EQ’s New Expansion Set For December 2018

September 2018 Producer’s Letter: Expansion News!

09-28-2018

Greetings Norrathians,

The team has been hard at work crafting new content and improvements throughout the year, but it’s finally time to start talking about this year’s expansion! While we’re still working through all sorts of development mischief, we are excited to announce EverQuest’s 25th expansion, EverQuest: The Burning Lands!

We’ve traveled far and wide across Kunark, but for now we’ll be leaving Kunark behind as we go a bit more… elemental. It’s been a little while, but it’s finally time to head back to the Planes! The expansion name might give you some clues, but let’s just say that air and fire will play a big role in your upcoming adventures. I don’t want to give away too much yet, but only the most daring will be able to successfully navigate the upcoming conflict!

It’s no secret to the EverQuest team that I love snails, so I’m thrilled to give you a sneak peak of one of the new monsters you will encounter along the way! This little guy looks a little hot… so I might be wary of getting too close!

From new monsters, zones, items, raids, and more, we can’t wait for you to return to the Planes, but you’ll have to wait a bit longer for additional information! Be sure to stay on the lookout for more announcements about the upcoming beta, pre-orders, features, and other expansion news. We are happy to say that EverQuest: The Burning Lands is scheduled to launch this December.

In the meantime, don’t forget that EverQuest: Ring of Scale is currently on sale at 50% off until pre-orders begin for our new expansion! The option to purchase the Collector’s or Premium Edition of EverQuest: Ring of Scale won’t be available after pre-orders for EverQuest: The Burning Lands begin in October!

Fall Fun is also returning soon! Kicking off in the beginning November, Fall Fun will bring you bi-weekly bonuses leading up to expansion launch. This includes increased bonus experience, faction bonuses, rare spawns, and more.

We’ve got even more coming your way and we can’t wait to see what you think. As always, we’d like to thank each and every one of our players for your continued support. We couldn’t do this without you!

 

Happy adventures and see you in Norrath!

Lauren “Mooncast” McLemore

Producer, EQ & EQ2

 

Updates from September 19, 2018

September 19, 2018
_____________________

*** Highlights ***

– Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
– Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
– The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.

*** Items ***

– It is no longer possible to use the Fellowship Registration Insignia while invulnerable.
– Changed the icon of the Metamorph Totem: Summer Murkglider.
– Changed the icon for several blue diamond items to help differentiate them from regular diamonds.
– Fixed a bug that could prevent you from recovering deleted lore items. Obtaining another item in the same lore group will still cause deleted items from that lore group to be removed from the recovery tab.
– Corrected several item text errors.

*** Quests And Events ***

– The Sathir Line – Reduced the health of Rile Sathir and Venril Sathir.
– Tirranun – Made the following changes to this event:
– – Fixed a bug that completed the raid early when the first stage of Tirranun was defeated. He will now go into a regenerative phase when his health is lowered below 5%.
– – Fixed a bug that was preventing the correct types of adds from spawning.
– – All text now uses the Event Messages color and filter.
– Queen Velazul Di`Zok – Made the following changes to this event:
– – Fixed a bug that could cause other NPCs in the zone to enrage instead of Queen Velazul Di`Zok.
– – Fixed a bug that was causing some of the Queen’s enrage mechanics to occur early.
– The Captured Portal – Killing the Guardian of the Sword will again increase Astire, the Lunar Eclipse’s slashing damage mitigation.
– Moved Talendor’s Trophy from Talendor to a hero’s satchel.
– Talendor should leave a corpse when he dies.
– Silverwing and Xygoz – Veeshan’s Peak – PC corpses will now be gathered and a message will be given if the event resets.

*** Spells ***

– Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness.
– All – Made data changes to all rain spells and updated their descriptions to be more accurate. The spells should behave the same way they did before, but the spell data will look different.
– Cleric – Changed the level 6 spell Sanctuary to be a free target spell.
– Enchanter – Changed the level 5 spell Sentinel to be a free target spell.
– Magician and Shaman – The Malaise line of debuffs now has a greater resist modifier so it will land more often.
– Paladin – The Challenge for Honor line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
– Paladin and Shadowknight – The Withstand line of combat abilities will now absorb spell damage in addition to melee damage at an increased cost in endurance.
– Shadowknight – The Challenge for Power line of spells now has a base cast time of 0.5 seconds and a base recast time of 3.5 seconds.
– Shaman – Corrected an error with Roar of the Lion that caused it to cast itself on the group an additional time for every group member it landed on.

