected an issue where hotbuttons pointing to an item with 0 charges would stop working.
– Corrected an issue where characters with similar names would not appear in the loot list on the Advanced Loot Window.
– The guild window will correctly keep your selection when other members zone or camp.
– When creating a character or race changing, expansion restricted cities and race-class combinations will now display as unavailable.
– Fixed an issue where /grouproles would not save or load correctly.

– Changed –

EQUI.xml
EQUI_Animations.xml
EQUI_CastSpellWnd.xml
EQUI_CharacterCreate.xml
EQUI_CursorAttachment.xml
EQUI_GuildManagementWnd.xml
EQUI_HotButtonWnd.xml
EQUI_PetInfoWindow.xml
EQUI_RaceChangeWnd.xml
EQUI_SpellIcons.xml

– The EverQuest Team

DING! 110

Qindaar has reached the cap at 110!  Thanks to Vmalice and Bloodless.  Now to start working on augmentations to his tier 2 armor.

New updates to the server, a bit deliquent in posting:

March 14, 2018
_____________________

*** Highlights ***

– March 16, 2018 marks EverQuest’s 19th Anniversary! We’re grateful for all of you who have made this possible. Keep an eye out for new and returning special events in the upcoming weeks!
– Have you been looking for an opportunity to start fresh? Our newest Progression Server, Coirnav, launches on March 16, 2018! See the forums for details.
– Bristlebane’s been rummaging around in his vault recently and has found some once-lost items! Check the Marketplace for limited time offers during the 19th Anniversary!

*** Items ***

– Adjusted the base modification of Jeweled Skull of Null to make the stats closer to the group version if you have completed no Veeshan’s Peak raids.
– Procs on weapons can now activate if the item has a click cooldown that is different from the spell activated on a proc.
– Removed the small knockback from Rain of the Overthere on Hoarded Worker Sledgemallet and Jeweled Hoarded Worker Sledgemallet.
– New player starting tunics can no longer be traded and have no value.
– Fixed the spelling of Deathseeker on three items.

*** Tradeskills ***

– Fixed a problem where combine failures were not always returning the tools used.
– The recipe for Scaleborn Warmonger Coat now requires Combine Draconic Scale Transmogrificant.

*** Quests And Events ***

– End of Empire (Mission and Raid) – Fixed a bug that could cause the Unhammered and No Outbreaks achievements to fail when they should not.
– Hoshkar (Ring of Scale) – Smoothed out the intervals at which Hoshkar casts his spells. They should no longer cast at the same time.
– Balance of Power (Raid) – Fixed an issue that would prevent completion of the Ghosted achievement.
– Fell Foliage (Mission) – Lowered the maximum number of players allowed in this mission to 6.
– Jondin’s Fern Flower quest can now be completed.
– Crypt of Sul Heroic Adventures – Removed some NPCs that should not have spawned in these missions.
– Reduced the level of many Heroic Adventure NPCs. This mostly affects rares in The Broken Mirror.
– Vex Thal – Bosses will now tether in the Agent of Change instances.
– Vex Thal – Akhevan Warders will again banish people.
– Vex Thal – Kaas Thox Xi Aten Ha Ra will no longer tether if it gravity fluxes.

*** Spells ***

– Detrimental beam spells no longer attempt to hit many types of invalid targets such as friendly NPCs (including pets), auras, and invulnerable NPCs. Beneficial beam spells now include friendly NPCs (including pets), and exclude enemy NPCs and players.
– Spell/Tome reward sets from Ring of Scale will now hide abilities you have already memorized when you view them. If you have used a tablet or symbol before this change but not selected a reward you will have to reuse the tablet or symbol to do so.
– Moved all melee timers up one ID in order to fix several timing issues with procs.
– Bard – Corrected an issue where certain songs would attempt to begin playing twice.
– Druid – Corrected the description of Chill of the Wildtender.
– Druid – Reduced mana costs on most DoT spells to better reflect the damage they do.
– Ranger – Strength of the Wildstalker should now prevent the same or lower ranks of Brell’s Blessed Bastion from landing.
– Shaman – Increased the damage on Curse of Sisslak so that it is an upgrade to Bane as intended. Increased damage on higher level spells in the Blood of Saryrn DoT line as a result.
– Shaman – Lowered mana costs on most spells in the combined DoT lines. Fast (two tick duration) DoTs are all more efficient than their parent spells.
– Warrior – Corrected the descriptions for the Scowl line of abilities.

*** AA ***

– Magician – Fixed a bug where rank 1 of Frenzied Burnout only increased 1-Hand Blunt damage rather than all melee damage.
– All – Quick Draw has been refunded.

*** NPCs ***

– NPCs will no longer summon or cast spells on the corpses of players who are hovering.
– Reduced the level of many Heroic Adventure NPCs. This mostly affects rares in The Broken Mirror.
– Encounters that have a 100% chance to generate a rare now have a delay before they will spawn. These encounters now have a respawn variance as well.
– Veeshan’s Peak (Ring of Scale) – Changed the factions used by NPCs in the zone to be distinct from the faction in the original Veeshan’s Peak. Faction loss for killing the Denizens of Veeshan’s Peak will be heavy. They do not like when mortals kill their kin.
– Overthere (Ring of Scale) – Corrected the spelling of Fereth.
– Mercenary Liaison NPCs now have a more consistent category name and spelling.
– In the Tower of Frozen Shadow, killing an enraged vampire on floor 7 will no longer spawn Cara Omica on floor 4.
– Only one instance of Champion Ultharas will be active at one time in Arcstone.
– Ice goblins in Permafrost now have more varied names. Corrected a problem that could prevent some ice goblins from spawning if there were too many active elsewhere.
– The following NPCs are no longer flagged as rare:
– – Grandmaster R`tal, Mistress of Scorn, Lord of Ire, Lord of Loathing, Avatar of Abhorrence, High Priest M`kari, Coercer T`vala, Magi P`tasa, Ashenbone Broodmaster, Master of Spite, Muramite Commander, Ulga the Elfeater, Ogoruk the Charming, Nendor the Daunting, Zurul the Bonecruncher, Korizar the Neckbreaker, Death Fang Teraz, Alassh the Cannibal, Katazz the Twisted, Nentassh the Blade Queen, Iross the Sledge, The Steel Serpent, Akazz the Blood Goddess, Thunderstone, a rotting warchest, a Malgrin Legion warchest, a Xillsfar Legion warchest, Kael Militia Captain, an Imperial Gravemaster, Wraith of a Di`Zok Hero, Vrex High Priest, Secrets of Faydwer faction vendors, thick boned skeleton, thick tailed skeleton, thick skulled skeleton, Barkley, Bloodmaw, a froglok hunter, a froglok forager, Nosja (the common version), and Daman (the common version)
– The following NPCs are now flagged as rare:
– – Maru the Twelfth Born, A Wrulon Sentry, Tower of Frozen Shadow NPCs that are triggers to spawn rares, a large undead gnoll, an angry librarian, an enraged shadow beast, an enraged relative, Cara Omica, VhalSera, Tserrina Syl`Tor, Tenebrous NPCs that are triggers to spawn rares, Heratius Grolden, Valdanov Zevfeer, Oracle Froskil, Vessel Fryn, Knight Dragol, Master Fasliw, Dreadlord Dekir, Keeper Sepsis, Hierophant Ixyl, Harbinger Josk, Doom, Thruke, Flayhte, Dragontail, Commander Sils, Stonebeak, Ffroaak, and Throkkok
– Many rares have had their spawn chance or spawn time adjusted.

