New expansion is out and I moved up to level 106. This weekend I will venture into the new zone and see about purchasing my new spells if I can solo my way to the vendor. I will update this blog with that experience next week.
December 14, 2017
_____________________
*** Tradeskills ***
– Corrected an issue that prevented players from completing tradeskill combines intended for Ring of Scale. This includes the upgrades to armor for Empires of Kunark and within Ring of Scale.
*** Quests And Events ***
– Crypt Robbers – Area of effect spells should no longer set off traps.
– Fell Foliage (Mission) – The mission instance no longer has any requirements to enter the zone.
– End of Empire (Raid and Mission) – Talendor’s Fiery Breath will now work in the raid and in both the mission and raid will have a slightly narrower cone.
*** Spells ***
– Beastlord, Magician, Necromancer – Level 106 and higher pets can now be summoned without a valid pet focus item.
– Enchanter, Magician, Wizard – Fixed several spells that had “Unknown String” descriptions.
– Median Clawed Tablets of the Ring of Scale and Median Marked Symbols of the Ring of Scale will no longer give Promised Alleviation scrolls to players who are not Magicians or Beastlords.
*** Miscellaneous ***
– Fixed an issue with Monk Health and endurance from level 106 to 110.
– Fixed a bug that caused a reduction in player AC from levels 106-109.
– The EverQuest Team
December 12, 2017
_____________________
*** Highlights ***
– Ring of Scale, EverQuest’s 24th expansion, is launching! Return to Kunark and aid the Combine as they face off against the Sarnak Empire and the Ring of Scale. What will become of the Sarnak Empire? Will dragons reign supreme over Norrath? Only the most powerful of heroes will be able to help the Combine to breach the heart of Veeshan’s Peak.
– We have extended the first phase of Frostfell quests. See the Quests and Events section below for details.
*** Ring of Scale ***
– Ring of Scale increases the level cap to 110! New spells, combat abilities, and alternate abilities are available.
– Explore new content as the reborn Combine Empire extends their reach on Kunark!
– – The Sarnak have extended their reach with the new city of Gorowyn, located in one of the Skyfire Mountains.
– – The Combine Empire have begin restoring their former settlement in the Overthere, and have driven some of the former residents underground into the ruins of Charasis. What new horrors await them in Sathir’s Tomb?
– – Confront the ultimate power threatening Kunark by assaulting the Ring of Scale’s fortress in Veeshan’s Peak!
*** Items ***
– Added the buffs granted by the Devourer, Drogan Goblin, and Succulent familiars into a common spell stacking group.
– Changed the proc on Hornscale Blade, Grittooth, Lizard Slayer, Skypiercer, and Shark’s Tooth Club to the Highest EoK single hand version of the proc.
– Collectible items now have links in the Lore tab to their associated achievement.
*** Quests And Events ***
– Fixed an error with lockout reduction events that caused some players to get full lockouts.
– Atrebe’s Vault (Raid) – The fire and stone dervishes will now wait for 10 seconds before activating their auras. Their auras will pulse half as often. The stone dervish’s aura will now work correctly.
– Frostfell – Saving Santug – Gifts are dropping again in Blackburrow, Everfrost, and Permafrost during phase 1.
– Frostfell phase 1 was extended and now runs until the end of the day on 12/20. Frostfell phase 2 picks up on 12/21.
*** Spells ***
– Corrected an issue that prevented detrimental effects from triggering when runes expired (such as in Polyrefractive Rune).
– Spells that stun or increase/decrease hate with your target will now be more likely to stack.
– – This should prevent abilities such as Hallowed Lodestar or spells like Impose for Honor from conflicting when used by multiple casters.
– Paladin – The Preservation of Tunare line of spells will now increase all hatred you generate while active.
– Magician – Increased the base cast time of Monster Summoning VI and later to 8 seconds.
*** AA ***
– Bard, Enchanter – Fierce Eye can no longer be activated while Illusions of Grandeur is active and all ranks of Illusions of Grandeur now prevent Fierce Eye from overwriting it.
– Bard – Changed all ranks of Boastful Bellow to deal more damage initially and significantly more damage after 18 seconds. Scaled down the resist debuff component and added an endurance cost commensurate with the increased damage.
– Bard – Changed all ranks of Vainglorious Shout to function as a multi-target version of Boastful Bellow. This ability now shares a timer with Boastful Bellow.
– Bard – A new ability line named Sonic Disturbance has been created to augment the functionality changes to Boastful Bellow.
– Bard – Adjusted the stacking on Bladewhirl (the debuff triggered from Dance of Blades) to better coexist with other debuffs.
– Bard – Rallying Solo and Rallying Call (for bard targets) now function the same as Rallying Call for non-bard targets, increasing mana regeneration for the duration rather than restoring mana when the ability is first cast. Increased the amount of mana restored by Rallying Solo and Rallying Call (for bard targets). Adjusted the amount of mana and endurance Rallying Call consumes to be 50% of the amount restored.
– Beastlord – Made the following changes to Feral Swipe, Bite of the Asp, Raven’s Claw, Gorilla Smash, Frenzied Swipe, and Hastened Feral Attacks:
– – Round kick can now be used starting at level 65; Feral Swipe is now a passive ability that adds an additional skill attack when using Round Kick.
– – Eagle Strike can now be used starting at level 70; Bite of the Asp is now a passive ability that triggers damage over time when using Eagle Strike.
– – Tiger Claw can now be used starting at level 70; Raven’s Claw is now a passive ability that triggers an additional skill attack and attack debuff when using Tiger Claw.
– – Dragon Punch (or Tail Rake) can now be used starting at level 70; Gorilla Smash is now a passive ability that triggers an additional skill attack and stun when using Dragon Punch (or Tail Rake).
– – Added additional ranks to Feral Swipe, Bite of the Asp, Raven’s Claw, and Gorilla Smash that increase the effectiveness of each ability in place of the hastening previously offered by Hastened Feral Attacks.
– – Frenzied Swipe now reduces the reuse time of Round Kick by 3 seconds.
– Beastlord – Veteran’s Wrath now modifies the critical damage of strike and kick attacks. This ability line was refunded with this change.
– Beastlord – Destructive Cascade is now available to be trained.
– Berserker – All ranks of Distraction Attack have been changed to passive abilities that can be toggled.
– Enchanter – Consolidated Edict of Command to be ranks of Dire Charm. Targets charmed by ranks 2+ of this ability that are level 46 or lower will now be permanently charmed.
– Enchanter – Consolidated Illusory Ally to be ranks of Doppelganger. Pets summoned by Doppelganger have gained the ability to cast any single target direct damage or stun spell that their owner currently has memorized. Starting at rank 20 Doppelganger will summon 3 pets.
– Enchanter – Ranks 4-6 of Soothing Words now reduce the reuse time by 10 minutes per rank, rank 13 by 1 minute, bringing the final reuse time down from 20 minutes to 5 minutes.
– Enchanter – Reduced the armor class debuff on Waking Nightmares, the debuff component of Noctambulate, to better reflect NPC armor class values.
– Enchanter – Increased the range on Tashan’s Lingering Cry to ensure it lands at the maximum range that Tashan can be cast.
– Magician – Heart of Flames is no longer restricted to fire-based spells.
– Magician – Increased the duration of Heart of Flames, Vapor, Ice, and Stone as you purchase some ranks.
– Magician – Modified the damage focus component of Elemental Union to stack with Heart of Flames and reduced the damage focus percentage. Increased the duration of the ability at some ranks, added a critical chance increase for all ranks, and added a base mana cost increase component to the ability.
– Magician – Consolidated Elemental Ward to be ranks of Shield of the Elements. Reduced the initial reuse time of the ability, extended its duration, improved its stacking to better coexist with other spell and melee guard buffs, and scaled back the elemental damage reduction.
– Magician – Renamed Mana Reserve to Elemental Conversion. Removed the restriction that you must be below 20% mana to activate the ability. The ability now consumes health from your summoned companion in order to restore your mana.
– Monk – Increased the duration of ranks 3-13 of Destructive Force and Focused Destructive Force by 6 seconds.
– Monk – Reduced the initial reuse time of Imitate Death by 30 seconds.
– Monk – Added additional ranks to Distant Strike which can now be obtained starting at level 65.
– Necromancer – Reduced reuse time of Death Bloom from 10 minutes to 6 minutes, increased the health/mana values of ranks 4 and 6, and refunded Death Blossom.
– Necromancer – Consolidated Overpower Undead to be ranks of Dead Mesmerization.
– Necromancer – Hand of Death now focuses damage over time spells with a minimum duration of 12 seconds rather than 24 seconds.
– Ranger – Reduced the mana cost for rank 10 of Poison Arrows from 1036 to 900.
– Ranger – Destructive Cascade is now available to be trained.
– Shaman – Consolidated Armor of Ancestral Spirits to be ranks of Ancestral Guard.
– Wizard – Arcomancy, Cryomancy, and Pyromancy now share a 2 minute recast timer.
*** NPCs ***
– All NPC Guildmasters can now train players in all skills available to the class.
*** Mercenaries ***
– Players who are only grouped with a mercenary no longer have to confirm before merging with another group.
– Added the mercenary AA ability Essence of the Dragon. It can be purchased for 0 points once you have obtained the Special Progression AA ability Essence of the Dragon.
*** Progression Servers ***
– Level 52 and 58 fire pets will no longer cast wizard spells in addition to their intended Fire Elemental Bolts.
*** Miscellaneous ***
– Made the following adjustments to the Intimidation skill:
– – Corrected a longstanding bug that prevented the attacker from playing the cry animation after failed Intimidation attempts.
– – Increased the reuse time of this skill to 30 seconds.
– – Increased the skill-up rate for Intimidation by approximately 300%.
– – Increased the chance that Intimidation will succeed and introduced a bonus for being a higher level than your target.
– Fixed a periodic zone crash that could occur when leveling up while having a mercenary casting multi-target spells.
– Fixed an issue that caused errors when dismounting if ‘Hidecorpse Always’ was enabled.
*** UI ***
– The Merchant Window cost column is now right justified.
– Added a default text color for the UI.
– Addressed some button color inconsistencies throughout the UI.
– Right-clicking and holding on any item in the merchant window will now bring up a temporary inspect window.
– Merchant quantities will now correctly update when a player purchases stackable items.
– Fixed an issue that caused Adventure merchants to charge an incorrect price for items.
– Fixed an issue where shared loot was not being properly removed from the Advanced Loot Window when a group joined a raid.
– Fixed an issue where players joining a raid could not see pre-existing items in the Advanced Loot Window.
– Added a new label type for spell gem 13 (414).
– Added support for an additional spell gem.
– Added 20 additional pages to the spellbook.
– You will no longer see a message when deleting an empty bandolier set.
– Corrected an issue that would truncate item names in the message displayed when destroying them.
– Fixed an issue that could cause the client to crash if the description of a combat ability exceeded 512 characters.
– Added the ability to scroll and resize the description area of the Combat Skills window.
– Added more information to the server select screen message when multiple sessions are detected on your account.
– Clicking a spell link in the spell description window will now properly open a spell description window instead of adding a link to the spell in chat.
– Changed –
EQUI_CastSpellWnd.xml
EQUI_CharacterCreate.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_MercenaryManageWnd.xml
EQUI_MerchantWnd.xml
– The EverQuest Team
November 15, 2017
_____________________
*** Highlights ***
– Updated the way all merchant windows function and added a search function. See the UI section below for details.
– Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.
*** Items ***
– Added the intended functionality to several Ring of Scale items that were able to be claimed early:
– – Goblet of Adventure II and Shared Goblet of Adventure II will function as intended.
– – The Devourer Familiar can now be summoned.
– – The Guise of the Iron-Toothed Earthdigger can now be used.
– – The Herald Telcha familiar can now be summoned.
– – The Contract of the Skorpikis can now be used if Seeds of Destruction is open on your server.
– – The Fierce Cockatrice Mount, Bridle of the Balefire Wyvern, Gorowyn teleport items, and Ring of Scale Painting will remain disabled until Ring of Scale launches.
*** AA ***
– The majority of activated AA abilities that buff your group can no longer be cast on your target’s group using /TGB, with the following exceptions: Group Perfected Levitation, Flight of Eagles, Perfected Dead Men Floating, Communion of the Cheetah, and Talisman of Celerity I. This change does not impact which abilities can be modified by Mass Group Buff.
– Beastlord, Paladin, Ranger, Shadowknight – Spell Casting Reinforcement no longer extends the duration of disciplines.
– Bard – Increased the base attack and accuracy bonuses of all ranks of Quick Time and adjusted the spells so that they are no longer modified by instrument multipliers.
– Bard – Increased the base damage, armor class reduction, and slow components of all ranks of Bladewhirl. Reduced the resistance debuff components of the spells and removed the ability for instruments to modify them.
– Bard – Increased the damage granted by Troubadour’s Synergy.
– Bard – Consolidated Troubadour’s Slashing, Piercing, and Crushing Mastery into a single ability line Troubadour’s Weapon Mastery. The ability lines were refunded with this change.
– Bard – Modified Focus: Fjilnauk’s Insult to also increase the effectiveness of Kaficus’ Insult and refunded Focus: Kaficus’ Insult.
– Bard – Modified Focus: Tsaph’s Insult to also increase the effectiveness of Garath’s Insult and refunded Focus: Garath’s Insult.
– Beastlord – Adjusted the stacking on Protection of the Warder to better coexist with other melee guard buffs.
– Beastlord – Consolidated Focus of Animus and Focus of the Frozen North into a single ability line named Primalist’s Focus. The ability lines were refunded with this change.
– Beastlord – Modified Focus: Kromtus Lance to also increase the effectiveness of Kromrif Lance and refunded Focus: Kromrif Lance.
– Berserker – Adjusted the stacking on Bloodshield and Uncanny Resilience to better coexist with other melee guard buffs.
– Druid – Fixed a bug that prevented ranks 2-4 of Focus: Chill of the Copsetender from functioning.
– Enchanter – Reduced the proc rate of all ranks of Color Shock.
– Magician – Corrected an issue that caused the taunt ability of Companion of Necessity to only hit a single target rather than all targets around it.
– Monk – Modified the additional buff granted by ranks 25-27 of Zan Fi’s Whistle to trigger extra damage strikes from Eagle Strike and Dragon Punch (or Tail Rake) in addition to Tiger Claw.
– Monk – Increased the chance for Thunderfoot to trigger on flying kick attacks for ranks 5-8.
