Qindaar mixed up a batch of Maggot Acid yesterday after foraging his maggots, today he is after pine cones and wheat grass. So far he has managed a diseased root. After he gets these ingredients he heads off for a new task.
Category Archives: EverQuest
Maggots, Yuk
Above you see Qindaar foraging for maggots to make a maggot acid, have to be careful though and make sure you have plenty of food or you can accidentally eat a maggot, yuk. Once Qindaar makes the maggot acid he can get the rest of the ingredients to complete the task. Since this task was linked to so many he had to do it.
Foraging
Qindaar has been spending many hours working on foraging skills to complete a task in the Hero’s Journey Quest. It is extremely tedious, time consuming and a waste of energy. I tried the Bazaar for the items, but no one was selling them. Since Maggots are both food and ingredients I figured they would be plentiful, but no way. So he will continue until he aquires four maggots.
Blackburrow Traveler
Working Away on the Hero’s Journey Progressions
Qindaar is still plugging away at the Hero’s Journey Progressions, currently working in Oceangreen Hills. Looks like he will wrap that up and move to Blackburrow soon.
Qindaar also made a trip to Shard’s Landing to see how the MoB’s conned there, even at level ninety six they were still very yellow to him. He will have to get another level under his belt before he can go back and pick up where he left off in quests.
On to Oceanhill Greens
After several attempts Qindaar was unable to restart the Lost Lumpling Quest so it is now time to move on. Look at the other tasks still in the Mech Fortress and most are for groups of three or more so they have to be aside.
Qindaar tackle three tasks already and was put on a five hour timer so decide to gate back to guild lobby and sit it out for a while. Time will tell if OceanHill Greens is fun or not.
Frustration Arises
While Qindaar was working the Lost Lumpling Quest which is quite a complex quest, the Blood Wolf was leading Qindaar to the next clue when some fellow players mistook the Blood Wolf for a MoB and attacked and killed it. Since then Qindaar has been unable to restart the quest. Very frustrated, too far into it cancel it and start over he just wants to leave this zone and move on, so at this point that is what he is doing and dumping the last five quests in this series and moving on to OceanHill Greens.
It was a good thing that this was not a Player vs Player server, Qindaar nuked the hell out if the fellow player to get his attention, but it was too late. They apologized but once again, too late.
I RL, Vmalice is quite busy with work and Valmantia as well, I hope to see them both online soon.
Success and Failure
This morning Qindaar killed and Ancient Risen and scored the piece of flesh he needed to complete the pouch to spawn the Blood Hound. Qindaar raced back to the Mech Fortress to spawn the hound only to meet with failure twice while the hound escorted him to the next quest. Exasperated, Qindaar will rest for a while and rebuild his buff’s before heading out again. May have to reach out to VMalice for a hand, too many attack at once to keep the hound alive.
One more Item to Go!
Qindaar has been working diligently to finish up the last task for the Steam Fortress to move on. He is currently collecting the four items he needs for part a current quest, The Lost Lumpling.
Loot 1 Nightmare Haunch 0/1 (Loping Plains) COLLECTED
Loot 1 Ancient Animated Flesh 0/1 (Hills of Shade) PENDING (working)
Loot 1 Bloody Shadowmane Fur 0/1 (Loping Plains) COLLECTED
Loot 1 Worg Scent Gland 0/1 (Bloodmoon Keep) COLLECTING
Create 1 Bloodwolf Spirit Pouch using tradeskills 0/1 (ALL)
Bring Bloodwolf’s Spirit Pouch to a place near Lamperious 0/1 (Fortress Mechanotus)
So you can see he has been working the cemetery over and over to get the Ancient Animated Flesh. According to websites the odds of getting this are four percent. I must have killed at least fifty Ancients so far without scoring. Will keep on trying, would love to move on to OceanHill Greens.