*** Progression Servers ***

– Fixed an issue where /blockspell commands would clear upon zoning.
– The Ice Witch and Greshvoule in Permafrost will not spawn until Planes of Power is unlocked.
– Recipes for Golden Idols and alchemy Distillates now require Shadows of Luclin to be unlocked.
– Added an Agent of Change for Theater of Blood in Arcstone. The Twisted Harmonic Chime will still be needed to request and enter this instance.
– Some doors in Unrest will be locked on servers that have not yet unlocked Ruins of Kunark. You may need to find the key or bring a rogue proficient with lock picks.
– – These keys will no longer drop on servers that have unlocked Ruins of Kunark.

*** Miscellaneous ***

– Fixed an issue that would cause the game to crash when entering Arx Mentis, Chapterhouse of the Fallen, and the Breeding Grounds.
– Fixed an issue that was causing collection or tradeskill task steps to fail outside of specific zones.
– Many original EverQuest zones have had their experience modifier adjusted for balance reasons and/or to encourage variety in leveling.

*** UI ***

– Fixed a bug where merchants would mix up the singular and plural name of currencies when buying and selling items for alternate currencies.
– Fixed an issue where the Window Selector would not open the map.
– Fixed an issue where the Map window would not open the map toolbar.
– Fixed an issue where the Task Overlay window was not saving its settings.
– Removed the potion belt and added a new hotbar. Hotbars now go to 11.
– The Guild window no longer resets your scroll position when a guild member zones.

– Changed –
EQUI.xml
EQUI_HotButtonWnd.xml
EQUI_ItemDisplay.xml
EQUI_OptionsWindow.xml
EQUI_PotionBeltWnd.xml

*** Previously Updated ***

– Drusella’s Vault – This event should activate properly again.
– The Veeshan’s Peak Agent of Change is now able to send you to the correct instance when Omens of War unlocks on Progression Servers.
– Bristlebane was here.

– The EverQuest Team

New Updates for March 2018

February 21, 2018
_____________________

*** Highlights ***

– Fixed several problems with Ring of Scale items. See the Items section below for details.
– Many UI features are no longer expansion restricted on Progression Servers including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal.

*** Items ***

– Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory.
– Containers that can be converted must now be empty of all items before they will process the conversion.
– Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will not add the most recently destroyed item to the recover tab.
– Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function.
– Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic.
– The Mask of Monstrosity from the Plane of Mischief now casts Illusion: Ogre instead of Chill Sight.
– The Hoarded Worker Sledgemallet can be equipped in the primary slot instead of the charm slot.
– Added a Spell Research Table for placement in your house. It can be purchased from Varlad Rahnta in the Neighborhood.
– Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate.
– Boon of the Soother now triggers on heals instead of damage spells.
– Scale Touched Dragonbrood Cowl now has Faerune.
– Chalandria’s fang now mentions its intended level cap of 100.
– Overlord and Archon Phlogiston armor now have 75 purity.
– Ring of Scale unique edible foragables have had the tradeskill flag removed.
– Ring of Scale chase items now have Augmentation slots.
– For Ring of Scale items, added bash damage to shoulders, backstab damage to cloaks, kick damage to neck items, and frenzy damage to select face items.
– Phlogiston two-handed weapons with negative poison resist now have a save of 127.
– Scale Touched Dragonbrood Armwraps now have Cleave VII – 38.
– Fixed an issue with the stats granted by the Ring of Scale power sources, which were lower than intended.
– Sebilisian Dragonhunter Cowl and Sebilisian Dragonhunter Armwraps now have the correct icons.
– Coercer’s Conflagrant Wristguard now has the group poison/chromatic focus.
– Coercer’s Phlogiston Wristguard, Archon’s Phlogiston Bracer, Dread Suzerain’s Phlogiston Bracer, and Feral Lord’s Phlogiston Wristguard now have the raid poison/chromatic focus.
– Trader’s Satchel and its colored variants are now heirloom.
– The following keys will now be added to the key ring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, and Crystalline Globe.
– The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode.
– Typos in the following items were fixed: Dull Broadsword of Decay, Rust Venom, Tevik’s Vision, Forgeborn Shield, Tome of Tash, Spell: Illusion: White Bunny, and the spelling of Hoshkar in focus effects.
– Claiming an item without having the appropriate available inventory space should no longer result in losing both the item and the claim. Instead, either the item will be placed on your cursor or the claim will be restored.
– Race Change Scrolls will no longer remove spells in your spellbook unless you do not qualify to know them due to deity restrictions.

*** Tradeskills ***

– Salvage can now return all items that were used in the recipe regardless of how many items the recipe returns on failure. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two.
– Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar.

*** Quests And Events ***

– If you leave a shared task, you are no longer able to join a different instance of that task until the task you left ends.
– Drusella’s Vault (Raid) – It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place.
– Balance of Power (Raid) – It should now be possible to receive the Foul Breath achievement.
– Balance of Power (Raid) – The death of the real High Arcron Ioulin will no longer despawn all adds in the raid.
– Balance of Power – (Raid and Mission) – The portals can no longer be opened like chests.
– End of Empire (Raid and Mission) – Fixed an issue where the Kar`Zok soldiers would sometimes not drop a Defender’s Shield. The Combine allies in this fight will no longer be selected when using cycle-target.
– Fell Foliage (Mission) – Removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one.
– Fell Foliage (Mission) – Reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus.
– Removed zone restrictions from all of the collect steps of Crestra’s earring quests.
– Hoshkar – Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it. In addition, the slow debuff component now stacks with haste effects.
– Corrected the achievement references in the holiday events.
– Find Fibblebrap – Corathus – Bellfast will now offer his missions properly and will give you all of the information that he was originally intended to give.
– Dreadspire Keep – The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones.
– Flight of the Seeker – It is no longer possible to accidentally kill The Seeker and fail the mission.
– The Master of Dreadspire – Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller.
– The Master of Dreadspire – The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the Burst of Dawn effect from the Glimmering Dawnstone wears off.
– Porthio, the Second Born – The shared aggro between Porthio and Nightshade should work more reliably.
– Emperor Ssraeshza – Emperor is now tethered to his room.
– Most Vex Thal bosses now tether to their rooms.
– Legacy Heroic Adventures have received several tuning and functionality changes:
– – Heroic Adventure NPCs have lower stats at level 106+, compared to their January 2018 stats.
– – Spells cast by NPCs in Heroic Adventures scale in approximately the same way that the NPCs’ stats scale. For levels 101+ this was generally an increase.
– – Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest these adventures will scale is as if the max level player in the zone were level 100.
– – Heroic Adventures experience and point reward scaling have been adjusted to better reflect their difficulty.
– – Heroic Adventures daily quest experience and point reward scaling have been adjusted to better reflect their difficulty.