*** AA ***

– All – Enhanced Reformation now increases your current endurance regeneration in addition to the maximum amount of endurance regeneration available from items.
– Multiple – Ingenuity and Empowered Ingenuity now affect damage-over-time spells in addition to direct damage spells.
– Multiple – Added ranks 6-10 of Innate Enlightenment for intelligence casters.
– Multiple – Passive abilities that add damage to each melee hit have been changed to scale the per-hit damage based on weapon delay. This impacts the following lines:
– – Berserker – Juggernaut’s Weapon Mastery and Juggernaut’s Mastery of Throwing
– – Monk – Disciple of the Tonfa and Disciple of the Katori
– – Paladin – Valiant Blade
– – Ranger – Close Combat Mastery and Bow Mastery
– – Rogue – Weighted Strikes
– – Shadowknight – Bloodthirsty Blade
– – Warrior – Merciless Grip
– Multiple – Changed buff stacking for spells and abilities that restore mana or endurance when applied (as opposed to restoring every tick) to not conflict with other buffs that do the same.
– – Ex: Swift Tail’s Chant and Killing Spree will now coexist.
– Bard – Fixed a bug that prevented Glyph of Arcane Secrets from functioning for bards.
– Cleric – Consolidated Unfailing Divinity, Reaching Divine Intervention, and Hastened Divine Intervention into a single line, Improved Divine Intervention.
– Cleric – Consolidated Enhanced Forgetfulness and Hastened Atonement into a single line, Improved Atonement.
– Druid – Quickened Blessing of Ro has been replaced with a new ability line, Wildtender’s Survival, which will trigger the highest rank spell you have scribed from the Survival of the Fittest line.
– Druid – Reduced the base cast time of ranks 4+ of Blessing of Ro and all ranks of Vortex of Ro from 1.5 seconds to 0.75 seconds to match the quickening previously offered by Quickened Blessing of Ro.
– Druid – Rank 2 of Flight of Eagles can now be activated on your own group without a target.
– Druid – Removed the mana and cast time restrictions from Wrath of the Forest Walker.
– Magician – Added a haste component to ranks 7-9 of Theft of Essence.
– Necromancer – Consolidated Willful Death to be ranks of Death Peace.
– Necromancer – Increased the chance for lifetap spells to trigger Reluctant Benevolence from 25 to 30% and added a 15% chance for damage-over-time spells to trigger this ability.
– Ranger – Fixed a bug where the damage-over-time component on all ranks of Flaming Arrows and Poison Arrows was dealing less damage than was intended and flagged Flames, Frost, and Poison of Kesh`yk to not twincast.
– Ranger – Fixed the descriptions on all ranks of Scout’s Mastery of the Elements.
– Rogue – Increased the base damage modifier of ranks 5-7 of Improved Onslaught by 10%.
– Shadowknight – Consolidated Willful Death to be ranks of Death Peace.
– Shadowknight – Removed the 5 hit limit from Cascading Theft of Defense.
– Shadowknight – Changed Presence of Fear into a toggled-passive ability, replaced the mesmerization and fear components with an intimidation effect, and reduced the proc chance.
– Shaman – Activating Soothsayer’s Intervention will no longer cause any memorized version of spells in the Ancestral Intervention spell line to inherit a recast timer.
– Shaman – Ranks 3 and 4 of Lupine Spirit can now be activated on your group without a target.
– Shaman – Fixed a bug where ranks 8-12 of Spirit Guardian were healing less than was intended and rank 7 had a lower reuse time than intended.
– Shaman – Changed the illusion component of Pact of the Wolf to prevent it from landing on NPCs and corrected a bug that caused it to overwrite other illusion spells.
– Wizard – Removed the mana and cast time restrictions from all ranks of Sorcerer’s Vengeance.

*** NPCs ***

– Tunare will play female sounds instead of male.

*** Progression Servers ***

– Culturist Devari, a cultural smithing historian, a cultural tailoring historian, a cultural tinkering historian, and scribe Zikett will spawn when Dragons of Norrath unlocks.
– The Shadows of Luclin gate potions can now be created once Luclin unlocks.
– Quartermaster Grik will once again be available before Gates of Discord is open. He will not be a tribute master until Gates of Discord.

*** Miscellaneous ***

– The commands /alt buy and /alt buyall now use the same ‘AA ability Group ID’ that the command /alt activate uses, rather than an AA ability’s individual ID.
– The commands /targetgroupbuff and /tgb have been removed and the behavior is now enabled by default.
– Fixed a bug with auto-hide afk that could cause some models to display as a default human instead of rendering them invisible.
– Adjusted various UI sounds (like bag opening and looting coin) to be more in line with the rest of the game’s sound levels.
– Adjusted how re-leveling after death is processed in an effort to improve zone responsiveness.
– Fixed an error where you could not unpack your crate of eviction following server transfers.
– Fixed an error that was occasionally causing servers to crash.

*** UI ***

– Corrected an issue where loot messages displayed the quantity remaining on the corpse instead of the amount looted.
– Corrected an issue where hotbuttons that toggle between two states would not change their name.
– Corrected an issue that prevented the correct zone name from being displayed when loading into instanced zones.

*** Previously Updated ***

– Planes of Power Progression – Fixed a bug with Grand Librarian Maelin’s “lore” dialogue.