– Monk – Fixed a bug that prevented Focus: Dragon’s Balance from functioning.
– Ranger – Consolidated Scout’s Mastery of Slashing, Piercing, and Crushing into a single ability line named Scout’s Weapon Mastery. The ability lines were refunded with this change.
– Rogue – Consolidated Assassin’s Mastery of Slashing, Piercing, and Crushing into a single ability line named Assassin’s Weapon Mastery. The ability lines were refunded with this change.
– Rogue – Increased the effectiveness of Bladeshield by 3% per rank.
– Shadowknight – Increased the per hit damage absorption of Cascading Theft of Defense so that the sum now equals the total damage absorption of the buff.
– Shaman – Corrected an issue that caused the taunt ability of Spirit of Urgency to only hit a single target rather than all targets around it.
– Shaman – Adjusted the stacking on Rabid Bear’s Protection to better coexist with other melee guard buffs.
– Warrior – Adjusted the stacking on Imperator’s Command to better coexist with other HP and AC buffs.
– Warrior – Moved the mana and endurance regeneration components of Imperator’s Command to Imperator’s Charge.
– Warrior – Adjusted the focus effectiveness of Imperator’s Precision and removed the restriction that prevented its use on raid targets.
*** Mercenaries ***
– Fixed an issue that prevented mercenaries from triple attacking as intended.
*** Progression Servers ***
– Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th.
– An Epic Request (Rogue) – Fixed an issue that made the Toy Chest puzzle nearly impossible at lower levels.
– Fire pets between levels 51 and 60 will cast lower-damage spells until Planes of Power is unlocked to better match the damage done by other pets in those eras.
*** Miscellaneous ***
– You will now be able to see the name of spells being cast by other players and NPCs regardless of your level difference.
– Fixed a client crash that could occur in the Advanced Loot Window.
*** UI ***
– Fixed a typo in the comment for filigree UI borders.
– Updated all merchants to use the same UI window.
– – The price has been moved into a single cost column regardless of currency type.
– – There is now a note for the current amount of currency that you have in your inventory.
– – Added a search bar to the merchant window.
– Spell icons will no longer overlap the description text in inspection windows.
– Fixed text formatting in the purchase window.
– Added target type and resist type to the spell description window.
– Corrected an issue where raid member names were duplicated in the Give to: and Set all to: lists in the advanced loot window.
– Changed –
EQUI.xml
EQUI_Animations.xml
EQUI_MarketplaceWnd.xml
EQUI_MerchantWnd.xml
EQUI_NewPointMerchantWnd.xml
EQUI_PointMerchantWnd.xml
EQUI_PurchaseWnd.xml
– The EverQuest Team
October 18, 2017
_____________________
*** Highlights ***
– Stored AA points greater than 3 times your level will now be removed after logging out. The earned-limit remains 2 times your level. See the AA section below for details.
*** Items ***
– Added kick skill damage to Darkened Cobalt Breastplate, Darkened Tolan’s Darkwood Breastplate, and Darkened Wild Lord’s Tunic. Added Tiger Claw skill damage to Darkened Wild Lord’s Tunic.
*** Tradeskills ***
– Restored the Brew Barrel, Jewelry Table, Kiln, Oven, and Pottery Wheel to the neighborhood.
– Corrected an issue that restricted the spell research table in the Plane of Knowledge to casters only.
*** Quests And Events ***
– Doorstep of War (Raid & Mission) – Fixed a bug that could cause the ‘You Be The Hero’ achievement to fail if enemies are killed by certain spell effects.
– In Defense of Health – Fixed a text error that could mislead people into trying to kill things out of order in the Vile Brutes version.
– Edmuund’s Plight – Icecore will now spawn in Frostcrypt.
– Key to Charasis – Reduced the chance for Chancellor of Di`Zok to spawn.
*** Spells ***
– Paladin – Modified the recourse from the Challenge for Honor line so that it will absorb incoming melee damage even if there is a Vie effect on you.
– Shaman – Extended the range for the healing portion of all ranks of the Healing Counterbias line to 300.
– Made the following improvements to the amount of aggro generated by spells:
– – Fixed an issue that prevented abilities like Spell Casting Subtlety and Bold Attacks from improving the aggro of your first spell against a target.
– – Fixed an issue that prevented abilities like Bold Attacks from improving the aggro generated by hate-over-time spells (Ex: Impose for Honor).
– – Fixed an issue that prevented abilities like Spell Casting Subtlety from reducing the aggro generated by damage-over-time spells.
*** AA ***
– Stored AA points greater than 3 times your level will now be removed after logging out. The earned-limit remains 2 times your level.
– – You will now be prompted to purchase any available AA abilities prior to camping if you are over the stored-limit.
– – Free-to-play members who exceed the stored-limit will be allowed to purchase abilities until their stored AA total is below the stored-limit.
– Added a ‘Buy All’ button to the Alternate Advancement Window which allows you to purchase as many ranks of an AA ability as you can afford.
– All – Moved Item Effect abilities from the General to the Special tab.
– All – Fixed a bug that prevented abilities that grant resistance to specific effects, such as Mental Fortitude, from working. Reduced the effective percentage of these lines now that the abilities function.
– Multiple – Consolidated Shielding Resistance, Sinister Strikes, and Slippery Attacks to be ranks of Ambidexterity.
– Multiple – Consolidated Quicker Damage to be additional ranks of Quick Damage.
– Multiple – Consolidated Body and Mind Rejuvenation to be rank 4 of Mental Clarity and an equivalent rank 7 of Innate Regeneration. The ability lines were refunded with this change.
– Multiple – Consolidated Natural Healing to be ranks 4-6 of Innate Regeneration. The ability lines were refunded with this change.
– Multiple – The ability line Tactical Mastery has been renamed Strikethrough.
– Multiple – Consolidated Fortify Companion and Companion’s Agility, Blessing, Durability, and Sturdiness into a single ability, Companion’s Fortification.
– – The ability retains the passive benefits of all the consolidated lines.
– – Activating the ability triggers Fortify Companion and Companion’s Blessing.
– – Companion’s Blessing now serves as a preemptive buff that will trigger its healing and mitigation effects if your pet drops below 40% health.
– Multiple – Consolidated Companion’s Aggression, Alacrity, Fury, and Wrath into a single ability, Companion’s Fury. The ability lines were refunded with this change.
– Multiple – Renamed Companion’s Divine Aura to Companion’s Intervening Divine Aura and changed its functionality. The ability now places a buff on your pet that will trigger invulnerability should its health drop below 20%.
– Multiple – Consolidated Pet Affinity to be a rank of Suspended Minion and renamed the line Companion’s Suspension.
– Multiple – Consolidated Pet Discipline and Companion’s Relocation into a single line, Companion’s Discipline.
– Bard, Rogue – Consolidated Advanced Trap Negotiation to be ranks of Thief’s Intuition.
– Berserker, Warrior – Consolidated Ferocity, Flurry, and Punishing Blade to be ranks of Burst of Power.
– Cleric, Shaman – Refunded Extended Elixirs and reduced the level required to purchase ranks 1-3 of Prolonged Salve.
– Druid, Wizard – Refunded Hastened Recall and added 6 additional ranks to the Secondary Recall and Tertiary Recall abilities that offer hastening.
– Necromancer, Shadowknight – Consolidated Feigned Minion to be ranks of Companion’s Discipline. The ability lines were refunded with this change.
– Necromancer, Shadowknight – Consolidated Deathly Pact and Intrinsic Efficiency to a single line, Embalmer’s Efficiency. The ability lines were refunded with this change.
– Paladin, Shadowknight – Consolidated Flurry, Knight’s Advantage, and Speed of the Knight to be ranks of Burst of Power.
– Paladin, Shadowknight, Warrior – Fixed an issue that prevented the buffs triggered by Weapon Stances from taking effect immediately upon changing weapons.
– Bard – Staunch Recovery will now restore mana for bards.
– Bard – Consolidated Allegretto of Battle, Flurry, Harmonious Attack, and Vivace of Conflict to be ranks of Burst of Power. The ability lines were refunded with this change.
– Bard – Consolidated Total Domination to be ranks of Domination Mastery.
– Beastlord – Consolidated Bestial Frenzy and Primal Fury to be ranks of Burst of Power.
– Beastlord – Consolidated Bestial Bloodrage to be ranks of Companion’s Fury.
– Cleric – The ability line Righteous Zeal has been renamed Burst of Power.
– Druid – Consolidated Mastery of Nature to be ranks of Dire Charm.
– Enchanter – Consolidated Animation Empathy and Companion’s Relocation to be ranks of Companion’s Discipline. The ability lines were refunded with this change.
– Enchanter – Consolidated Forceful Banishment to be ranks of Beguiler’s Banishment and Beguiler’s Directed Banishment.
– Enchanter – Ability: Enchant Planar Alloy and Ability: Mass Enchant Planar Alloy will now activate at level 85 and 86 respectively.
– Magician – Refunded Hastened Heart of the Elements and added 7 additional ranks to Heart of Flames, Ice, Stone, and Vapor that offer hastening.
– Magician – Consolidated Frenzied Burnout to be ranks of Companion’s Fury. Reduced the number of counters on Virulent Talon and increased the amount of damage done by Virulent Talon Strike.
– Magician – Consolidated Quick Summoning, Improved Reclaim Energy, and Intrinsic Efficiency to be ranks of Conjurer’s Efficiency.
– Monk – Consolidated Ferocity, Punishing Blade, and Rapid Strikes to be ranks of Burst of Power. The ability lines were refunded with this change.
– Monk – Consolidated Tactical Mastery to be ranks of Strikethrough. The ability lines were refunded with this change.
– Monk – Consolidated Critical Mend and Hastened Mend into a single line, Improved Mend.
– Necromancer – Consolidated Frenzy of the Dead to be ranks of Companion’s Fury.
– Ranger – Consolidated Ferocity, Lightning Strikes, and Punishing Blade to be ranks of Burst of Power. The ability lines were refunded with this change.
– Ranger – The ability line Keen Blade has been renamed Strikethrough.
– Rogue – Consolidated Flurry to be ranks of Burst of Power.
– Shaman – Fixed a bug that prevented Focus: Regenerating Counterbias from functioning.
– Shaman – The ability line Double Attack has been renamed Burst of Power.
– Shaman – Consolidated Pathosis and Extended Pathosis to be ranks of Malosinete.
– Shaman – Consolidated Wind of Pathosis to be ranks of Wind of Malosinete.
– Warrior – Fixed a bug that prevented Hastened Flash of Anger from functioning.
– Wizard – Consolidated Sustained Devastation and Hastened Devastation to be ranks of Frenzied Devastation.
– Wizard – Consolidated Hastened Fury of the Gods and Fury of Druzzil, E`ci, Kerafyrm, and Ro into a single line, Fury of the Gods.
– – All ranks of this ability will now focus all direct-damage spells, abilities, and effects.
– – The damage focus now scales from 75 at rank 1 to 3600 at rank 53.
– – All ranks now increase base-damage rather than ranks 1-7 increasing total-damage and 8+ increasing base-damage.
– – Reduced the hastening ranks from 3 to 2 minutes per rank and reduced the duration to 4 minutes.
*** Miscellaneous ***
– Added the /run command to make your character run if it isn’t. This command is not toggleable (i.e. /run will never make you walk).
*** UI ***
– Fixed a crash related to the Find Item Window and custom UIs.
– Added a new message to the server select screen that indicates when the server is too busy to process your login request.
– Fixed a crash related to the /pick window and custom UIs.
– Updated the spell information window so that it shows more consistent information when you inspect buffs or debuffs.
– – Added the ability for spell descriptions to display links to other spells.
– – Clicking on a spell icon from the spell description will generate a new link in your chat window. Press enter to share the spell in a clickable link.
– – You can also right-click on any of your buffs and choose the option ‘Link spell to chat’ to generate a spell link.
– Corrected an issue where the advanced loot window sometimes wouldn’t list group members in the Give to: and Set all to: fields.
– Corrected an issue where loot filters in the loot filters window could have duplicate item entries.
– Changed –
EQUI_AAWindow.xml
*** Previously Updated ***
– Corrected an issue that allowed flagged players to exist in Anguish but not enter it.
– Access to Anguish (Quest) – It is no longer necessary to get a hidden 7th flag in order to loot items within Anguish.
– Access to Anguish (Quest) – Fixed a problem with 85/15 access not working for Anguish.
– The EverQuest Team
September 20, 2017
_____________________
*** Highlights ***
– Added the Find Item Window which allows you to search your inventory. See UI section for details.
– Pick Zone Improvement: The ability to /pick as a group has been added. See Miscellaneous section for details.
– Illusion Benefit buffs now persist through death.
*** Items ***
– Stats granted by food and drink will now obey required and recommended levels.
– Modified the focus effects on all versions of Brell’s Shawl items and augments so that their benefits will no longer be activated by triggered spells.
– – Ex: Previously, casting Unity of the Doomscale would attempt to trigger Brell’s Sacred Soothing Wave 5 times, now it will only attempt to trigger once.
– The kick skill damage modifier has been added to appropriate bard usable items.
– The Relife Adornment augment usable by Warriors, Rangers, and Beastlords can now be used by Bards. The Relife Adornment augment currently usable by Bards can now be converted to the version with the kick skill damage modifier.
– Bards can now use Struck Quartzite augments.
– Corrected an issue that allowed the teleport spells on Zueria Slide to be cast without standing or while moving.
– Corrected an issue that prevented the recast timer on Gyrospire Relocation Device from being set as expected.
– Nimbuses that had ‘aura’ in the name have had their names changed, since the word ‘aura’ implies that the spell would behave as an aura.
– Fixed a bug with the Bridle of the Ursus Antonicus that allowed it to be used indoors.
– Reverted the names and icons of the items used to create the Hand of Glory.
– Horse Bridles that can be sold back to Galic Amondson in The Bazaar will now have description text indicating this fact:
– – Creatures that previously dropped Silken Bridles will now instead drop Ornate Silken Bridles.
– – Ornate Silken Bridles are equivalent to Silken Bridles with the exception that they cannot be sold back to Galic Amondson, are lore, and cannot be used in Roboboar, Worg, or Ornate Barding combines.
*** Tradeskills ***
– A spell research table is now available in the Plane of Knowledge near the Rasumus clan.
*** Quests And Events ***
– Hunter of The Plane of Valor – The rare creature previously named ‘a Lumbering Beast’ is now named ‘an Ungainly Beast’ to better differentiate it from the non-rare creatures that were also named ‘a Lumbering Beast’.