*** Spells ***

– Fixed a bug where some characters were unable to learn any new combat abilities.
– Corrected an issue where some spells erroneously displayed ‘begins to sing a song.<>’
– Berserker – Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect.
– Cleric – Increased the AC granted by Armor of the Merciful slightly.
– Druid – Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance.
– Druid – Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing.
– Druid – Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created.
– Shaman – Greatly reduced the damage of combined DoTs above level 70.

*** AA ***

– Cleric – Fixed the description for rank 18 of Divine Retribution.
– Magician – Fixed a bug that caused Second Wind Ward to trigger Second Wind on the magician rather than their pet when their pet reached low health. Modified Second Wind to better coexist with other AC buffs.
– Paladin – Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks.
– Rogue – Fixed the duration of ranks 22-23 of Rogue’s Fury.
– Wizard – Changed rank 11 of Evoker’s Synergy to trigger off of Shocking Vortex rather than Ethereal Braid.

*** NPCs ***

– Overthere and Skyfire (Ring of Scale) – NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. The Irritating Spines debuff’s duration has been reduced.
– Veeshan’s Peak (Ring of Scale) – NPCs should regard pets in the more common way now.
– Veeshan’s Peak (Ring of Scale) – Hard rares will respawn more slowly and will have a maximum of one power source.
– Xalgoz in Sathir’s Tomb has returned to his proper race.
– Lashun Novashine in Plane of Health has remembered what he wanted to say and should now respond properly.
– Big cat familiars will no longer eat other people’s familiars, because that’s naughty. Bad kitty!
– Depths of Darkhollow – Several quest NPCs are now immune to attack. This includes but is not limited to the Doorman in Dreadspire Keep and Shadowalker Dustspirit in Stoneroot Falls.
– Shadowalker Dustspirit in Stoneroot Falls now has the (Missions) tag.

*** Collections ***

– Many collectibles from Call of the Forsaken and The Broken Mirror now have lore text.
– Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom.

*** Progression Servers ***

– Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal.
– Added an Agent of Change for the Veeshan’s Peak revamp, available when Gates of Discord unlocks.
– The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended.
– The Temple of Cazic-Thule will now turn into the Accursed Temple of Cazic-Thule when Planes of Power unlocks.
– The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru.
– – The Agent of Change no longer requires the key. It still does a level check.
– – The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in.
– – The entrance point of the progression instance is now near the relative location of the Agent of Change that sends you there, not the Agent of Change is in the Lord Inquisitor Seru area that can teleport you out of the instance.
– The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction.
– Fixed a bug that caused low level fire pets to cast an incorrect spell in eras prior to Planes of Power.
– All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount.
– The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone.
– Ruins of Kunark must be unlocked in order to claim Kunark teleporter items.

*** Miscellaneous ***

– Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features.
– Added a warning message when starting the game on Windows Vista, XP, and older operating systems:
– – In a few months the game will be unable to run on such systems.
– – Please refer to the minimum system requirements on our website.
– Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values.
– NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages.
– Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player.
– Corrected an issue that could cause characters to fail to load into the Character Select screen.
– Corrected several misspellings of Lxanvom.

*** UI ***

– The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase.
– You can now toggle a border on the Task Overlay window.
– Fixed an issue where quests were being removed from the Task Overlay window on logout.
– Merchants that use alternate currencies will no longer purchase your coin items.
– The Find Item Window now filters equipped items and items in your inventory as separate locations.
– Corrected an issue where players were not being added to the guild window after zoning or logging in.
– The bazaar and find item windows UI positioning has been adjusted.
– Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window.
– The guild window no longer counts players who are not displayed in each page’s total, and the players per page setting is now saved.
– Corrected an issue with the Reset button on the Find Item Window.

– Changed –
EQUI_AAWindow.xml
EQUI_BazaarSearchWnd.xml
EQUI_FindItemWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_TaskOverlayWnd.xml

*** Previously Updated ***

– Master Vule the Silent Tear – Master Vule will always leave a corpse when slain.
– Corrected a problem that could cause the Cazic-Thule zone to continually repop when a progression instance was active.
– Cleric – All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells.
– Necromancer – Fixed a problem that prevented Adalora’s Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them.

– The EverQuest Team

January 17, 2018
_____________________

*** Highlights ***

– Added an /outputfile recipes command. See the Tradeskills section for details.
– The Iksar Heritage Crate and the Broker’s Backpack Set are now available on the Marketplace!
– Characters that did not have the proper rank of Hero’s Fortitude, Resolution, or Vitality should now be fixed.
– Fixed a bug that could result in the loss of mercenary experience at higher levels.
– Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.

*** Items ***

– Mount, Illusion, and Familiar Key Ring Slots have returned to the Marketplace. They now have a cap of 250 slots.
– If an item is stackable and has a convert button, one item from the stack will be converted per click instead of the entire stack.
– Fixed Island Toxin to correctly reduce the target’s melee accuracy and increased the duration from 12 to 30 seconds.
– Raised the tier of Improved Dodge on Shattered Mirror of Self-Loathing to VII.
– Bridle of the Balefire Wyvern will now dismiss the mount if clicked again like other mount items.
– Gorowyn Translocator Lantern now notes “This item is placed on a ceiling.”
– Scale Touched Dragonbrood Leggings now have Ferocity XI.
– Wrapped Conflagrant augments are no longer temporary and Wrapped Conflagrant type 5 augments stack to 20.
– Ability: Enchant Conflagrant Platinum and Ability: Mass Enchant Conflagrant Platinum are now enchanter only and will correctly teach their abilities.
– The charm descriptions on Polished Ember Relic, Venril Sathir Charm, Ioulin’s Warrant, and Conflagrant Charm of Security now correctly state that Ring of Scale armor is required.
– Corrected the visual appearance and icons of Phlogiston Tower Shield, Phlogiston Kite Shield, and Phlogiston Buckler.
– Fixed the name of Signet of the Forge Lord.
– Fixed the negative stats on Grave.
– Fixed the description for Fury of the Beast, the click spell on Beastlord chest items from Ring of Scale.
– Fixed the description for Secretion of the Mamba, the click spell on Rogue leg items from Ring of Scale.
– Fixed the descriptions of Elixir of Clarity XIX, Spider’s Bite Poison X, Bite of the Shissar Poison X, Elixir of Health XIX, Healing Potion XIX, Elixir of Healing XXI, Elixir of Spiritualism XIX, Elixir of Replenishment XIX, Spider’s Bite Poison Strike XI, Bite of the Shissar Poison Strike XI on various potions and poisons from Ring of Scale.
– Changed the augmentation slot type from 7 to 8 on all Phlogiston non-visible items.
– The purity augmentation slot in Ring of Scale group armor is now type 13.
– Changed the proc on Brilliant One Eye to Burst of Flames III.
– Corrected the proc and focus on Phlogiston Longbow.
– Many legacy Hero’s Forge ornaments will no longer drop from higher level NPCs.
– Type 5 Tier 2 augments now drop in appropriate zones.
– Added the ability to place Draconic Poison, Acidic Abrasive, Drachnid Toxin, Phlogiston Miasma, and Draconic Formula in potion belts.
– Irae Faycite Shard: Skorpikis Blade Strike can now correctly be used by rogues.

*** Tradeskills ***

– Added an /outputfile recipes command. It will output the names of tradeskill recipes you know if they qualify you for additional skill points past the 300 cap.
– Sub combine items for Crestra’s Earring are now no-trade.
– Changed the text in the Ring of Scale poison book (Osbdosmn) to include a mention of Distilled AA ingredients and correct the reference to Sculptured Poison Vials.
– It is now possible to create Scorpion’s Agony XIX, Strike of the Shissar XIX, Strike of Ssraeshza XIX, E`ci’s Lament XIX, Myrmidon’s Sloth XIX, Fighter’s Bane XIX, Vallon’s Tactic XIX, Tallon’s Tactic XIX, Anger of the Shissar XIX, Hate of the Shissar XIX, Gelidran Lament XIX, Pyrilen Burn XIX, Monk’s Bane XIX, Archer’s Bane XIX, Warlord’s Bane XIX, Messenger’s Bane XIX, Quellious’ Trauma XIX, Solusek’s Burn XIX, and Hero’s Toxin III poisons.
– Increased the drop rate of Conflagrant Silk.

*** Quests And Events ***

– Ring of Scale raids will now drop the intended amount of coin.
– Fixed a few typos in Crestra’s dialogs.
– Crestra’s quests will be more forgiving if you fail to follow instructions and create the earring early. Forcing an update to your inventory (looting or destroying an item) will force an update to your quest if you are currently in this situation.
– Fit for the New World – The guards on patrol will no longer re-spawn and are worth significantly less experience.
– End of Empire (mission) – The mission will no longer grant raid achievements.
– Balance of Power (mission) – Fixed a bug that was making it impossible to succeed at the ‘Unburnt’ achievement.
– Talendor (mission) – Fixed a messaging error that would say that the ‘Hard Way’ achievement had failed when it hadn’t.
– Talendor (mission) – Nexona no longer casts the raid version of Shadow Flames. Talendor now has hit points more appropriate to a mission for two groups.
– Talendor (mission) – The Veeshan’s Peak mission for Ring of Scale now properly requires participants to have the key to Veeshan’s Peak.
– Veeshan’s Peak (Ring of Scale) – Everyone will need the proper key to be in the zone.
– Fell Foliage (mission) – Made this event more challenging.
– End of Empire (mission) – All three of the soldiers should drop shields.
– Balance of Power (mission) – NPCs in this mission will no longer give raid out of combat cooldowns or /con as raid level targets.
– End of Empire (raid) – Warleader Hegron’s corpse will no longer depop if he has loot.
– Chokidai Unbound – The chokidai will find a new master if it can’t see the current one. If everyone in the group that is alive in the zone is invisible, it will run away forever and be sad.
– Chokidai Unbound – Lavalisks should no longer fail to spawn at the end of the quest, unless you do not have an egg for them to eat.
– Fixed a bug with some reward sets failing to offer experience for level 106+ players (e.g. the tasks offered by Master Hunter Jilare in Shard’s Landing).
– The tasks ‘All to Scale’, ‘Killing Claws’, and ‘Bipedal Dragons’ no longer share a replay timer.
– Fixed a problem with three events that could erroneously send someone on a one-way trip to Qeynos.
– Master Vule, the Silent Tear – This raid is now instanced instead of open air contested. Speak to Margaret Hill in Dreadspire to launch the raid.
– Master Vule, the Silent Tear – This event has received various minor changes and improvements.
– Zi-Thuuli of the Granite Claw – The reward chest for Zi-Thuuli of the Graniteclaw should spawn at his location instead of on a random person in the Demi-Plane of Blood.
– Mayong Mistmoore (Demi-Plane of Blood) – Mayong will only allow a limited number of item debuffs when he is at high health. More opportunities to debuff him will appear as he takes more damage.

*** Spells ***

– Bard songs now display full casting information similar to normal spells when a bard begins to sing.
– Bard songs no longer display a message when the song ends or is interrupted.
– Beastlord – Increased damage, HP, AC, and skills of all level 106+ warders. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Cleric – Increased the damage dealt by Unyielding Hammer of Zeal.
– Cleric – Corrected the spell description for Divine Response.
– Enchanter – Increased damage, HP, AC, and skills of Nureya’s Animation.
– Magician – Increased damage, HP, AC, and skills of all level 106+ elementals. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Magician – Fire pets will properly cast Frenzied Elemental Bolt again when under the effect of Frenzied Burnout.
– Necromancer – Increased damage, HP, AC, and skills of all level 106+ servants. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Paladin – Remorse for the Fallen will now affect spells up to level 110.
– Shadowknight – Increased damage, HP, AC, and skills of Minion of T’Vem.
– Shadowknight – Remorselessness will now affect spells up to level 110.
– Shadowknight – The Glowing Clawed Tablet of the Ring of Scale will no longer grant duplicate scrolls.
– Shadowknight – The Glowing Marked Symbol of the Ring of Scale will now grant Scroll: Touch of T`Vem Rk. III in addition to the other level 110 items.
– Shaman – Increased damage, HP, AC, and skills of Mirtuk’s Faithful.
– Wizard – Increased damage dealt by Virnax’s Pyroblade.
– Wizard – Corrected spell descriptions for Funnel of Frostbite and Claw of Qunard.