– Lost Dungeons of Norrath hostages will no longer warp to the person they’re following if the leader gets too far away. Instead, they will stop moving and wait for their leader to get closer.
– Access to Asylum of Anguish (Quest) – A Shrewd Dragorn no longer has a placeholder and is now guaranteed to spawn (in new locations) in all versions of the Dranik’s Hollows instances. He now carries six signets but will not respawn in the same instance.
– Celestial Fists (Quest) – Gwan should more reliably leave a corpse when slain.
– The Rescue (Quest) – Hailing Agilica will now properly cause the two Darkvine guard NPCs to spawn.
– Key to Veeshan’s Peak (Quest) – Quest hand-ins can no longer be multiquested.
– Fatestealer (Quest) – Moved a few of the potential spawn points for the Shapely Vegetation in Fungus Grove. The bad spawn points were inaccessible when the vegetation appeared underneath a fern.
– Access to Anguish (Quest) – The achievement Seal: Mastery of All will now complete reliably when all six Muramite Proving Grounds trials have been completed. It is no longer necessary to get a hidden 7th flag in order to get Anguish access.
– Relm M`Loch’s Delivery Service (Quest) – Relm M`Loch now casts Alter Plane: Sky instead of Alter Plane: Hate when teleporting an adventurer to the Plane of Sky.
– Mastery of Hatred Trial (Raid) – Voracious Ferans will not respawn during and after the event.
– Mastery of Endurance Trial (Raid) – The Ancients will not respawn during and after the event.
– Queen Velazul Di`Zok (Raid) – The warcasters once again cast Enveloping Smoke simultaneously. They now cast Electric Blast at staggered intervals.
– Kor-Sha Laboratory (Raid) – Fixed an issue that caused Aura of Kor-Sha to be applied (and then resisted) every minute on characters who had completed the Essence of the Dragon II achievement.
– The Summoning of Droga (Raid & Mission) – Droga will no longer count down towards consuming one of his priests unless there are actually priests up. This should make it easier and more reliable to earn the No Priests for You achievement.
*** Spells ***
– Illusion Benefit buffs now persist through death.
– Fixed a bug that caused the healing effects of lifetap spells to expend counters on buffs that fade after being hit by detrimental spells.
– Berserker – Corrected an issue that prevented several abilities (the Volley line and Dichotomic Rage) from properly checking for the reagent they were flagged to require.
– Paladin – Increased the cost of Harmonious Blessing and reduced the number of counters to 40. Reduced the hate added by Harmonious Illumination. Reduced the heal granted by Harmonious Light.
– Ranger – Reduced the amount of ATK added by Strength of Tunare to 60 to account for the innate amount of ATK that is granted by AA at level 62.
– Shadowknight – Increased the cost of Harmonious Disruption and reduced the number of counters to 40. Reduced the damage dealt by Precise Disruption. Reduced the range and healing amount of Disruptive Recourse. Reduced the hate added by Precise Disruption and Expansive Distraction.
– Warrior – Converted Flash of Anger so that it no longer has to buff you with a second ‘Flash of Anger Effect’ spell. Because two-handed stance negates the parry buff from this ability, you are now prevented from activating Flash of Anger while you are in that stance.
– Warrior – Increased the cost of Harmonious Expanse. Reduced the number of counters on Harmonious Expanse Effect to 40. Greatly reduced the hate added by Expansive Disharmony.
– Warrior – Increased the cost of Harmonious Precision. Reduced the number of counters on Harmonious Precision Effect to 40. Greatly reduced the hate added and damage done by Precise Disharmony. Greatly reduced the healing done by Harmonious Vigor.
– Warrior – Wade In to Battle will now fade after triggering 24 shouts, and the shouts will now incite less hatred in your foes.
*** AA ***
– All – Corrected a bug that caused the achievement Call of the Forsaken Master Scavenger to not grant ranks 3 or 4 of Trophy Collector. Any affected characters should be fixed the next time they log in.
– All – Increased the base mitigation AC soft cap by 6% at level 85 up to 26% at level 105 for all classes.
– All – The following ability lines have been consolidated or modified which may result in the need for some classes to repurchase some abilities. Enabling auto-grant should correct the majority of these issues:
– – Bard – Removed ranks 2-11 of Lure of the Siren’s Song and consolidated Hastened Lure of the Siren’s Song to be ranks 2-7.
– – Berserker – Removed ranks 2-15 and 17-21 of Self Preservation and consolidated Hastened Self Preservation to be ranks 2-6 and 8-11.
– – Cleric – Removed ranks 2-15 of Divine Peace.
– – Druid – Removed ranks 2-11 of Veil of the Underbrush.
– – Enchanter – Removed ranks 2-31 of Friendly Stasis.
– – Enchanter – Removed ranks 3-33 of Self Stasis and consolidated Hastened Self Stasis to be ranks 3-11.
– – Magician – Removed ranks 2-21 of Drape of Shadows and consolidated Hastened Drape of Shadows to be ranks 2-14.
– – Monk – Removed ranks 2-35 of Imitate Death and consolidated ranks 1-7 of Hastened Imitate Death to be ranks 2-8.
– – Monk – Removed ranks 2-11 of Moving Mountains.
– – Necromancer – Removed ranks 2-21 of Death’s Effigy and consolidated Hastened Death’s Effigy to be ranks 2-4.
– – Paladin – Removed ranks 2-20 of Balefire Burst.
– – Paladin – Removed ranks 2-10 of Divine Call, consolidated Hastened Divine Call to be ranks 2-4 and 6-9, and consolidated Extended Divine Call to be rank 5.
– – Ranger – Removed ranks 4-23 of Cover Tracks and consolidated Hastened Cover Tracks to be ranks 4-15.
– – Rogue – Removed ranks 4-36 of Escape and consolidated Hastened Escape to be ranks 3-7 and 9-12.
– – Pet Classes – Removed ranks 3, 5, and 7-22 of Summon Companion. Extended the summoning range of ranks 2+ of Summon Companion to 10,000.
– – Shadowknight – Removed ranks 2-21 of Death’s Effigy.
– – Shadowknight – Removed ranks 4-8, 10, 12, and 14-23 of Hate’s Attraction and consolidated Hastened Hate’s Attraction to be ranks 4-6 and 10-13.
– – Shaman – Removed ranks 2-5 and 7-21 of Inconspicuous Totem and consolidated Hastened Inconspicuous Totem to be ranks 2-4 and 6-13. Totemic Form now fades when Inconspicuous Totem fades or is removed.
– – Warrior – Removed ranks 2-15 of Howl of the Warlord and consolidated Quickened Howl of the Warlord to be ranks 2-4.
– – Warrior – Removed ranks 2-5 of Warlord’s Grasp.
– – Wizard – Removed ranks 2-11 of A Hole in Space.
– Multiple – Consolidated Group Perfected Levitation to be rank 2 of Perfected Levitation.
– Mana Users – Spell Casting Mastery no longer reduces the mana cost of AA abilities that have a mana cost.
– Magician, Shaman – Slightly reduced the effectiveness of ranks 19-25 of Malosinete and ranks 4-10 of Wind of Malosinete so that the appropriate level Malo spells will overwrite the AA ability debuff.
– Necromancer, Shadowknight – Consolidated Bony Grasp of Death to be ranks 11 and 15 of Encroaching Darkness. These additional ranks are now available to Necromancers. Starting at rank 11, Encroaching Darkness will now be nearly unresistable against undead targets.
– Paladin, Shadowknight – Changed Helix from an activated ability to a passive ability that is triggered when casting hate over time spells. Ranks 1-7 of Helix of the Undying have been consolidated into Improved Demand For Honor for Paladins and Improved Demand for Power for Shadowknights.
– Paladin, Shadowknight, Warrior – Made the following adjustments to Weapon Stances:
– – Defensive Proficiency: Reduced the defensive percentage on this stance from 20% to 12% and the shield block percentage from 15% to 10%.
– – Dual-Wielding Proficiency: Reduced the defensive percentage on this stance from 15% to 6% and added the 20% proc chance bonus (equivalent to Defensive Proficiency).
– – Two-Handed Proficiency: This stance now suppresses the effects of Combat Stability, reducing your effective armor class.
– Bard – Bards now gain the kick skill at level 17:
– – Changed Selo’s Kick to be a passive ability that will add an additional Kick attack to your Kick skill button presses.
– – Changed Frenzied Kicks to reduce the reuse timer of the Kick skill.
– – Changed the skill of the extra attack granted by Furious Refrain from Frenzy to Kick.
– Bard – Consolidated Sionachie’s Crescendo to be rank 7 of Reaching Notes and made all ranks of Reaching Notes into a toggled passive ability.
– Bard – Moved the attack enhancement component of Quick Time to prevent stacking conflicts with several other buffs.
– Bard – Rallying Call now consumes 75% of the mana and endurance restored by this ability. The reuse time for this ability has been increased to 10 minutes. The target requirements have been adjusted so that melee classes must be below 30% endurance and classes that use mana must be below 30% mana rather than any class being below 30% of either.
– Bard – Added a new self-targeted ability, Rallying Solo, which shares a timer with Rallying Call, but allows the bard to restore their own mana/endurance if they are below 30% mana.
– Bard – Fixed an issue that prevented Lure of the Siren’s Song from activating if your current target was immune to its effects.
– Beastlord – Corrected an issue that caused Group Bestial Alignment to be blocked if Group Bestial Alignment Form was blocked.
– Berserker – Removed the restrictions that prevented Blood Sustenance and Furious Rampage/Focused Furious Rampage from coexisting.
– Cleric – Consolidated Smite the Wicked to be ranks 30 and 34 of Turn Undead.
– Cleric – Quiet Miracle has been renamed Quiet Prayer and now consumes mana equal to the health/mana restored to the target. The ability now shares a timer with Veturika’s Perseverance. The amount of health/mana restored by Veturika’s Perseverance has been increased to 30,000. The reuse time of these abilities has been increased to 20 minutes.
– Cleric, Necromancer, Paladin – Refunded Sense the Dead.
– Druid – Consolidated Flight of Eagles to be rank 2 of Spirit of Eagle.
– Enchanter – Changed Project Illusion into a toggled passive ability.
– Enchanter – Rune of Banishment can no longer be focused for duration. Banishing Force, the defensive proc from Rune of Banishment, will now only push targets that are lower level than the caster.
– Enchanter – Scintillating Beam has been removed and its ranks consolidated into Beam of Slumber. These ranks will now cause Beam of Slumber to trigger increasing ranks of Somnolence and Scintillating Beam Root on each of the targets hit by Beam of Slumber.
– Enchanter – Removed the snare component from all ranks of Waking Nightmare, the recourse component of Noctambulate.
– Magician – Increased the HP:Mana return of Giant Modulation Shard from 30,000:10,000 to 37,500:12,500.
– Magician – Improved Reclaim Energy will now cause Reclaim Energy to return a percentage of the pet spell’s base mana cost rather than a percentage of the amount of mana used to summon the pet, which accounts for mana preservation.
– Magician – Extended the range of the pet fade component of Drape of Shadows from 350 to 10,000.
– Magician – Consolidated Virulent Talon to be ranks 23, 29-32, and 38-41 of Frenzied Burnout. Activating Frenzied Burnout now triggers the additional Virulent Talon buff. Adjusted the number of strikes triggered by Virulent Talon to account for the reduced reuse time.
– Monk – Made a number of significant changes to the following AA lines: Crippling Strike, Eye Gouge, Gouging Claws of the Jade Tiger, Master’s Hastened Combination, and Stunning Kick:
– – Eye Gouge has been changed into a passive ability named Resonant Strikes that will add an additional Tiger Claw attack to your Tiger Claw, Eagle Strike, or Dragon Punch (or Tail Rake) skill button presses.
– – Stunning Kick has been changed into a passive ability named Resonant Kicks that will add an additional Flying Kick attack to your Kick, Round Kick, or Flying Kick skill button presses.
– – Crippling Strike has been changed into a passive ability named Sweeping Kick that allows your Kick skill button presses to snare your target for 6 seconds.
– – Gouging Claws of the Jade Tiger has had additional ranks added to it and will now allow your Tiger Claw skill button presses to trigger an attack debuff equivalent to Eye Gouge.
– – Master’s Hastened Combination has had additional ranks added and has been renamed to Stunning Round Kick. It will now allow your Round Kick skill button presses to stun your target for up to 1.5 seconds.
– Necromancer – Consolidated Death’s Malaise to be ranks 8-9 and 12-13 of Scent of Terris. Undead targets will now be slowed in addition to having their resistances debuffed.
– Necromancer – Consolidated Perfected Dead Men Floating to be rank 3 of Dead Man Floating.
– Necromancer – Consolidated Lingering Nightmares to be ranks 3-7 of Frenzy of the Dead. Activating Frenzy of the Dead now triggers the additional Lingering Nightmares buff. Increased the duration of Frenzy of the Dead by 6 seconds. Increased the reuse time by 100 seconds. Increased the damage and number of the lifetaps triggered by Lingering Nightmares.
– Necromancer – Consolidated Smoldering Fury, Inner Fire, and Soul Fire into a single buff named Funeral Pyre.
– Necromancer – Added a 100 hit limit to both ranks of Embalmer’s Carapace and increased the damage dealt by rank 2 of Embalmer’s Curse from 1,500 every 6 seconds to 4,500 every 6 seconds.
– Necromancer – Made the following adjustments to Reluctant Benevolence:
– – All ranks of Reluctant Benevolence are now toggled passive.
– – The amount of healing offered by each rank of Reluctant Lifeshare has been adjusted to account for the change to a permanent duration, scaling from 28% at rank 1 to 116% at rank 12.
– – The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 10 levels of the AA ability level will trigger Reluctant Lifeshare.
– Ranger – Scout’s Mastery of the Elements, Scout’s Mastery of Fire, and Scout’s Mastery of Ice will no longer increase the damage of weapon procs.
– Ranger – Improved the resist rate of Ferocious Kicks.
– Shadowknight – Moved the melee damage enhancement component of Visage of Death to prevent stacking conflicts with Unholy Guardian Discipline. Note: The melee damage reduction of Unholy Guardian Discipline will still preclude the effects of Visage of Death’s enhancement.
– Shadowknight – Thought Leech is now exempt from the twincast chance granted by Twintap.
– Shadowknight – Made the following adjustments to Soul Flay:
– – All ranks of Soul Flay are now toggled passive.