*** AA ***

– Characters that did not have the proper rank of Hero’s Fortitude, Resolution, or Vitality should now be fixed.
– Mercenary – Changed the prerequisite for rank 11 of Healing Acumen and Mystic Destruction to be rank 15 of Improved Spell Resistance rather than rank 16.
– Berserker – Ranks 4-5 of War Cry of the Braxi will now trigger the correct spell.
– Monk – Fixed a missing 30 second duration extension on ranks 28-30 of Zan Fi’s Whistle.
– Paladin, Shadowknight – Enduring Reproval will now focus the level 108 combat ability Spurn.
– Paladin – All ranks of Divine Protector’s Unity now include the buff Silent Piety.
– Rogue – Removed the restriction which required you to be invisible to activate Shared Stealth, which fixes the bug where the ability would not last its intended duration if the recipient was invisible.

*** NPCs ***

– Heroic Adventure NPCs will now scale more appropriately at higher levels instead of being drastically easier than similarly leveled content.
– Praetor Scout Ellidia is now findable.
– Added cash loot to NPCs in Ring of Scale zones.
– Made the following changes to the rare NPCs in Gorowyn:
– – Increased the spawn rate of rare NPCs.
– – Changed the placeholder of Head Boiler Akett to a soup boiler so that he is no longer on the same fast-respawning encounter as the meat broilers that are quest targets.

*** Mercenaries ***

– Fixed a bug that could result in the loss of mercenary experience at higher levels.

*** Collections ***

– The items for the ‘Rocks and or Boulders’ collection set will now correctly spawn in Veeshan’s Peak replacing the errantly spawning set ‘Dragonhunter’s Folly’.
– Corrected a bug where collection items for Sathir’s Tomb and Howling Stones could drop from the wrong location.

*** Progression Servers ***

– Enrid Ebonclaw is now available when Omens of War unlocks.
– The Curse Begins – This task can now be completed in era. Nisha Lightbrook’s spawn is now restricted to Dragons of Norrath.
– The Ring of Scale Painting can now be claimed after House of Thule has unlocked on the server.

*** Miscellaneous ***

– Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.
– Race Change Scrolls will now properly grant racial skills.
– Fixed a client crash that could occur when logging into the game or logging out to server select.
– Corrected an issue with /target not consistently working on corpses or players with a corpse in the zone.

*** UI ***

– Added pagination to the guild management window.
– – By default, the page size is 100.
– – This greatly improves responsiveness and performance of the window for large guilds.
– Alternate Currency vendors that offer parcel services will now properly mail your items.
– The merchant window now displays expanded coin cost as a tooltip.
– Purchasing an item will no longer cause the merchant window to scroll back to the top every time.
– Added a default text color for the UI.
– Corrected an issue where the client could crash when changing loot filter settings.
– The bazaar and find item windows UI positioning has been adjusted.

– Changed –
EQUI_AAWindow.xml
EQUI_AchievementsWnd.xml
EQUI_AchievementWnd.xml
EQUI_ActionsWindow.xml
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_AdvancedLootWnd.xml
EQUI_AdventureLeaderboardWnd.xml
EQUI_AdventureRequestWnd.xml
EQUI_AdventureStatsWnd.xml
EQUI_AggroMeterWnd.xml
EQUI_AlarmWnd.xml
EQUI_AlertHistoryWnd.xml
EQUI_AlertStackWnd.xml
EQUI_AlertWnd.xml
EQUI_AltStorageWnd.xml
EQUI_AudioTriggersWindow.xml
EQUI_AVA_ItemSearchWnd.xml
EQUI_BandolierWnd.xml
EQUI_BankWnd.xml
EQUI_BarterMerchantWnd.xml
EQUI_BarterSearchWnd.xml
EQUI_BarterWnd.xml
EQUI_BazaarConfirmationWnd.xml
EQUI_BazaarSearchWnd.xml
EQUI_BazaarWnd.xml
EQUI_BigBankWnd.xml
EQUI_BlockedBuffWnd.xml
EQUI_BlockedPetBuffWnd.xml
EQUI_BodyTintWnd.xml
EQUI_BookWindow.xml
EQUI_BugReportWnd.xml
EQUI_CastingWindow.xml
EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_CharacterSelect.xml
EQUI_ChooseZoneWnd.xml
EQUI_ClaimWnd.xml
EQUI_ColorPickerWnd.xml
EQUI_CombatAbilityWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_ConfirmationDialog.xml
EQUI_Container.xml
EQUI_DynamicZoneWnd.xml
EQUI_EditLabelWnd.xml
EQUI_EQMainWnd.xml
EQUI_EventCalendarWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_FeedbackWnd.xml
EQUI_FellowshipWnd.xml
EQUI_FileSelectionWnd.xml
EQUI_FindItemWnd.xml
EQUI_FindLocationWnd.xml
EQUI_FriendsWnd.xml
EQUI_GemsGameWnd.xml
EQUI_GiveWnd.xml
EQUI_GroupSearchWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildBankWnd.xml
EQUI_GuildCreationWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_HelpWnd.xml
EQUI_HeritageSelectionWnd.xml
EQUI_HotButtonWnd.xml
EQUI_HtmlWnd.xml
EQUI_IconSelectionWnd.xml
EQUI_InspectWnd.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_ItemExpTransferWnd.xml
EQUI_ItemOverflowWnd.xml
EQUI_JournalCatWnd.xml
EQUI_JournalNPCWnd.xml
EQUI_KeyRingWnd.xml
EQUI_LargeDialogWnd.xml
EQUI_LayoutCopyWnd.xml
EQUI_LFGuildWnd.xml
EQUI_LoadskinWnd.xml
EQUI_LootFiltersCopyWnd.xml
EQUI_LootFiltersWnd.xml
EQUI_LootSettingsWnd.xml
EQUI_LootWnd.xml
EQUI_MailAddressBookWindow.xml
EQUI_MailCompositionWindow.xml
EQUI_MailIgnoreListWindow.xml
EQUI_MailWindow.xml
EQUI_ManageLootWnd.xml
EQUI_MapToolbarWnd.xml
EQUI_MapViewWnd.xml
EQUI_MarketplaceWnd.xml
EQUI_MercenaryInfoWnd.xml
EQUI_MercenaryManageWnd.xml
EQUI_MercenaryMerchantWnd.xml
EQUI_MerchantWnd.xml
EQUI_MIZoneSelectWnd.xml
EQUI_MusicPlayerWnd.xml
EQUI_NameChangeMercWnd.xml
EQUI_NameChangePetWnd.xml
EQUI_NameChangeWnd.xml
EQUI_NoteWindow.xml
EQUI_ObjectPreviewWnd.xml
EQUI_OptionsWindow.xml
EQUI_PetInfoWindow.xml
EQUI_PlayerCustomizationWnd.xml
EQUI_PlayerNotesWindow.xml
EQUI_PlayerWindow.xml
EQUI_PotionBeltWnd.xml
EQUI_ProgressionSelectionWnd.xml
EQUI_PurchaseGroupWnd.xml
EQUI_PurchaseWnd.xml
EQUI_PvPLeaderboardWnd.xml
EQUI_PvPStatsWnd.xml
EQUI_QuantityWnd.xml
EQUI_RaceChangeWnd.xml
EQUI_RaidOptionsWindow.xml
EQUI_RaidWindow.xml
EQUI_RealEstateItemsWnd.xml
EQUI_RealEstateLayoutDetailsWnd.xml
EQUI_RealEstateManageWnd.xml
EQUI_RealEstateNeighborhoodWnd.xml
EQUI_RealEstatePlotSearchWnd.xml
EQUI_RealEstatePurchaseWnd.xml
EQUI_RespawnWnd.xml
EQUI_RewardSelectionWnd.xml
EQUI_SendMoneyWnd.xml
EQUI_ServerListWnd.xml
EQUI_ShareWnd.xml
EQUI_SkillsWindow.xml
EQUI_SocialEditWnd.xml
EQUI_SpellBookWnd.xml
EQUI_StoryWnd.xml
EQUI_TargetOfTargetWindow.xml
EQUI_TargetWindow.xml
EQUI_TaskOverlayWnd.xml
EQUI_TaskSelectWnd.xml
EQUI_TaskTemplateSelectWnd.xml
EQUI_TaskWnd.xml
EQUI_TemplateCharacterWnd.xml
EQUI_TemplateSelectWnd.xml
EQUI_TextEntryWnd.xml
EQUI_TipWnd.xml
EQUI_TitleWnd.xml
EQUI_TrackingWnd.xml
EQUI_TradeskillWnd.xml
EQUI_TradeWnd.xml
EQUI_TrainWindow.xml
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
EQUI_TributeTrophyWnd.xml
EQUI_VideoModesWnd.xml
EQUI_VoiceActionBarWnd.xml
EQUI_VoiceMacroWnd.xml
EQUI_VoteResultsWnd.xml
EQUI_VoteWnd.xml
EQUI_ZoneGuideWnd.xml
EQUI_ZonePathWnd.xml

*** Previously Updated ***

– Corrected the rewards for the quests Stomp the Invaders, Stomp the Defenders, and Tooth and Fist.

– The EverQuest Team

DING! 106

 

New expansion is out and I moved up to level 106.  This weekend I will venture into the new zone and see about purchasing my new spells if I can solo my way to the vendor.  I will update this blog with that experience next week.

Game Updates and New Expansion Notes

December 14, 2017
_____________________

*** Tradeskills ***

– Corrected an issue that prevented players from completing tradeskill combines intended for Ring of Scale. This includes the upgrades to armor for Empires of Kunark and within Ring of Scale.

*** Quests And Events ***

– Crypt Robbers – Area of effect spells should no longer set off traps.
– Fell Foliage (Mission) – The mission instance no longer has any requirements to enter the zone.
– End of Empire (Raid and Mission) – Talendor’s Fiery Breath will now work in the raid and in both the mission and raid will have a slightly narrower cone.

*** Spells ***

– Beastlord, Magician, Necromancer – Level 106 and higher pets can now be summoned without a valid pet focus item.
– Enchanter, Magician, Wizard – Fixed several spells that had “Unknown String” descriptions.
– Median Clawed Tablets of the Ring of Scale and Median Marked Symbols of the Ring of Scale will no longer give Promised Alleviation scrolls to players who are not Magicians or Beastlords.

*** Miscellaneous ***

– Fixed an issue with Monk Health and endurance from level 106 to 110.
– Fixed a bug that caused a reduction in player AC from levels 106-109.

– The EverQuest Team

December 12, 2017
_____________________

*** Highlights ***

– Ring of Scale, EverQuest’s 24th expansion, is launching! Return to Kunark and aid the Combine as they face off against the Sarnak Empire and the Ring of Scale. What will become of the Sarnak Empire? Will dragons reign supreme over Norrath? Only the most powerful of heroes will be able to help the Combine to breach the heart of Veeshan’s Peak.
– We have extended the first phase of Frostfell quests. See the Quests and Events section below for details.

*** Ring of Scale ***

– Ring of Scale increases the level cap to 110! New spells, combat abilities, and alternate abilities are available.
– Explore new content as the reborn Combine Empire extends their reach on Kunark!
– – The Sarnak have extended their reach with the new city of Gorowyn, located in one of the Skyfire Mountains.
– – The Combine Empire have begin restoring their former settlement in the Overthere, and have driven some of the former residents underground into the ruins of Charasis. What new horrors await them in Sathir’s Tomb?
– – Confront the ultimate power threatening Kunark by assaulting the Ring of Scale’s fortress in Veeshan’s Peak!

*** Items ***

– Added the buffs granted by the Devourer, Drogan Goblin, and Succulent familiars into a common spell stacking group.
– Changed the proc on Hornscale Blade, Grittooth, Lizard Slayer, Skypiercer, and Shark’s Tooth Club to the Highest EoK single hand version of the proc.
– Collectible items now have links in the Lore tab to their associated achievement.

*** Quests And Events ***

– Fixed an error with lockout reduction events that caused some players to get full lockouts.
– Atrebe’s Vault (Raid) – The fire and stone dervishes will now wait for 10 seconds before activating their auras. Their auras will pulse half as often. The stone dervish’s aura will now work correctly.
– Frostfell – Saving Santug – Gifts are dropping again in Blackburrow, Everfrost, and Permafrost during phase 1.
– Frostfell phase 1 was extended and now runs until the end of the day on 12/20. Frostfell phase 2 picks up on 12/21.

*** Spells ***

– Corrected an issue that prevented detrimental effects from triggering when runes expired (such as in Polyrefractive Rune).
– Spells that stun or increase/decrease hate with your target will now be more likely to stack.
– – This should prevent abilities such as Hallowed Lodestar or spells like Impose for Honor from conflicting when used by multiple casters.
– Paladin – The Preservation of Tunare line of spells will now increase all hatred you generate while active.
– Magician – Increased the base cast time of Monster Summoning VI and later to 8 seconds.