– – The amount of mana restored by each rank of Soul Flay has been adjusted to account for the change to a permanent duration, scaling from 51% at rank 1 to 60% at rank 9.
– – The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 6 levels of the AA ability level will trigger Soul Flay.
– Shaman – Fleeting Spirit has been changed to now double the effectiveness of 5 at rank 1 to 10 at max rank. Reduced the duration of the ability for damage over time spells to 2 minutes and heal over time spells to 4 minutes.
– Shaman – Extended Spirit of the Puma will no longer extend the duration of Roar of the Lion.
– Shaman – Refunded Paralytic Spores and Paralytic Spray. Changed Spiritual Rebuke to be a knock back that triggers a root effect (similar to Paralytic Spray) and added additional ranks.
– Warrior – Refunded War Stomp as it is less effective than Battle Leap.
– Wizard – Consolidated Druzzil’s, E’ci’s, Improved, Kerafyrm’s, and Ro’s Familiar abilities to be a single line.
– Wizard – Reduced the fire debuff of Pyromantic Ignition for ranks 13-24 of Pyromancy to 50 to match Cryomancy and Arcomancy.
*** NPCs ***
– Beast Domain – Slightly raised the default location of Yahnoa due to reports of him being under the ground. NOTE: He is up on a branch, so make sure to look up.
*** Progression Servers ***
– Assist Silverwing (Quest) – The Inscribable Words that are ground spawns in Plane of Valor and Karnor’s Castle are now restricted to the unlocking of Gates of Discord.
– Rellix in Rivervale is now available when Gates of Discord unlocks.
– Clan RunnyEye drops that were added mid-2001 are now restricted to the unlocking of Velious. NPCs that drop Blackened Alloy items will drop Blackened Iron until Velious has unlocked.
*** Miscellaneous ***
– Pick Zone Improvement: The ability to /pick as a group has been added.
– – The Multiple Instance Choice window now has the option to pick as a group that the group leader can toggle.
– – You must be in the same pick instance as the group leader, be out of combat, and have no pick timer to pick as a group.
– Fixed a graphics bug that could cause the game to lock up and become non-responsive. This bug was most commonly encountered during the mission ‘A Rotten Heart’ in the Tower of Rot.
– Added a message at character select if characters are taking a long time to load.
– Players can now correctly invite others to password protected chat channels again.
– Secalna Galnor in the Plane of Knowledge will again send low level adventurers to the Mines of Gloomingdeep.
– Arias in the Mines of Gloomingdeep now has a dialogue that helps explain how to use /pick.
*** UI ***
– Added the Find Item Window which allows you to search your inventory:
– – The window can be toggled with /finditem as well as through buttons found in the inventory window, bank window, and EQ menu.
– – You can search for specific item names with /finditem Itemname.
– – The window allows you to search for any item or augment in your immediate possession, bank, shared bank, mercenary slot, key ring, or in a real estate that you own.
– – The window allows you to directly grab items from your inventory (hold left-click) or offers the ability to highlight the location/bag where the item is located (right-click).
– Fixed the display of drop down lists in multiple UI windows so the text in the list will no longer be cut off.
– Added a new chat filter to show/hide ‘begin casting’ messages for proc spells. By default these messages will now be hidden.
– The achievement category icons for recent expansions are now a bit brighter.
– The /pickzone window now displays the number of group members in each instance of your current zone.
– Addressed an issue that caused some events to not properly appear in the calendar.
– Added the ability to export data, one month at a time, from the in-game calendar to an iCal format file which can then be imported to most calendars, including Google and Outlook.
– Removed the veteran reward reminder when logging in on servers that do not allow veteran rewards to be claimed.
– Added PrependText and AppendText fields to the label UI type:
– – This will allow for UI modders to define the prepend text and / or the append text to a label with the dynamic text controlled by the game team.
– – This is currently demonstrated with the parcel tab in the merchant window.
– – Leading and trailing whitespace in UI text fields will now be correctly displayed.
– Added a chat message and corresponding chat filter for when items are destroyed.
– Added –
EQUI_FindItemWnd.xml
– Changed –
EQUI.xml
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_AudioTriggersWindow.xml
EQUI_BankWnd.xml
EQUI_BazaarSearchWnd.xml
EQUI_BigBankWnd.xml
EQUI_EventCalendarWnd.xml
EQUI_FellowshipWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_Inventory.xml
EQUI_ItemSearchWnd.xml
EQUI_LFGuildWnd.xml
EQUI_MapViewWnd.xml
EQUI_MercenaryMerchantWnd.xml
EQUI_MerchantWnd.xml
EQUI_MIZoneSelectWnd.xml
EQUI_MusicPlayerWnd.xml
EQUI_OptionsWindow.xml
EQUI_Templates.xml
*** Previously Updated ***
– Fixed an issue preventing players from being able to join more than one password protected chat channel at a time.
– The Agent of Change in Feerrott now gives out the pre-revamp version of Plane of Fear if Velious has not yet launched.
– Added the Alternate Ability Cap Increase, Spell Rank Cap Increase, and Task Cap Increase to the Marketplace.
– The EverQuest Team
August 16, 2017
_____________________
*** Highlights ***
– Look to the marketplace August 16th for the Ayr`Dal Heritage Crate. See details below.
– Pick zones with grouping have been improved. See details below.
*** Items ***
– The Scimitar of the Mistwalker pet now attacks its target before disappearing.
– Enraged Goblin Beads no longer have an augment slot.
– Updated the icons on many mount items.
– No-rent items will now be removed from key ring slots after logging out for 30+ minutes in the same fashion that no-rent items are removed from standard inventory slots.
– Returned the original bard song to Darkened Breath of Harmony.
– Many item based proc effects for recent expansions now have a different spell particle.
– Wand of Everlasting Water will only summon 20 water.
– Increased the stack size of fishing bait items to 1000.
– Added the heirloom flag to most 12+ slot, lore, no-drop containers.
– Fixed a number of miscellaneous book/note items that were not displaying the correct text.
– Fixed a number of lore group items that were missing the name of their lore group.
– Removed the placeable flag from a number of shroud/monster mission items.
– Removed the ability to place Ghostly Bridle, Samhain Costume, and Burning Dead Robes in key rings as temporary items were not intended to fit into the key ring.
– Fixed a number of cases where the level required to activate the effect on an item did not match the level required to wear the item.
– Changed bard items that grant Amplification effects (Bloodfiend`s Throat Gem, Phosphorescent Rapier of Light, Shadowsong Cloak, and Voice of the Serpent) to unlock a passive AA ability which grants the same effects. The buff triggered by these items is now a shadow buff similar to other items that unlock passive AA abilities.
– Changed Bloodmetal Inlaid Gnollish Totem to unlock a passive AA ability which grants AC rather than applying a buff that grants AC. The illusion benefit is now a shadow buff similar to other items that unlock passive AA abilities.
– Changed how Gunthak Grit is applied when using Gunthak Swabby’s Eyepatch to function like standard illusion benefit buffs.
– Fixed the typo in Rarundel’s Memory Stone.
– The following items will now fit into the Illusion Key Ring: Bloodmetal Inlaid Gnollish Totem, Guise of the Ancient Gods, Gunthak Swabby’s Eyepatch, Shroud of the Council, and Visage of the Daft Trickster.
– Look to the marketplace August 16th for the Ayr`Dal Heritage Crate. Each crate contains a random item. Trade these Ayr`Dal Heritage items to your friends or collect them all yourself!
– Adjusted the buff stacking of mount and illusion benefits that increase maximum HP:
– – Mount and illusion buffs that previously used slot 11 to increase maximum HP have been moved to slot 13 to allow AA abilities such as Pact of the Wurine or Pact of the Wolf to coexist with these buffs.
– – Mount and illusion benefits that previously triggered a second ‘Fortitude’ component have had the HP component consolidated into the primary buff.
*** Tradeskills ***
– The scroll for Focus Mass Runed Spellcaster’s Essence can now be researched using Runic Charta Arcanum.
– Increased the chance to forage tradeskill components rather than food in Gates of Discord zones.
*** Quests And Events ***
– Queen Velazul Di`zok (Raid) – The Queen will no longer summon the same captain that she has just killed.
– Queen Velazul Di`zok (Raid) – Modified the Queen event so that the warcasters no longer cast Enveloping Smoke all at the same time. They are also a LOT more vulnerable to area of effect spells.
– Uqua (Raid) – The door puzzle messages now use the Event Messages filter. The keys on the bench now look like keys instead of bags.
– Harmony of the Soul (Quest) – Killing Muramites in Barindu near where the Kyv Runner died will now indicate when they could have dropped the Encrypted Note but did not. The message indicating the Muramite had the note will now always display.
– Lady Vox (Raid) – Lady Vox should no longer proc a huge damage nuke when she has the Scimitar of the Mistwalker equipped.
– Alternate Access: Qvic (Quest) – The Vial of Foul Toxins is now a right-clickable item that must be used near the water source in Yxtta. This change should help address problems with lag in Yxtta.
– Beastlord – An Epic Request – Corrected a bug that prevented your warder from being recognized during the event.
– Mistmoore Catacombs: Scion Lair of Fury – Fixed a bug where the lockout timer was not given on success.
– Hunter of Dulak’s Harbor – Added several missing rare targets.
– Hunter of The Crypt of Nadox – Added a missing rare target.
– Hunter of The Crypt of Decay – Assassin Kakoo will now correctly update this achievement.
– Hunter of The Dawnshroud Peaks – An Age Old Rockhopper will now more consistently update this achievement.
– Conqueror of The Rujarkian Hills – Hidden Vale of Deceit and War March of Imal Ojun will now correctly update this achievement.
– Conqueror of Takish-Hiz – The Palace Grounds will now correctly update this achievement.
– Fixed a bug where the following achievements had overlapping requirements: Conqueror of The Prison of the Forsaken, Conqueror of The Reef of Coirnav, Hunter of Torment, the Plane of Pain, Hunter of The Plane of Storms, Hunter of Drunder, the Fortress of Zek, and Hunter of Eryslai, the Kingdom of Wind.
– Many of the raid bosses in The Broken Mirror will now leave corpses on raid success.
– Fixed a bug where one or more of the possible bosses for these Lost Dungeons of Norrath adventures were broken:
– – Deepest Guk: Drowning Crypt – Jinta Savant Grisk, Madakan, and Oime Ugun
– – Miragul’s Menagerie: Frosted Halls – The Dream Defiler
– – Mistmoore’s Catacombs: Ritualistic Summoning Grounds – Dierdri the Raven
– – Takish-Hiz: Balancing Chamber – Chancellor Etometh, Lord Pasreet, and Shadow Assassin Juni
– – Takish-Hiz: Sunken Library – Master Architect Naida
*** Spells ***
– Gift of Xev will only summon 20 pods of water.
– Corrected an issue where a number of long duration buffs would display a heal over time message every 6 seconds.
– Fixed a number of combat abilities that were not listed in the right-click menu when creating a hotkey in the combat abilities window.
– Fixed a bug that prevented undead summoned minions from being treated as undead creatures.
– Wizard – Corrected the icon on Chaos Scintillation.
*** NPCs ***
– Reduced the respawn time of The Sleep Walker in Plane of Valor.
– Corrected an issue where a number of NPCs were missing the rare creature designation. Ex: Tarris Ellarn, Shardwing, Elishia Blackguard, and Zed Sticklebush.
– Corrected an issue where a number of raid NPCs were missing the correct difficulty designations. Ex: Faydedar, Phinigel Autropos, and Venril Sathir.
– Corrected the consider message for a number of creatures that were not correctly reporting that ‘This creature looks relatively weak.’
– Many NPCs treated as bosses are now immune to memory blur and highsun effects and will exhibit boss pet tanking behavior. This change mostly affected bosses in Cazic-Thule 2.0 and Gates of Discord zones.
– Many NPCs in classic zones like Qeynos and Neriak are now wearing their robes and other chest items instead of merely carrying them.
– Lord Elgnub’s spawn time has been reduced to what it was in classic.
*** Progression Servers ***
– The tutorial will now unlock when Gates of Discord unlocks.
– Fippy, Vulak, Ragefire, and Lockjaw will now open at approximately 2pm Pacific time the Monday after a completed vote if the vote is successful.
– The Veeshan’s Peak revamp will open with Omens of War.
*** Miscellaneous ***
– Chests, boxes, and other containers in Lost Dungeons of Norrath adventures now have a chance to drop Adventure Points.
– When a chat channel is full, new channels will now properly spin up and add new players as needed.
– Pick zones with grouping have been improved.
– – When entering a zone, if you do not have a pick zone timer, you will be placed in the zone where all of your group members are and get a timer.
– – If your group members are not all in the same instance of the zone, you will be placed in the default zone and you will not get a timer.
– The command /outputfile missingspells should no longer list spells that cannot be scribed. Ex: Recourse spells triggered by spells that can be scribed.
– The commands /outputfile ‘spellbook’ and ‘missingspells’ have been updated:
– – These commands will now list combat abilities in addition to spells
– – Entries are now sorted by level and then alphabetically by spell name
– – Missingspells will now list the lowest rank you do not have. Ex: If you do not have any rank it will only list rank 1, if you have rank 2 it will only list rank 3.
*** UI ***
– Fixed an issue that caused events that are not available on your current server to be displayed in the calendar window.
– The member list in the expedition window can now be sorted by clicking on the column headings. Column width can also now be adjusted.
*** Previously Updated ***
– Lady Vox (Raid) – Lady Vox will no longer wield her drops.
– Berserker Epic: Kerasian Axe of Ire (Quest) – The Handful of Prism Grains is now restricted to Gates of Discord instead of Omens of War.
– The Rathe Council (Raid) – Added logic to prevent the Rathe Council members from respawning instantly when slain.
– Load balanced versions of Kod’Taz, Broken Trial Grounds will have normal population.
– The EverQuest Team
July 19, 2017
_____________________
*** Highlights ***
– Increased the maximum stack size of most tradeskill components up to 1000.
– The default behavior for the advanced loot window pop-up setting will be to only show if new actions are needed.
*** Items ***
– Spell casting bar and chat now displays the name of the spell being cast from an item.
– All weapon ornamentation augments (Type 20) are no longer magic.
– The following purity augments can no longer be removed by standard Augmentation Distillers: Extra Planar Potential Shard and Purity of Chastity.
– Fixed the item descriptions for the Eye of Life and Eye of Decay. These items will now correctly list which achievement is required to progress the eye to the next rank.