*** AA ***

– Bard, Enchanter – Fierce Eye can no longer be activated while Illusions of Grandeur is active and all ranks of Illusions of Grandeur now prevent Fierce Eye from overwriting it.
– Bard – Changed all ranks of Boastful Bellow to deal more damage initially and significantly more damage after 18 seconds. Scaled down the resist debuff component and added an endurance cost commensurate with the increased damage.
– Bard – Changed all ranks of Vainglorious Shout to function as a multi-target version of Boastful Bellow. This ability now shares a timer with Boastful Bellow.
– Bard – A new ability line named Sonic Disturbance has been created to augment the functionality changes to Boastful Bellow.
– Bard – Adjusted the stacking on Bladewhirl (the debuff triggered from Dance of Blades) to better coexist with other debuffs.
– Bard – Rallying Solo and Rallying Call (for bard targets) now function the same as Rallying Call for non-bard targets, increasing mana regeneration for the duration rather than restoring mana when the ability is first cast. Increased the amount of mana restored by Rallying Solo and Rallying Call (for bard targets). Adjusted the amount of mana and endurance Rallying Call consumes to be 50% of the amount restored.
– Beastlord – Made the following changes to Feral Swipe, Bite of the Asp, Raven’s Claw, Gorilla Smash, Frenzied Swipe, and Hastened Feral Attacks:
– – Round kick can now be used starting at level 65; Feral Swipe is now a passive ability that adds an additional skill attack when using Round Kick.
– – Eagle Strike can now be used starting at level 70; Bite of the Asp is now a passive ability that triggers damage over time when using Eagle Strike.
– – Tiger Claw can now be used starting at level 70; Raven’s Claw is now a passive ability that triggers an additional skill attack and attack debuff when using Tiger Claw.
– – Dragon Punch (or Tail Rake) can now be used starting at level 70; Gorilla Smash is now a passive ability that triggers an additional skill attack and stun when using Dragon Punch (or Tail Rake).
– – Added additional ranks to Feral Swipe, Bite of the Asp, Raven’s Claw, and Gorilla Smash that increase the effectiveness of each ability in place of the hastening previously offered by Hastened Feral Attacks.
– – Frenzied Swipe now reduces the reuse time of Round Kick by 3 seconds.
– Beastlord – Veteran’s Wrath now modifies the critical damage of strike and kick attacks. This ability line was refunded with this change.
– Beastlord – Destructive Cascade is now available to be trained.
– Berserker – All ranks of Distraction Attack have been changed to passive abilities that can be toggled.
– Enchanter – Consolidated Edict of Command to be ranks of Dire Charm. Targets charmed by ranks 2+ of this ability that are level 46 or lower will now be permanently charmed.
– Enchanter – Consolidated Illusory Ally to be ranks of Doppelganger. Pets summoned by Doppelganger have gained the ability to cast any single target direct damage or stun spell that their owner currently has memorized. Starting at rank 20 Doppelganger will summon 3 pets.
– Enchanter – Ranks 4-6 of Soothing Words now reduce the reuse time by 10 minutes per rank, rank 13 by 1 minute, bringing the final reuse time down from 20 minutes to 5 minutes.
– Enchanter – Reduced the armor class debuff on Waking Nightmares, the debuff component of Noctambulate, to better reflect NPC armor class values.
– Enchanter – Increased the range on Tashan’s Lingering Cry to ensure it lands at the maximum range that Tashan can be cast.
– Magician – Heart of Flames is no longer restricted to fire-based spells.
– Magician – Increased the duration of Heart of Flames, Vapor, Ice, and Stone as you purchase some ranks.
– Magician – Modified the damage focus component of Elemental Union to stack with Heart of Flames and reduced the damage focus percentage. Increased the duration of the ability at some ranks, added a critical chance increase for all ranks, and added a base mana cost increase component to the ability.
– Magician – Consolidated Elemental Ward to be ranks of Shield of the Elements. Reduced the initial reuse time of the ability, extended its duration, improved its stacking to better coexist with other spell and melee guard buffs, and scaled back the elemental damage reduction.
– Magician – Renamed Mana Reserve to Elemental Conversion. Removed the restriction that you must be below 20% mana to activate the ability. The ability now consumes health from your summoned companion in order to restore your mana.
– Monk – Increased the duration of ranks 3-13 of Destructive Force and Focused Destructive Force by 6 seconds.
– Monk – Reduced the initial reuse time of Imitate Death by 30 seconds.
– Monk – Added additional ranks to Distant Strike which can now be obtained starting at level 65.
– Necromancer – Reduced reuse time of Death Bloom from 10 minutes to 6 minutes, increased the health/mana values of ranks 4 and 6, and refunded Death Blossom.
– Necromancer – Consolidated Overpower Undead to be ranks of Dead Mesmerization.
– Necromancer – Hand of Death now focuses damage over time spells with a minimum duration of 12 seconds rather than 24 seconds.
– Ranger – Reduced the mana cost for rank 10 of Poison Arrows from 1036 to 900.
– Ranger – Destructive Cascade is now available to be trained.
– Shaman – Consolidated Armor of Ancestral Spirits to be ranks of Ancestral Guard.
– Wizard – Arcomancy, Cryomancy, and Pyromancy now share a 2 minute recast timer.

*** NPCs ***

– All NPC Guildmasters can now train players in all skills available to the class.

*** Mercenaries ***

– Players who are only grouped with a mercenary no longer have to confirm before merging with another group.
– Added the mercenary AA ability Essence of the Dragon. It can be purchased for 0 points once you have obtained the Special Progression AA ability Essence of the Dragon.

*** Progression Servers ***

– Level 52 and 58 fire pets will no longer cast wizard spells in addition to their intended Fire Elemental Bolts.

*** Miscellaneous ***

– Made the following adjustments to the Intimidation skill:
– – Corrected a longstanding bug that prevented the attacker from playing the cry animation after failed Intimidation attempts.
– – Increased the reuse time of this skill to 30 seconds.
– – Increased the skill-up rate for Intimidation by approximately 300%.
– – Increased the chance that Intimidation will succeed and introduced a bonus for being a higher level than your target.
– Fixed a periodic zone crash that could occur when leveling up while having a mercenary casting multi-target spells.
– Fixed an issue that caused errors when dismounting if ‘Hidecorpse Always’ was enabled.

*** UI ***

– The Merchant Window cost column is now right justified.
– Added a default text color for the UI.
– Addressed some button color inconsistencies throughout the UI.
– Right-clicking and holding on any item in the merchant window will now bring up a temporary inspect window.
– Merchant quantities will now correctly update when a player purchases stackable items.
– Fixed an issue that caused Adventure merchants to charge an incorrect price for items.
– Fixed an issue where shared loot was not being properly removed from the Advanced Loot Window when a group joined a raid.
– Fixed an issue where players joining a raid could not see pre-existing items in the Advanced Loot Window.
– Added a new label type for spell gem 13 (414).
– Added support for an additional spell gem.
– Added 20 additional pages to the spellbook.
– You will no longer see a message when deleting an empty bandolier set.
– Corrected an issue that would truncate item names in the message displayed when destroying them.
– Fixed an issue that could cause the client to crash if the description of a combat ability exceeded 512 characters.
– Added the ability to scroll and resize the description area of the Combat Skills window.
– Added more information to the server select screen message when multiple sessions are detected on your account.
– Clicking a spell link in the spell description window will now properly open a spell description window instead of adding a link to the spell in chat.

– Changed –
EQUI_CastSpellWnd.xml
EQUI_CharacterCreate.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_MercenaryManageWnd.xml
EQUI_MerchantWnd.xml

– The EverQuest Team

 

Game Updates for November 2017

November 15, 2017
_____________________

*** Highlights ***

– Updated the way all merchant windows function and added a search function. See the UI section below for details.
– Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.

*** Items ***

– Added the intended functionality to several Ring of Scale items that were able to be claimed early:
– – Goblet of Adventure II and Shared Goblet of Adventure II will function as intended.
– – The Devourer Familiar can now be summoned.
– – The Guise of the Iron-Toothed Earthdigger can now be used.
– – The Herald Telcha familiar can now be summoned.
– – The Contract of the Skorpikis can now be used if Seeds of Destruction is open on your server.
– – The Fierce Cockatrice Mount, Bridle of the Balefire Wyvern, Gorowyn teleport items, and Ring of Scale Painting will remain disabled until Ring of Scale launches.

*** AA ***

– The majority of activated AA abilities that buff your group can no longer be cast on your target’s group using /TGB, with the following exceptions: Group Perfected Levitation, Flight of Eagles, Perfected Dead Men Floating, Communion of the Cheetah, and Talisman of Celerity I. This change does not impact which abilities can be modified by Mass Group Buff.
– Beastlord, Paladin, Ranger, Shadowknight – Spell Casting Reinforcement no longer extends the duration of disciplines.
– Bard – Increased the base attack and accuracy bonuses of all ranks of Quick Time and adjusted the spells so that they are no longer modified by instrument multipliers.
– Bard – Increased the base damage, armor class reduction, and slow components of all ranks of Bladewhirl. Reduced the resistance debuff components of the spells and removed the ability for instruments to modify them.
– Bard – Increased the damage granted by Troubadour’s Synergy.
– Bard – Consolidated Troubadour’s Slashing, Piercing, and Crushing Mastery into a single ability line Troubadour’s Weapon Mastery. The ability lines were refunded with this change.
– Bard – Modified Focus: Fjilnauk’s Insult to also increase the effectiveness of Kaficus’ Insult and refunded Focus: Kaficus’ Insult.
– Bard – Modified Focus: Tsaph’s Insult to also increase the effectiveness of Garath’s Insult and refunded Focus: Garath’s Insult.
– Beastlord – Adjusted the stacking on Protection of the Warder to better coexist with other melee guard buffs.
– Beastlord – Consolidated Focus of Animus and Focus of the Frozen North into a single ability line named Primalist’s Focus. The ability lines were refunded with this change.
– Beastlord – Modified Focus: Kromtus Lance to also increase the effectiveness of Kromrif Lance and refunded Focus: Kromrif Lance.
– Berserker – Adjusted the stacking on Bloodshield and Uncanny Resilience to better coexist with other melee guard buffs.
– Druid – Fixed a bug that prevented ranks 2-4 of Focus: Chill of the Copsetender from functioning.
– Enchanter – Reduced the proc rate of all ranks of Color Shock.
– Magician – Corrected an issue that caused the taunt ability of Companion of Necessity to only hit a single target rather than all targets around it.
– Monk – Modified the additional buff granted by ranks 25-27 of Zan Fi’s Whistle to trigger extra damage strikes from Eagle Strike and Dragon Punch (or Tail Rake) in addition to Tiger Claw.
– Monk – Increased the chance for Thunderfoot to trigger on flying kick attacks for ranks 5-8.
– Monk – Fixed a bug that prevented Focus: Dragon’s Balance from functioning.
– Ranger – Consolidated Scout’s Mastery of Slashing, Piercing, and Crushing into a single ability line named Scout’s Weapon Mastery. The ability lines were refunded with this change.
– Rogue – Consolidated Assassin’s Mastery of Slashing, Piercing, and Crushing into a single ability line named Assassin’s Weapon Mastery. The ability lines were refunded with this change.
– Rogue – Increased the effectiveness of Bladeshield by 3% per rank.
– Shadowknight – Increased the per hit damage absorption of Cascading Theft of Defense so that the sum now equals the total damage absorption of the buff.
– Shaman – Corrected an issue that caused the taunt ability of Spirit of Urgency to only hit a single target rather than all targets around it.
– Shaman – Adjusted the stacking on Rabid Bear’s Protection to better coexist with other melee guard buffs.
– Warrior – Adjusted the stacking on Imperator’s Command to better coexist with other HP and AC buffs.
– Warrior – Moved the mana and endurance regeneration components of Imperator’s Command to Imperator’s Charge.
– Warrior – Adjusted the focus effectiveness of Imperator’s Precision and removed the restriction that prevented its use on raid targets.

*** Mercenaries ***

– Fixed an issue that prevented mercenaries from triple attacking as intended.

*** Progression Servers ***

– Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.
– An Epic Request (Rogue) – Fixed an issue that made the Toy Chest puzzle nearly impossible at lower levels.
– Fire pets between levels 51 and 60 will cast lower-damage spells until Planes of Power is unlocked to better match the damage done by other pets in those eras.

*** Miscellaneous ***

– You will now be able to see the name of spells being cast by other players and NPCs regardless of your level difference.
– Fixed a client crash that could occur in the Advanced Loot Window.

*** UI ***

– Fixed a typo in the comment for filigree UI borders.
– Updated all merchants to use the same UI window.
– – The price has been moved into a single cost column regardless of currency type.
– – There is now a note for the current amount of currency that you have in your inventory.
– – Added a search bar to the merchant window.
– Spell icons will no longer overlap the description text in inspection windows.
– Fixed text formatting in the purchase window.
– Added target type and resist type to the spell description window.
– Corrected an issue where raid member names were duplicated in the Give to: and Set all to: lists in the advanced loot window.

– Changed –
EQUI.xml
EQUI_Animations.xml
EQUI_MarketplaceWnd.xml
EQUI_MerchantWnd.xml
EQUI_NewPointMerchantWnd.xml
EQUI_PointMerchantWnd.xml
EQUI_PurchaseWnd.xml

– The EverQuest Team