– The crafted mounted head furniture from Veil of Alaris is no longer no-trade.
– Spellshielding Generator, Belt of the Guardian, Battle Soother’s Belt, Darkened Sebilite Scale Belt, and Darkened Sludged Girdle now grant an additional potion belt slot.
– Increased the maximum stack size of most tradeskill components up to 1000.
– Made changes to various Hardcore Heritage Sebilis items:
– – The Hardcore Heritage Sebilis Raid chest items now have purity of 75.
– – Darkened Trakanon’s Femur – Added a Type 5 slot, altered its resists to the maximum and increased some of the other stats.
– – Darkened Trakanon’s Tooth – Increased the HP it offers.
– – Darkened Trakanon’s Malleus: Increased Heal amount, reduced the weapon damage to the proper damage ratio for priest weapons of that tier, and lowered Spell Damage.
– – Darkened Poisoned Mantle – Increased HP and AC.
– – Darkened Cloak of Piety – Increased HP, Mana, END, AC, and added backstab skill damage.
– Improved the potential power of the Artisan’s Prize:
– – Reduced the initial percentage of stats granted by this augment from 75% to 40%.
– – The augment will now grant an increased percentage of its stats for every 7 points of extended tradeskill specialization completed rather than for every 18 points.
*** Quests And Events ***
– There are now Hunter and Raid achievements for Lost Dungeons of Norrath.
– Added additional NPCs to Scars of Velious, Shadows of Luclin, and Planes of Power Hunter and Conquerer achievements.
– Updated the hunter achievements from the Seeds of Destruction through the Call of the Forsaken expansions to consistently award credit to the hunter’s whole party.
– A few long lost quests in Velious have been restored!
– A heavy mist has returned to Surefall Glade.
– Many dialogues have been fixed or tweaked on Gurrin Nitestorm, Lerian Wyndrunner, Jhaya Wyndrunner, and Cheyloh Greenwood.
– Jaggedpine Druid Boots (Quest) – It is no longer necessary to bring Lerian Wyndrunner Shadowjade Fern Seeds for him to create the Shadowjade Hide. He still needs the Shadowjade Fern Leaves and Jaggedpine Panther Hide though!
– Bonus: Fate Rewards the Bold (Quest) – Fixed a bug that was causing Clayton Teek to send players to Karth Punox rather than Tarl Punox.
– The spelling of potamides is now consistent with the mythical creature.
– Fixed the following achievements:
– – Conquerer of the Hole – Echo of Nortlav is now the target.
– – Hunter of the Plane of Hate – An ashenbone drake will now update.
– – Hunter of Eastern Wastes – Chief Ry’Gorr will now update.
– – Hunter of The Tower of Frozen Shadow – Xalgoti will now update.
– Mithril Coldain Insignia Ring (Quest) – Made several fixes and improvements to this quest:
– – Turning in the Obsidian Coldain Insignia Ring to Korrigain will no longer cause a fire goblin to spawn elsewhere in Eastern Wastes.
– – Korrigain will tell his story correctly again.
– – The escortable Icefang will no longer repeatedly despawn and respawn.
– – The escortable Icefang runs slightly faster.
– – The escortable Icefang is now player friendly.
– Plane of Earth: Dust Ring (Raid) – Multiple improvements and changes to this event.
– – The event should now respawn more reliably.
– – It should no longer be possible to get the event in a bad state by killing the boss too quickly or killing the elementals out of order.
– – The event should clean up completely on success or failure.
– Updated several Planes of Power hunter and conqueror achievements:
– – Drunder, the Fortress of Zek – Added several missing raid targets.
– – Conqueror of Eryslai, the Kingdom of Wind – Replaced several raid targets and added a number of missing targets to this event.
– – Conqueror of The Halls of Honor – Fixed a bug that prevented the trials from awarding credit.
– – Conqueror of The Plane of Disease – Added a missing raid target.
– – Conqueror of The Plane of Nightmare – Added several missing raid targets.
– – Conqueror of The Plane of Storms – Added several missing raid targets.
– – Conqueror of The Plane of Valor – Added a missing raid target.
– – Conqueror of The Prison of the Forsaken – Sorted the raid targets in this zone by event phase.
– – Conqueror of The Reef of Coirnav – Added some missing raid targets.
– – Conqueror of The Ruins of Lxanvom – Replaced Spectre of Corruption with High Priest Ultor Szanvon.
– – Conqueror of Solusek Ro’s Tower – Replaced Guardian of Dresolik with The Protector of Dresolik.
– – Conqueror of Torden, the Bastion of Thunder – Added several missing raid targets.
– – Hunter of Drunder, the Fortress of Zek – Added a missing rare target.
– – Hunter of Eryslai, the Kingdom of Wind – Added several missing rare targets.
– – Hunter of The Plane of Storms – Added a missing rare target.
– – Hunter of The Ruins of Lxanvom – Added a missing rare target.
– – Hunter of The Reef of Coirnav – Added a missing rare target.
– – Hunter of Torment, the Plane of Pain – Added several missing rare targets.
*** Spells ***
– Changed all Mount Blessing buffs to no longer be dispellable.
*** NPCs ***
– King Dronan now spawns within the caves of Droga instead of deep inside the walls.
– Torden, Bastion of Thunder – The rare creature named Eindride Icestorm has been renamed Finvakur Icemantle to better differentiate him from the raid difficulty creature that shared the same name.
– Reduced the respawn time for Grieg Veneficus to closer match other equivalent raid encounters on Luclin.
– A concerned citizen in Lceanium will stop moving when hailed.
– Harpies in Steamfont Mountains have been reverted to their classic appearance.
– Made the spelling consistent in the name of Te`Anara, Druid Guildmaster in Surefall Glade.
– Qomber Roblen, a vendor in Surefall Glade, no longer faces the corner. Nobody puts Qomber in the corner.
– Arias in the tutorial has regrown his hair and healed his wounded eye.
– Hunter of The Swamp of No Hope – Improved the chance to encounter the various rare creatures in this zone.
*** Progression Servers ***
– Many MORE quest items used for quests that aren’t available until the Planes of Power will no longer drop until the Planes of Power has unlocked on the server.
– Shadowknight epic 1.5 and 2.0 pieces will no longer drop until Omens of War has unlocked on the server.
– Reduced the amount of broadcast messages for killing raid targets on progression servers.
*** Miscellaneous ***
– Fixed a bug that was causing some corpses to take a very long time to go back to the base zone from the pick zones when they shut down. Note that it will still take about 15-20 minutes once the zone has locked.
– – As a side effect of this change, resurrecting a corpse in a locked pickzone will send the player into the base pick.
– Fixed a bug that could cause some elevators (such at the lifts in Kelethin) to move without moving the players standing on them.
– Fixed a bug that prevented the Priests of Discord from releasing characters from the chains of order on non-PVP servers.
– Increased the distance that environmental particle effects (smoke, torches, etc) will render.
– When a chat channel is full, new channels will now properly spin up and add new players as needed.
– Fixed a bug that was allowing PVP combat in Dead Hills instances.
– Lowered the bloom intensity dramatically in the Miragul’s Menagerie themed Lost Dungeons of Norrath zones.
– The tranquil pool of water in the Temple of Marr in West Freeport will now be more tranquil.
*** UI ***
– The default behavior for the advanced loot window pop-up setting will be to only show if new actions are needed.
– The Target’s Target, Extended Target, and Window Selector UI elements are now disabled in the solo Tutorial.
– Achievements previously located in the EverQuest->Special and EverQuest->Collection categories have been moved to a new Events category.
– The achievement category for Quarm has been removed from the achievements window.
– Limited the maximum number of items that can be purchased in a single merchant window transaction to 100 (if the item being purchased has a stack size greater than 100).
– The EverQuest Team
June 21, 2017
_____________________
*** Highlights ***
– Updated many items in Hardcore Heritage Sebillis (see Items section).
*** Items ***
– Serisaria’s Pearl Stud: Fixed the unprintable character in the lore text.
– Added cleave to Darkened Sebilite Scale Vambraces .
– Added ferocity to Darkened Dark Scale Greaves and Darkened Sebilite Scale Leggings.
– Darkened Ebon Mace and Darkened Sword of the Morning now have increased damage.
– The spell on Darkened Breath of Harmony should no longer break Melody.
– Runed Helm of Strategy now has 41% haste.
– Collection items for Medal from the Living will now drop from humanoid undead in Sul Vius: Demiplane of Decay instead of NPCs in Arx Mentis and Plane of Sky.
– The following items now have a shared recast timer for their click effect: Darkened Cobalt Bracer, Darkened Blood Ember Bracer, Darkened Jaundiced Bone Bracer, Darkened Tolan’s Darkwood Vambraces, Darkened Deepwater Vambraces, Darkened Mrylokar’s Helm, Darkened Donal’s Bracer of Mourning, and Darkened Elder Spiritist’s Helm.
– Darkened Trakanon’s Malleus, Darkened Trakanon’s Claw, and Darkened Trakanon’s Femur now have raid level damage ratios.
– Reduced the cast time on many of the Sebilis Hardcore Heritage items. In many cases, this also entailed adding a recast timer to prevent spamming.
– Tendon Slice, a worn effect on some items, now has block as a trigger skill in addition to parry.
*** Quests And Events ***
– There are now Hunter and Raid achievements for Scars of Velious, Shadows of Luclin, Planes of Power, and Legacy of Ykesha.
– Updated the Hunter and Raid achievements for Ruins of Kunark zones.
– The guild tutorial quest will now properly add you to ‘Novices of Brekt’ on the Brekt server.
– Access to Asylum of Anguish – A Cunning Dragorn in the Sewers of Dranik and the Insidious Dragorn in the Dranik Catacombs no longer have placeholders and are now guaranteed to spawn in all three versions of these instances. They now carry six signets, but will not respawn.
– Taskmistress Krisz (Raid) – Taskmistress Krisz no longer waits for 30 minutes between each leg of her journey around Riwwi.
– Taskmistress Krisz (Raid) – The dialogues on Pixtt Uxnikk and Pixtt Kekken now indicate that you need one group to spawn Taskmistress Krisz, not three.
– Reef of Coirnav (Plane of Water) – Addressed the following issues with the Fishlord Craiyk/Lezom events:
– – Fixed a bug that caused various anglerfish to get stuck and prevent the event from progressing as intended.
– – Increased the chance that fierce, ferocious, or furious anglerfish will spawn.
– – Reduced the time between anglerfish spawns from 2 minutes to 30 seconds.
– Made the following adjustments and fixes to Hunter and Conqueror achievements:
– – Conquerer of the Hole – Added an achievement for slaying Nortlav the Scalekeeper. This achievement will become available when the achievement for slaying Master Yael is no longer available.
– – Hunter of The Castle Mistmoore – Renamed a specific ‘a werewolf’ to ‘a werewolf gypsy’ and updated the achievement label to reflect this change.
– – Hunter of Feerrott – Fixed a typo where the ‘Tae Ew Archon’ and ‘Tae Ew Templar’ were swapped.
– – Hunter of Freeport Sewers – Will now be hidden until Prophecy of Ro unlocks on progression servers.
– – Hunter of Jaggedpine Forest – Two of the three versions of ‘A Potameid Matriarch’ have been renamed ‘A Potameid Dame’ and ‘A Potameid Matron’. These creatures have been added to the achievement.
– – Hunter of The Plane of Hate – Added ‘an ashenbone broodmaster’ and ‘thought destroyer’ to this achievement.
– – Hunter of Timorous Deep – Removed Captain Crag, Captain Velinos, Chartsman Longneck, Chartsman Tallbones, First Mate Daggerfist, and First Mate Morgan from this achievement.
– – Hunter of The Warsliks Woods – Removed ‘Gibold Goblin Stomper’ from this achievement.
– – Ruinslayer – Renamed the ‘Veteran Hunter of Kunark’ achievement to ‘Ruinslayer’ and corrected an issue with the ‘Hunter of Kurn’s Tower’ component.
– Hardcore Heritage – The Trakanon raid will again use the spell Ennui of the Dead instead of Mire of Crimson Mists II and Oppression of Thule.
– Hardcore Heritage – The zone experience modifier in hardcore Sebilis has been increased.
*** Spells ***
– Song: Saryrn’s Scream of Pain is now available on Minstrel Silnon when Planes of Power unlocks.
– Berserker – Reduced the effectiveness of Disconcerting Discipline so that it better fits its intended role as an enhancement for sustained damage rather than being the best discipline to use under most situations.
*** AA ***
– Shadowknight – Fixed a bug that caused ranks 4, 6, 13, and 26 of Leech Touch to deal rank 1 damage rather than the intended amount of damage.
*** NPCs ***
– Considering an NPC will now indicate if that NPC is ‘Rare’.
– NPC names are now automatically capitalized at the beginning of sentences. This applies to consider messages, aggro, death, victory texts, all combat messages, and more.
– Efreeti Lord Djarn in Nagafen’s Lair has returned to his fire appearance. The fire djinn look is so hot right now.
– Fixed a bug that was preventing some Kod`Taz NPCs from summoning as they should.
– Corrected an issue where some NPCs in Old Commonlands and Crypt of Sul appeared as default humans.
– Rare and boss NPCs in Charasis can no longer be charmed.
– Chardok: The Halls of Betrayal – The three different rare creatures named ‘a rabid chokidai’ have been given unique names.
– Dalnir – The three different rare creatures named ‘a kly imprecator’ have been given unique names.
– Kurn’s Tower – The three different rare creatures named ‘thick boned skeleton’ have been given unique names.
– The two different rare creatures named ‘Velketor’s Experiment’ and ‘Failed Experiment’ in Velketor’s Labyrinth have been given unique names.
– Fixed a bug where Nintal in Western Wastes would drop Bufa’s Talisman rather than his own talisman.
*** Progression Servers ***
– Alerts for Hot Zones will not display until The Serpent’s Spine has unlocked.
– Phylactery Will Get You Nowhere (Quest) – The Ghoul of Takish-Hiz is now restricted to the unlock of Lost Dungeons of Norrath.
– Many quest items used for quests that aren’t available until the Planes of Power will no longer drop until the Planes of Power has unlocked on the server.
– Raster of Guk is no longer restricted to the unlocking of Kunark.
– The achievement ‘Hunter of Veeshan’s Peak (Enhanced)’ will now replace the non-enhanced achievement with Dragons of Norrath instead of Lost Dungeons of Norrath. Note: If the non-enhanced achievement is completed before Dragons of Norrath launches, it will remain visible.
– Plane of Sky – The Hand of Veeshan and Overseer of Air will no longer spawn when the instance of this zone starts up. This will prevent multiple spawns of The Hand of Veeshan.
*** Miscellaneous ***
– Servers that require membership will now be visible to all players regardless of membership status.
– Achievements that require you to have certain items will now properly check items stored in key rings.
– Many Gates of Discord zones now have load balancing enabled.
– The allowable distance for targeted emotes has been increased dramatically. Now you can /point at that aviak on the horizon like you’ve always wanted!
– Fixed a crash that could occur while the computer is locked with the client running.
– Removed unprintable characters from some Neighborhood names. These changes will only be visible if these names were chosen by your server.
*** UI ***
– The advanced loot window has a new setting, ‘Show on new items only’.
– – This will prevent the advanced loot window from popping up if an item drops that is already filtered.
– – This is off by default.
– – The window will always show if something is in your personal loot list.
– – For Master Looter, the window will still pop up unless you have already marked all of the items in the list as auto ask/roll.
– The reminders for claim items and veteran rewards displayed when logging in will now only display once per week and only for level 5 or higher characters.
– – Note: The ability to claim items and veteran rewards remains unchanged. These changes only impact the messages displayed when logging in.
– Fixed a bug that prevented the player name left-click context menu from working correctly if chat timestamps were enabled.
– Added the option ‘missingSpells’ to the /outputfile command.
– – Running this command will output a list of any spells usable by your class up to your current level that you haven’t yet scribed in your spellbook.
– The Claim window will now display information about the highlighted claim. Generally this will describe where the claim came from. However, in a few cases the information will also indicate what servers the item can be claimed on, if that item has server restrictions.
– Changed –
EQUI_LootSettingsWnd.xml
*** Previously Updated ***
– Classic monsters across Norrath, celebrate! In classic zones (Lost Dungeons of Norrath and earlier), many creatures have reverted to their classic appearance. This change affects the following models: werewolf, beetle, and gnoll.
– Fixed a potential zone crash in Skyshrine and Icewell Keep.
– Dirt Criminal Vakov will now count for the Hunter of The Temple of Droga achievement.
– Wandering low level NPCs in the western section of Everfrost will respawn much more quickly.
– Low level spawns have returned near the entrance to Neriak in Nektulos Forest.
– Fixed an issue that caused voting time-locked servers to start a vote to unlock Legacy of Ykesha instead of immediately unlocking it once Planes of Power’s vote was successful.
– The population of Kithicor Forest will again transition between relatively high level undead at night and relatively low level non-undead during the day.
– The Reinforced Lair of Trakanon (Raid) – The debuff Ennui of the Dead has been temporarily replaced.
– The Reinforced Lair of Trakanon (Raid) – Fixed a bug that caused the chest at the end of the raid to not contain loot.
– Fixed a bug where the hotzone experience bonus would not work with global experience bonuses.
– Hardcore Heritage – Load balanced versions of Hardcore Heritage zones should change to or from the Hardcore version correctly when the Hardcore Heritage event activates or deactivates.
– Hardcore Heritage – The exits from Sebilis will now work correctly in the zone’s Hardcore Heritage version.
– Hardcore Heritage – Trakanon will no longer spawn in the base Hardcore Heritage version of Sebilis.
– Hardcore Heritage – The Trakanon raid chest will be a bit easier to see and find and will no longer face away from the raid.
– Hardcore Heritage – The Trakanon raid success lockout has been reduced from 4.5 days to 2.5 days.
– Hardcore Heritage – The Trakanon raid should now clean up completely on success or failure.
– The EverQuest Team
May 18, 2017
_____________________
*** Items ***
– The Reassuring Strike II spell on Darkened Mrylokar’s Helm now only requires level 105
– Darkened Bracer of Wrath now fits on wrists instead of heads.
*** Quests & Events ***
– Kar’zok (Raid) – Added safeguards for the functionality of the frost sphere so that if it can’t find a valid target it will move to the center of the cave.
– Maria Starforge in the Loping Plains no longer gives out a Rain of Fear task.
*** AA ***
– Bard – Fixed a bug where rank 2 of Flurry of Notes was not extending the duration of the ability as intended.
*** NPCs ***
– Basilisk NPCs that had an alligator head now have a basilisk head.
– Guardian Adew no longer spawns in the Arena.
*** Progression Servers ***
– Plane of War – Gorod’s Medallion will once again spawn in Frostcrypt.
– The EverQuest Team
May 17, 2017
_____________________
*** Items ***
– Corrected a bug where some types of throwing items could not be placed in bandolier containers.
– – Bandolier containers will now increase the speed of throwing attacks in the same fashion that quivers increase the speed of archery attacks.
– – The ‘Bandoleer of Luclin’ has been renamed ‘Bandolier of Luclin’ and has had its weight reduction reduced from 100% to 10%.
– Corrected a bug where ‘Darkened Blackburrow Trinket’ could only reach 98% of its potential power.
– In classic zones (Velious and earlier), many weapons, shields, and other held items have reverted to their classic appearance.
*** Tradeskills ***
– Non-Progression servers can now create Imbued Black Sapphire Silver Necklaces.
*** Quests & Events ***
– Fixed an issue where a number of achievements (primarily those from The Rain of Fear expansion) would not complete as expected.
– Atrebe (Raid) – Reworked the way the event works to ensure that the Everything Reborn achievement will function and the event will be easier to understand. Now there will only ever be four Haulers. They will try to pick up every ancient iksar or iksar skeleton corpse, rather than leaving some as they did before.
– Atrebe (Mission) – Reworked the way the event works to ensure that the Everything Reborn achievement will function and the event will be easier to understand. Now there will only ever be four haulers. They will try to pick up every ancient iksar or iksar skeleton corpse, rather than leaving some as they did before. So to get the achievement you must allow them all to be animated by Atrebe. As a minor fix, the haulers will visibly pick up their burdens rather than just making them disappear.
– The anniversary decorations in the Plane of Knowledge will take no more than one minute to populate or depopulate when the anniversary has started or ended.
– Demi Lich Skullcap (Quest) – It is no longer possible to have quest or dialogue interactions with Ixpacan or Harbinger Glosk related to this quest until you have handed in the Necromancer Skullcap to Ixpacan.
– All Necromancer Skullcap (Quests) – Quest steps that require handing in a skullcap can no longer be multiquested.
– The details and dates of many seasonal, anniversary, and other special events have been changed. See the in-game calendar for details under EQ->Alerts->Event Calendar or by using the /calendar command.
– – Nights of the Dead events will now run for four weeks instead of two. The festivities begin two weeks earlier and end at the same time.
– – Hardcore Heritage events have been consolidated. The newest zone runs for four weeks and the eight pre-existing Hardcore Heritage events run for two weeks in two distinct phases.
– – Living Legacy has been consolidated into a single event.
– – Stone Cold Summer has been consolidated into a single event.
– – Hardcore Heritage, Brew Day, Living Legacy, Stone Cold Summer, Death Death Death!, Nights of the Dead, Raid Raid Raid!, and Bristlebane Day now end on a Tuesday instead of a Wednesday.
– – Hardcore Heritage events now begin on June 7th.
– Bane of Decay (Mission) – The skulls will no longer have a massive amount of hit points.
*** Spells ***
– Most lower level Druid and Shaman DoT spells now do as much or slightly more damage as the equivalent spell plus the two spells before it when the spells originally stacked. Mana costs of these spells have increased accordingly.
– – These changes apply to the shaman Curse, Blood of Saryrn, and Breath of Ultor lines and the druid Sunscorch and Stinging Swarm lines.
– Corrected a bug that prevented some combat abilities that trigger a short-duration buff on the caster from being usable while a discipline was running. Ex: The Monk ability ‘Drunken Monkey Style’ or ‘Breather’.
– The Fulmination components of Empires of Kunark Alliance spells have been adjusted to generate less aggro.
– Monk – The Doom component of Curse of the Thirteen Fingers has been adjusted to generate less aggro.
– Berserker – Frenzied Resolve has been changed to function as a discipline and has been renamed ‘Frenzied Resolve Discipline’.
– Necromancer – Converted Chaotic Contagion, Corruption, and Liquefaction to cast the highest ranks you know of the component spells. Ranks 2 and 3 now have higher chances to cast both DoTs in addition to the base debuffs.
*** NPCs ***
– Fixed a kobold that was spawning outside the world in Nagafen’s Lair.
– Classic monsters across Norrath, celebrate! In classic zones (Lost Dungeons of Norrath and earlier), many creatures have reverted to their classic appearance. This change affects the following models: skeleton, bat, rat, snake, spider, drake, orc, goblin, puma, lion, kobold, zombie, mummy, basilisk/alligator, spectre, and wolf.
*** Mercenaries ***
– Mercenaries will now automatically get suspended if you join a raid.
*** Progression Servers ***
– The Enchanter spell Apathy is now available when Planes of Power unlocks.
– Agents of Change on the Agnarr server will take on a more thematically appropriate appearance.
– Calendar events on the Phinigel and Agnarr servers will show when future expansions will unlock.
– Maestro of Rancor (Raid) – Pre and post revamp versions of Maestro will now have Mitigation of the Mighty and can use Mark of the Old Ways.
– Innoruuk (Raid) – The post revamp version of Innoruuk can use Mark of the Old Ways.
*** Miscellaneous ***
– Addressed an issue where Replay Timers were sometimes improperly increased.
– Addressed an issue that could cause Real Estate Anchors to not properly function.
– Hunter and Raid achievements have been added for original EverQuest and Ruins of Kunark zones.
*** UI ***
– Added an event calendar that displays all of the event alerts for the year:
– – The event calendar can be accessed via the command /calendar or via the EQ Button in the Alerts sub-menu.
– – The event calendar lists all active events with beginning and end dates.
– – The event calendar displays your localized start and end time for each event.
– You can now toggle the potion belt UI on and off using the EQ menu.
– Added the following commands to the menu that is displayed when left clicking a player’s name in the chat window: Send tell, invite to group, invite to raid, task add, and add to dynamic zone.
– Setting a custom chat timestamp color will now automatically cause timestamps in that chat window to display in that color, rather than also requiring you to disable the ‘Match Chat Color’ setting.
– Made a number of adjustments to heroic stat labels in the item display window:
– – Corrected a bug that prevented items that have negative heroic stats from displaying these stats.
– – Heroic stats increased or decreased by power sources will now display their value in green/red the same way that base stats do.
– – Adjusted the spacing of base stat and heroic stat labels to better support items with 3 digit heroic stat values.
– Fixed an issue where newly created characters weren’t properly loading their default Hot Buttons.
– Changed –
EQUI.xml
EQUI_Animations.xml
EQUI_EventCalendarWnd.xml
*** Previously Updated ***
– Magician – Fixed a bug that prevented Monster Summoning pets from being reclaimed.
– Valdoon Paladin 2.0 (Raid) – Lowered the minimum number of players necessary to request this raid from 10 to 6.
– The EverQuest Team
April 19, 2017
_____________________
*** Highlights ***
– Added the ability for level 61 and higher level players to automatically activate basic combat skills (Backstab, Bash, Frenzy, Kick, Tiger Claw, etc) while auto-attacking. See below for details.
– Fixed an issue that caused boats to stop following their intended sailing paths.
*** Items ***
– Corrected a bug that caused heroic stats in the item display window to show their full value when they should have displayed an adjusted value depending on the ‘modified’ toggle in the window.
– The innate benefit of Fiery Avenger, Fiery Defender, and Innoruuk’s Curse that allows you to use the bash skill while wielding these weapons is now explicitly noted as a worn effect on these items.
– Compressed Copper Stud and Golden Sage’s Earring now use a higher tier Enhanced Minion spell, improving the pets of players wearing these earrings. You will need to summon a new pet to gain the benefits of this improvement.
– Corrected the lore text on Giant Dire Wolf Skin.
– Wrathful and Malevolent Hero’s Forge armor pieces now have custom icons to help differentiate each set.
– Music Box: Neriak can now be placed in housing. It is possible to hear the song by interacting with the Music Box item and selecting the “Wind the Music Box” option.
*** Quests And Events ***
– Lceanium: Before the Siege (Group) – Fixed a bug that would prevent success on the “You Be The Hero” achievement if one of the invaders was killed by a mercenary.
– Prince Selrach Di’Zok (Raid) – It should now be possible to get the Maximum Anger Achievement.
– Kor-Sha: The Kar’Zok (Raid) – Adds should no longer spawn after an event reset.
– Deepest Guk: The Curse Reborn (Raid) – The Scouts are now player friendly. They can be buffed and healed and cannot be aggroed or injured by PCs.
– Valdoon Paladin Epic 2.0 (Raid) – Lowered the minimum number of players necessary to request this raid from 10 to 6.
– Wither and Decay (Raid) – The achievement “The Crazy Eight” should no longer have the chance to auto-fail immediately when the raid has begun.
– Rebirth Leather Armor (Quests) – The four different kinds of jawbones that Spiritist Karina in Shadeweaver’s Thicket requires for her quests will all drop more frequently.
– Jail Break! (Quest) – Completing the task and clicking OK on the dialogue window will transport the character to the version of The Mines of Gloomingdeep with the fewest number of players. In any edge case where this does not occur correctly, hailing Arias or waiting for up to a minute will also transport the character to the version of The Mines of Gloomingdeep with the fewest number of players.
– Jail Break! (Quest) – Returning to an in-progress tutorial after camping out or a client crash should be handled more gracefully now.
– Jail Break! (Quest) – It is no longer possible to aggro Arias.
– Fixed a problem that was preventing some Frostfell, Bristlebane Day, and anniversary NPCs from spawning during those events.
– Plane of Health Heroic Adventures – Lowered the level of the weapon racks in Plane of Health heroic adventures so they can be killed at a reasonable pace by lower level characters.
– Icons for alerts on many events will now show properly instead of displaying the hand reaching towards the heart spell icon.
*** Spells ***
– Berserker – Dichotomic Rage has been flagged non-focusable to exempt it from the benefits of Scarlet Cheetah Fang.
– Ranger – Dichotomic Fusillade Strike has been flagged non-focusable to exempt it from the benefits of Scarlet Cheetah Fang.
– Magician – Firebound Alliance now focuses bolt target type spells in addition to single target type spells.
– Magician – Fixed a bug that prevented Monster Summoning pets from being reclaimed.
– Magician – Converted Dyzil’s Deafening Decoy and Rage of Zomm to swarm pets so that they can be used while your main pet is active. Rage of Zomm is now much costlier.
– Made a change to Empires of Kunark ‘Alliance’ spells that deal damage and the Monk combat ability ‘Curse of the Thirteen Fingers’ so that the damage dealt by the ‘Fulmination’ of these abilities will now credit the appropriate player.
– Updated the description on all Empires of Kunark ‘Alliance’ spells to include more information about their ‘Fulmination’ effects.
– Updated Empires of Kunark ‘Alliance’ spells to have stacking groups to correct a bug where multiple ranks of the same spell line could be placed on a target.
– Increased the melee avoidance of all player pets. This increase will be most noticeable at high levels. Swarm pets were not affected.
*** AA ***
– Abilities that reduce the reuse time of spells will now impact the reuse time when first memorizing a spell.
– Rewrote the description for Stoicism to more clearly explain its effect.
– Adjusted the default behavior of Doppelganger swarm pets so they will no longer spawn with more aggro than their owner when attacking a target.
– – Swarm pets summoned by the Enchanter abilities ‘Doppelganger’, ‘First Spire of Enchantment’, ‘Illusory Ally’, or by the Bard ability ‘Lyrical Prankster’ are unchanged and will continue to act as temporary defenders.
– Berserker – Fixed a bug with Rank 22 of Untamed Rage which caused the Azia buff to refresh itself rather than cycling through the Beza to Ena buffs before refreshing itself.
– Monk – Increased the damage modifier of ranks 10-17 of Innate Innerflame from 52-66% to 53-70%.
– Monk – Veteran’s Wrath now offers higher returns from level 103 to 105. Note: This will cause all existing ranks of Veteran’s Wrath to be refunded for monks.
– Paladin, Shadowknight, Warrior – Reduced the base damage reduction percent of Defensive Proficiency from 30% to 20%.
– Shadowknight – Reduced the damage modifier of rank 17 of Innate Darkblade from 120% to 100%.
– Warrior – Reduced the damage bonus modifier of Two-Handed Proficiency from 110-120% to 80-90%.
– Made a number of adjustments to buffs that increase the damage of critical melee attacks.
– – A new spell effect has been implemented to grant a non-cumulative bonus to critical melee attack damage.
– – Buffs that have been modified to use this new effect will only impart the highest bonus of all current buffs that use this new spell effect.
– – The following abilities and buffs have been modified to use this new effect:
– – – All – Glyph of Destruction and Glyph of the Cataclysm now grant a non-cumulative increase to all melee skills rather than a cumulative bonus to the primary weapon skills.
– – – Bard – Thousand Blades now grants a non-cumulative increase.
– – – Berserker – Savage Spirit now grants a non-cumulative increase to all melee skills rather than a cumulative bonus to 2-Handed weapon skills and Frenzy. Additionally, all ranks will now consume 25% of the Berserker’s health when the effect wears off.
– – – Paladin – Valorous Rage now grants a non-cumulative increase. Additionally, the effectiveness of the critical damage portion ability has been reduced from 75-400% to 45-200%, the effectiveness of the weapon delay reduction effect has been reduced from 13-45% to 10-25%, and the ability has been flagged non-focusable so that its duration will be a static 1 minute. The portion of this ability that reduces healing focus has been removed.
– – – Shaman – Fateseer’s Boon and Prophet’s Gift of the Ruchu now grant a non-cumulative effect.
– – – Warrior – Savage Onslaught, Savage Assault, Brutal Onslaught Disciplines, and Heroic Rage now grant a non-cumulative increase.
*** NPCs ***
– The feigned bone golems in Miragul’s Menagerie adventures that can act as a short term pet should now work more reliably.
*** Progression Servers ***
– Temple of Veeshan (Raid) – Fixed some errors with the spawning of some of the bosses (Gozzrem, Eashen, and Ikatiar) on progression servers. They should spawn and give lockouts as expected now.
– Temple of Veeshan (Raid) – The lockout for the Halls of Testing Drakes should no longer compound with each kill in the same DZ.
– 16th Anniversary quest givers will spawn on progression servers when Rain of Fear has unlocked on the server, instead of requiring The Broken Mirror.
– 14th Anniversary NPCs now have descriptions under their names that are consistent with other Player Designed Mission quest givers.
– Magics of Fear (Quest) – Sarviksa Tiths no longer has a restriction that prevents her from spawning until Legacy of Ykesha.
– Bosses will no longer apply a Mark of the Old Ways debuff to pets if there are 10 or fewer pets on their hatelist.
– Several Planes of Power era quests that were restricted to Lost Dungeons of Norrath have been changed so that they are restricted to Planes of Power. Some examples include the Restock High Quality Ore quests, the Storm Reaper Initiate Scimitar quest, and the Mace of the Stoutdeacon quest.
– Progression servers will now automatically wipe all corpses from the game when an expansion that includes a level increase is opened. This is not retroactive for already unlocked expansions on existing progression servers but will activate going forward on existing progression servers and for all applicable expansions on new progression servers.
– – This will happen when the following expansions unlock: The Ruins of Kunark, The Planes of Power, Omens of War, The Serpent’s Spine, Secrets of Faydwer, Seeds of Destruction, House of Thule, Veil of Alaris, Rain of Fear, The Darkened Sea, and future expansions that include a level increase.
– We’ve updated the expansion unlock required for many seasonal and anniversary events to run on progression servers. Most of these changes will result in events occurring on progression servers earlier than they were before, particularly the 5th-13th anniversary events. The current breakdown, roughly in calendar order:
– – New Year – Omens of War
– – Erollisi Day – Seeds of Destruction
– – Brew Day – no restriction
– – Bristlebane Day – Seeds of Destruction
– – 5th anniversary fabled (NPCs in original EverQuest) – Gates of Discord
– – 6th anniversary fabled (NPCs in Ruins of Kunark) – Dragons of Norrath
– – 7th anniversary fabled (NPCs in Scars of Velious) – Prophecy of Ro
– – 8th anniversary fabled (NPCs in Shadows of Luclin) – The Buried Sea
– – 9th anniversary fabled (NPCs in Planes of Power) – Secrets of Faydwer
– – 14th-18th anniversary Player Designed Missions – Rain of Fear
– – 17th anniversary Faydwer Gnome Race – no restriction
– – 17th anniversary Hate’s Fury – The Broken Mirror
– – 18th anniversary Tsaph’s Day Off – Empires of Kunark
– – Stomples Day – Planes of Power
– – Hardcore Heritage Blackburrow – Secrets of Faydwer
– – Hardcore Heritage Cazic-Thule – Secrets of Faydwer
– – Hardcore Heritage Old Guk – Seeds of Destruction
– – Hardcore Heritage Unrest – Seeds of Destruction
– – Hardcore Heritage Crushbone – House of Thule
– – Hardcore Heritage Permafrost – House of Thule
– – Hardcore Heritage Mistmoore – Rain of Fear
– – Hardcore Heritage Nagafen’s Lair – Rain of Fear
– – Hardcore Heritage NEW – Empires of Kunark
– – Death, Death, Death! – Scars of Velious
– – Living Legacy – Seeds of Destruction
– – Stone Cold Summer – Veil of Alaris
– – Nights of the Dead – Omens of War
– – Raid, Raid, Raid! – Seeds of Destruction
– – Frostfell – The Serpent’s Spine
*** Miscellaneous ***
– Pickzones that lock will no longer suspend mercenaries.
– Fixed an issue that caused boats to stop following their intended sailing paths.
– In an effort to reduce the frustration caused by watery environments, melee attacks will no longer cause push back if the defender is in water. This applies to both PCs and NPCs.
– Added the ability for level 61 and higher level players to automatically activate basic combat skills (Backstab, Bash, Frenzy, Kick, Tiger Claw, etc) while auto-attacking:
– – The hold-right click menu for combat skill hot buttons now has an ‘Auto Activate’ toggle to enable/disable the automatic activation of these skills.
– – The slash command /autoskill can also be used to toggle the automatic activation of these skills.
– Fixed several grammatical errors related to tells and emotes.
– Fixed an issue with purchasing Key Ring Slots.
– Achievement reward sets that grant only money, quest AA abilities (ex. Banestrike), titles, flags, alternate currency, or faction points will now be claimed automatically rather than first going into the pending reward queue.
*** UI ***
– Added chat color and filtering options for ‘You can’t use that command’ messages.
– Added chat color and filtering options for combat ability and AA ability reuse time messages.
*** Previously Updated ***
– On progression servers, the Tome of Spirit of Rage Discipline, Tome of Healing Will Discipline, and Tome of Stonewall Discipline will be available when Gates of Discord opens.
– Fippy’s Revenge (Group) – Removed the despawn behavior from the NPCs in the instance.
– Tsaph’s Day Off (Quest) – Due to how simple the task is, the experience and point rewards are now reduced.
– Fippy’s Revenge (Group) – Increased the number of quest drops, Qeynosian Teeth and Scalps. However, note that NPCs may still be difficult to find.
– The EverQuest Team
March 22, 2017
_____________________
*** Quests And Events ***
– Delving into Frostcrypt (18th Anniversary) – This mission is now available from Sionachie Heartsinger in the Plane of Knowledge. Corrected an issue that was preventing players from entering the instance.
– Fippy’s Revenge (18th Anniversary) – Removed the despawn behavior from the NPCs in the instance.
– Fippy’s Revenge (18th Anniversary) – Added additional quest drops. NPCs may still be difficult to find.
– Tsaph’s Day Off (18th Anniversary) – Due to how simple the task is, the experience and point rewards for it are now reduced.
*** Items ***
– Teir`Dal Heritage Crate – The icons on the paintings are no longer mixed up. Made some cosmetic fixes and improvements to the opening of the crate.
– The EverQuest TeamMarch 15, 2017
_____________________
*** Highlights ***
– We’ve finished two Player Designed Missions that groups of players created with the development team during SOE Live 2014. “Fippy’s Further Revenge” and “Delving into Frostcrypt” are new tasks for the 18th Anniversary, starting Thursday, March 16, 2017. In addition to this, explore Norrath through the anniversary quest “Tsaph’s Day Off.”
– – There are also NEW rewards available on jubilant merchants for Commemorative Coins! Look for them in the Special Celebratory Goods section of your Find window in the Plane of Knowledge!
*** Items ***
– Corrected the spelling of Hero’s Band.
– Extruded Underfoot Diamond now stacks to 100.
– Added Brass Resonance to Circlet of Umbra and the Invested Circlet of Umbra.
– Corrected the description on a number of items that are no longer used in tradeskills but do not have an item conversion option.
*** Tradeskills ***
– Jewelers can now select their cutting or setting tool using the convert item button as well as their jewelry bag.
– The tradeskill trainers in Crescent Reach will train you in their recipes if you are above the skill that the training offers.
– The merchants in Abysmal Sea that offer free tradeskill quests will now train you in prerequisite recipes when accepting the quest, once you have earned the refinement ability for that tradeskill.
*** Quests And Events ***
– Run, You Fools! (Group) – Fixed an issue that could cause the completion of the “By The Power of Dead Skulls” achievement in this mission to be unreliable. It should be more reliable now. If you let Taros get the final hit on enough targets, you should get the achievement.
– On Behest of the Emperor and Others’ Things (Heroic Adventures) – These no longer share a replay timer.
– The Prince (Raid) – Added a specific message when the Prince has become fully enraged.
– Unstable Creation (Raid) – This no longer requires 18 players to trigger once House of Thule has been open on that server for 3 months or more.
– The Blade of Sirrik (Quest) – The Gleaming Serrated Blade can now drop from any black reaver in the City of Mist.
– Three new missions have been added for EverQuest’s 18th Anniversary:
– – Fippy is restless again. Find a sloshed gnoll in the Plane of Knowledge to give Fippy a hand.
– – Help Firiona Vie stop Lanys T’Vyl’s quest to dominate Norrath! Find her associate, Sionachie Heartsinger in the Plane of Knowledge.
– – Accompany Tsaph Katta himself as he tours the many ancient spires and dragon circles of Norrath!
– Lowered the level of the ballista in one of the Plane of Health errands to make it so they can be killed at a reasonable pace by lower level characters.
– Wanderer Astobin in the Plane of Knowledge now offers the Spell: Instinctual Panic as one of the rewards for an Ethereal Parchment.
– Thin Strands of Golden Silk should now drop on non-progression servers.
– Lost Dungeons of Norrath reward points have been increased for more difficult adventure types.
– – Kill count type adventures have not changed.
– – Collect type adventures now reward 20% more points.
– – Boss type adventures now reward 50% more points.
– – Hostage rescue type adventures now reward 75% more points.
*** Spells ***
– Fixed an issue where pets summoned with certain levels of Enhanced Minion had incorrect Cloaks of Enhancement equipped:
– – Beastlord, Magician, and Necromancer pets between level 86 and 105 with Enhanced Minion XV and XVI
– – Beastlord, Magician, and Necromancer pets between level 81 and 85 using Enhanced Minion VII – XII
– – Magician and Beastlord pets between level 71 and 75 using Enhanced Minion I and II
– Druid – Reduced the efficiency of some Damage over Time spells that were combined in last month’s update.
– Druid – Lowered the damage dealt by all spells in the Chill of the Natureward line.
– Shaman – Converted Falhotep’s Malosenia and Livio’s Malosenia to cast the highest rank you know of their component spells. You will now be charged the correct cost for the DoT they use. Higher ranks of these spells have lower recast times.
– Shaman – DoT spells that were consolidated in the last update are now less efficient and will do less damage than before. They will still do substantially more damage than before they were consolidated.
– Shaman – Corrected a problem that made Sephry’s Malady (and earlier spells in the line) do less damage per tick than Breath of Hemocoraxius (and earlier spells in that line).
*** NPCs ***
– It is no longer possible to spawn infinite black reaver NPCs in City of Mist by setting up a situation where the encounter cannot spawn the unique NPC because it’s already up.
*** Progression Servers ***
– Event NPCs in The Halls of Betrayal (ChardokB), The Caverns of Exile (SoldungC), The Plane of Mischief, and Veksar will be treated as bosses.
*** Miscellaneous ***
– Players can now get onto the floating ruins of Atrebe’s Lab while in the non-instance version of Kor-Sha (not applicable for raids).
– Veksar, The Halls of Betrayal (ChardokB), and The Caverns of Exile (SoldungC) now have load balancing enabled.
– All Legacy of Ykesha zones have load balancing enabled.
– The number of characters necessary to trigger a new load balanced zone (pickzone) has been adjusted to better reflect the amount of combatable population in each zone. In the vast majority of cases, the threshold has been lowered, meaning it will be easier to trigger the new pickzone, requiring fewer characters in a zone to do so than before the update.
– Additionally, when a pickzone’s population drops below the threshold, it may lock. Players will be alerted when a pickzone locks and will have 15 minutes to leave the zone before it closes. If players do not leave, they will get teleported to the main zone after the time expires.
– Fixed an issue that could cause Address Book files with invalid filenames to get generated in the client directory.
– Fixed an issue where the Looking For Players information wouldn’t properly display for the guild that is looking for players. Search Guilds was unaffected and would still show the guild in the search results.
– Changed the chat color description for ‘Membership Restriction Messages’ to ‘System Messages’ to properly reflect what they’re actually used for. This aligns with the Chat Filter ‘System Messages’.
*** UI ***
– Added the item overflow window available through /itemoverflow. This window will be utilized in the future.
– Fixed a bug that could cause an item description to not properly appear for some abilities.
– Added the ability to enable the display of timestamps in your chat windows.
– – The display of timestamps defaults to off but can be customized per window.
– – Available formats are hh:mm:ss, hh:mm, or mm:ss.
– – The default color of timestamp text matches the color of the chat channel it corresponds to. This setting can be toggled, and the timestamps can instead display in a uniform custom color per window.
– – Tell windows can also have their timestamp settings customized like normal chat windows.
– Fixed a crash issue when a character had too many zone lockouts.
*** Previously Updated ***
– Some spells that should be available when Planes of Power opens are now available when this expansion opens on progression servers.
– Phinigel – Fixed an issue that was causing an inability to access to Plane of Hate instance.
– Changed –
EQUI.xml
EQUI_ItemOverflowWnd.xml
– The EverQuest Team
February 15, 2017
_____________________
*** Items ***
– Several items with typos in the names no longer have typos.
– The charms Burnt Effigy of Tsaph Katta and King’s Key will now include group currency in their calculations as intended.
– Fixed an issue with the Empires of Kunark progression based charms (Stone Feather, Star Plate Charm, White Dragon’s Tooth, and Petrified Egg) where the Droga mission “The Summoning of Droga” was not counting. Additionally, petrified Petrified Egg will now give more weight to group content than raid content, though raid content is still required for maximum potential.
*** Quests And Events ***
– Queen Velazul DiZok (Raid) – The popup message for Queen Velazul DiZok’s Doomlight ability will now take precedence over her Reflective Scales ability.
– Fixed issues with the Substance Delivery Device used for quests in Droga.
– Beetles and frost spheres should no longer hand around after successfully defeating the Kar’Zok raid in Kor-Sha. When the Kar’Zok event resets, the on-screen message will now be correct.
– Completing Kor-Sha raid 1 will activate raid 3 if there is already a lockout on raid 2.
– Fixed an issue that was causing the Unstable Potion in the first Kor-Sha raid to not work properly.
– The daily bonuses for completing Heroic Adventures offered by Guard Hamarn in Ethernere Tainted West Karana have been significantly improved:
– – Guard Hamarn has been relieved of his duties. These bonus tasks are now offered by Clayton Teek in the Plane of Knowledge. You will be able to find him next to his brother Franklin Teek near the door to the Guild Lobby.
– – Clayton Teek has the ability to directly teleport you to the quest giver of any Heroic Adventure for which you have the daily bonus task to complete.
– – The amount of experience rewarded by the bonus tasks has been increased by an average of 300%. (The bonus task now offers approximately the same amount of experience of just completing the Heroic Adventure.)
– – The bonus now additionally rewards 50% of the experience needed to complete a Mercenary AA ability point as well as approximately the same amount of matching currency of completing the Heroic Adventure.
– – Heroic Adventures from The Darkened Sea, The Broken Mirror, and Empires of Kunark are now included in the list of possible adventures that bonuses are granted for.
– – The bonuses for the tasks ‘Into the Hills’, ‘Scouting Ahead’, and ‘Disrupting the Ritual’ have been removed from the list of possible adventures that bonuses are granted for.
– – The number of daily bonus tasks offered per day has been reduced from 4 to 2.
– The three love letters collection items behind the locked door in the Halas courtyard no longer spawn.
– Rumors abound that brave adventurers are needed in Kunark! Long-forgotten heroes in Cabilis, Overthere, and Firiona Vie are offering long-forgotten quests.
*** Spells ***
– Buffs that allow you to regain health as a percentage of your melee damage will now only heal you for attacks made on your current target.
– – This change prevents ripostes made on creatures that aren’t your current target from healing you while under the effects of abilities such as the Shadowknight AA ability Mortal Coil.
– Druid – Increased all DoT lines in power and efficiency. Removed the ability for the same caster to stack multiple spells within these DoT lines (where it was possible). The following lines were consolidated:
– – Sunscorch (Vengeance of the Wild to Sunflash)
– – Stinging Swarm (to Horde of Aculeids)
– – Flame Lick (to Consuming Sunray)
– – Nature’s Blazing Wrath (to Nature’s Fiery Wrath)
– – Gelid Moonbeam (to Argent Moonbeam)
– – Chill of the Natureward (to Chill of the Copsetender)
– Enchanter – Rune spells at and above level 86 now have a recast time of 2.5 seconds.
– Enchanter – Modified “Unity” rune spells (Spectral Unity, Arcane Unity, Phantasmal Unity, and Enticer’s Unity) in the following ways:
– – All spells now cast the highest ranks you know of their component runes. For example, If you know Enticer’s Rune Rk. III and Polyrefractive Rune Rk. II, those are the two ranks you get when using any rank of Enticer’s Unity.
– – All Unity rune spells now have a base recast time of 30/29/28 seconds and share timer 15. Type 3 augments will still reduce this recast time.
– – All spells had the additional hate modifier removed.
– – All spells now have their own mana cost in addition to the base mana costs of the triggered spells.
– Added an innate defensive effect that reduces incoming damage to all pets focused with Enhanced Minion I or higher. This effect will increase in power with greater ranks of focus.
*** AA ***
– Fixed a bug that caused the pet feign death command to stop working consistently with the release of Empires of Kunark.
– Beastlord – Fixed an issue with Feral Swipe that caused its accuracy bonus to function as an accuracy penalty.
– Enchanter – Chromatic Haze and the effect of Gift of Hazy Thoughts will now increase the base damage of direct-damage spells that have a damage-over-time component; either increasing the initial direct-damage of a spell cast or increasing the base damage of the next damage-over-time tick of a qualifying spell.
*** NPCs ***
– The Emissaries of Shadowrest are retiring now that Shadowrest is no longer a repository for forgotten bodies. With one exception… the Emissary in Plane of Knowledge is still available should adventurers wish to visit Shadowrest and reminisce about the olden days.
– A goblin in Nurga was spawning outside the world. He is now back at home.
– Tuned down some charmed NPC combat values that were unintentionally stronger than non-charm combat values.
*** Mercenaries ***
– Mercenary equipment has been simplified and improved:
– – All existing pieces of mercenary equipment (excluding the Vestments of the Forsaken) are now ‘Faded’ items that can be converted to newer equivalent level and archetype items.
– – Vendors that sell mercenary equipment now sell the newer items.
– – The stats for all levels of mercenary equipment have been improved significantly.
– – There are now four archetypes of mercenary equipment corresponding to each of the four mercenary types: Defender, Soother, Assassin, and Sorcerer.
– – Mercenary equipment slots have been changed from head, chest, primary, and secondary to ear, neck, shoulder, and waist in order to correct a bug that would cause melee DPS and tank mercenaries to become less effective when wielding primary/secondary equipment.
– – Two new sets of mercenary equipment have been created for Empires of Kunark. One set can be purchased for Sathir Trade Gems in Lceanium while the other set can be obtained as rare drops from basepop and rare creatures.
– Level 100+ mercenaries have had their base stats improved:
– – Increased the total HP and evasion of tank mercenaries
– – Increased the evasion of healer mercenaries
– – Increased the evasion, offense, and HP of melee damage mercenaries
– – Increased the evasion of spell damage mercenaries
– Identified and corrected an error with melee damage mercenaries that caused them to delete their innate haste item.
– Healer and damage caster mercenaries will now update their target when casting spells.
– – This corrects an issue where casting target-of-target type spells would not resolve correctly when targeting a mercenary.
– Added an innate defensive effect that reduces incoming melee damage to Journeyman mercenaries. This effect will increase in power with each tier.
– Additional ranks of Mercenary Alternate Advancement Abilities have been added for levels 101-105. Additionally, the following Mercenary Alternate Advancement Abilities have been improved:
– – Increased the effectiveness of Furious Wrath from 1% to 2% per rank
– – Increased the effectiveness of Subtle Magic from 2% to 3% per rank
*** Progression Servers ***
– Pride of the Legion – A lower level version of Stone Seer Kaigek spawns in pre-revamp Droga and drops the Broken Medal.
– Demi Lich Skullcap – Lowered the restrictions on the spawns needed for this quest so that it can be completed in Kunark era.
– Small Bricks of Titanium are now available on progression servers when Velious unlocks.
– Bite of the Shissar items have been restricted to the unlocking of Underfoot.
– Plane of Time NPCs will now use the Mitigation of the Mighty buff.
– Tome of Deflection Discipline is restricted to the unlocking of Seeds of Destruction on all merchants.
– Corrected some Progression-server-only requirements for Planes of Power zones. When Planes of Power launches they will require full flagging. Once Lost Dungeons of Norrath launches they will behave as they did from the first time zone access was increased (in 2003) until we again lowered their requirements during the Dragons of Norrath era. The 85/15 rule remains unchanged for these zones.
– The Plane of Valor can now be entered at level 55 without other flags when Lost Dungeons of Norrath is open. This requirement lowers to level 46 when Dragons of Norrath opens.
– The Halls of Honor can be entered at level 63 when Lost Dungeons of Norrath is open. This will now lower to 57 when Dragons of Norrath opens. Previously neither exception would work on Progression servers.
– The Temple of Marr can now be entered at level 62 without other flags when Lost Dungeons of Norrath is open. This requirement now lowers to 57 when Dragons of Norrath opens. Previously there had not been an alternate level requirement for this zone on Progression servers until DoN unlocked it.
– Drunder, the Fortress of Zek can now be entered at level 62 without other flags when Lost Dungeons of Norrath is open. This requirement will lower to 57 when Dragons of Norrath opens.
– The Bastion of Thunder can now be entered at level 62 without other flags when Lost Dungeons of Norrath is open. This requirement will lower to 57 when Dragons of Norrath opens. Previously neither exception would ever take effect on Progression servers.
– The Tower of Solusek Ro can now be entered at level 57 when Dragons of Norrath opens. Previously there was no alternate level requirement available at any time on Progression servers.
– The Elemental planes (Air, Fire, Water, EarthA and EarthB) can only be entered via flag until Dragons of Norrath opens. At that point any level 60 will be able to enter these zones.
– The shady merchant and shady smuggler in Nadox are on vacation until Dragons of Norrath unlocks.
– Hateplane 2.0’s Agent of Change instance will not become available until LDoN unlocks on the server.
*** Miscellaneous ***
– Guild Looking for Player and Player Looking for Guild should now again persist across world restarts.
– Load balanced (/pick) zones will now ‘lock’ if any two versions of a load balanced zone have a player count less than or equal to 1/3 of the zone’s threshold. A locked zone will:
– – Transfer all player corpses to the base zone and any new corpses will get moved to the base zone immediately.
– – Block entry to the zone and will be removed the from the /pick options.
– – Start despawning mercenaries is there are any in the zone.
– You will now see the mount and illusion key ring features as active immediately after purchasing without the need to zone/relog.
– Invalid reward sets should no longer display in your list of pending rewards.
– Corrected some default text that contained duplicated punctuation.
– Corrected an issue that could cause a player to get stuck in an instance if entering from a pickzone.
– The Plane of Tranquility now has load balancing enabled.
– When there is a world XP modifier in effect, the experience message when killing NPCs will now state that ‘You gain experience (with a bonus)!’ instead of the standard XP gain message.
*** UI ***
– Adjusted the label positions in the Mercenary tab of the inventory window to be more consistent with the Stats tab.
– – Additionally, Mercenary Armor Class and Attack will now display their component parts and a mercenary’s heroic stats are now displayed.
– Completing certain achievements will no longer automatically generate messages if you have enabled social sharing.
– – Enabling the ability to post a message with a screenshot to your Twitter or Facebook account will no longer result in automatically generated achievement messages.
– – A button to quickly access the social sharing window has been added to the EQ button command list.
– When logging on, /announce will no longer state if announce is turned on or off. It will state the status if you run the command.
– Changed –
EQUI_Inventory.xml
*** Previously Updated ***
– The first step of Drogan Toes will no longer suggest that you should get Drogan Toes from the quest giver, Vasyryx Teken`tlar.
– Plane of Time NPCs will now use the Mitigation of the Mighty buff.
– Bite of the Shissar items have been restricted to the unlocking of Underfoot.
– Tome of Deflection Discipline is restricted to the unlocking of Seeds of Destruction on all merchants.
– The shady merchant and shady smuggler in Nadox are on vacation until Dragons of Norrath unlocks.
– The EverQuest Team
January 20, 2017
_____________________
*** Quests & Events ***
– Queen Velazul Di`Zok (raid) – The popup message for Queen Velazul Di`Zok’s Doomlight ability will now take precedence over her Reflective Scales ability.
– Crusader’s Test of the Lord – The elusive goblin penkeeper has returned to the Frontier Mountains.
– Warrior Epic 2.0 changes:
– – A chat message will indicate when Larnik the Recluse spawns.
– – The messages showing the direction of Larnik the Recluse will occur twice as frequently.
– – The messages showing the direction of the Blackfall Borer will occur twice as frequently.
*** Progression Servers ***
– Pride of the Legion – A lower level version of Stone Seer Kaigek spawns in pre-revamp Droga and drops the Broken Medal.
– Trooper’s Pike – The froglok outlander that drops the “Barsh” Froglok Head has returned to the Swamp of No Hope.
– Demi Lich Skullcap – Lowered the restrictions on the spawns needed for this quest so that it can be completed in Kunark era.
*** Miscellaneous ***
– Corrected an issue that caused the tunnels to The Broodlands in Lavastorm to be blocked even after the launch of Dragons of Norrath.
– The EverQuest Team