– The EverQuest Team

Battle, Battle, Battle — Moving On!

Vmalice and Qindaar have been battling for months in the Overthere.  Qindaar got tired of the same old spawns so we thought we would move to Skyfire.  It did not go well, see image below.

The issue we faced was adds to camp.  It was almost impossible to find a safe corner.  If we ventured out too far the drakes would get us from above.  Typically we did not even see them coming and invisibility did us no good since they can see through it.

We have ventured back a few times but after several deaths we ended up back in the Overthere.

EQ Updates from August 15, 2018

August 15, 2018
_____________________

*** Highlights ***

– Made many changes to the way that glyphs are acquired and activated. See the AA section below for details.

*** Items ***

– Looting more than one item in a stack will now display the quantity looted in chat.
– Lore groups are now enforced in the item recovery tab when obtaining new items. Receiving an item while another in the same lore group exists in the recover tab will result in the previously destroyed item being removed from this tab and becoming unrecoverable.
– Fixed a number of typos and inconsistencies in item names.
– Fixed an issue that prevented Kapok Leaves from dropping on specific servers.
– Fixed the texture for a rock graphic that was incorrectly displaying as music notes. How’s that for rock music?
– Incarnadine Legplates now accept plate and chain Hero’s Forge ornaments instead of cloth and leather types.

*** Quests And Events ***

– Corrected an issue where certain instances were missing a zone name.
– Ring of Scale Raids – Changed the visual of the hero’s chest to help differentiate it from the chest that contains standard raid rewards. Changed name to a hero’s satchel.
– Drusella’s Vault and The Sathir Line – Fixed mechanics that were intended to make the raids become more difficult after too much time had elapsed.
– Drusella’s Vault – Fixed a bug that could cause the event to start when there were no players in the zone.
– The Sathir Line – Adjusted Drusella’s pathing when chasing a target to be more predictable.
– Hatchery Wing: Hatching a Plan – This zone now offers reduced experience and the inhabitants will no longer drop global loot.
– Summoner Ring event in Kod’Taz (raid) – Made the following changes to the event:
– – The Stoneservant golems should reliably spawn in the circle without falling under the world.
– – The Stoneservant golems that don’t drop Grand Summoner’s Glyph items no longer leave a corpse or drop loot.
– – The Stoneservant golems are now body type Construct instead of Humanoid.
– Veeshan’s Peak Access – Reduced the respawn time and added a respawn variance to the Swamp of No Hope and Kaesora Veeshan’s Peak medallion pieces.
– Innoruuk’s Curse – Made the following changes to Marl Kastane:
– – When given the Note to Marl, Marl will no longer despawn and respawn as a new version of himself with fewer dialogues and an inability to receive the Note to Marl again.
– – When given the Blood of Kyrenna, Marl will no longer despawn.
– – Reduced the respawn time and added a respawn variance to Marl.
– – Reduced the initial spawn delay of Marl.

*** Spells, Skills, and Combat Abilities ***

– Mercenaries will now correctly report how much they’ve healed you.
– Fixed a bug with /outputfile missingspells that prevented spells with no base mana cost from being displayed.
– Bash attacks that do not deal damage and do not stun the target will no longer have an 80% chance to interrupt the target’s spell casting.
– Cleric, Druid, Shaman – Ancient Alliance, Bosquetender’s Alliance, and Divine Alliance now have a 1.5 second delay between area-effect healing activations.
– Beastlord – Shared Brutal Ferocity and Shared Merciless Ferocity can now be used in conjunction with Mass Group Buff.
– Berserker – Removed the push from the additional attacks that occur when activating the Frenzy skill. The push generated from the initial attack is unchanged.
– Paladin – Adjusted the hate mod on Valiant Healing to better suit its intended purpose.
– Warrior – Adjusted the hate override on Determined Reprisal Recourse to more accurately reflect its intent compared to Wade In to Battle.
– Made the following changes to root spells:
– – Reduced the likelihood that direct-damage spells will break root on a target.
– – The chance for direct-damage spells to break root is now further reduced if you are a higher level than your target.
– – Archery and throwing attacks now have a small chance to break root.
– – Hitting yourself with a direct-damage spell will no longer roll a chance to break root/snare.

*** AA ***

– All – Banestrike can now be triggered by damage-over-time and target’s-target spells. It will no longer play an animation, particles, or sound effects when activating.
– All – Made the following changes to Glyph abilities:
– – All Glyph abilities now persist through death.
– – All Glyph abilities now have 4 ranks which are available for levels 65-69, 70-84, 85-99, and 100+.
– – Increased the cost of Glyphs to better reflect the intended time investment for each level range.
– – Once you exceed the level range to activate a Glyph ability, purchasing it will cause that rank to disappear and reveal the next available rank of the ability for purchase.
– – There is no longer a differentiation between a Glyph ability granted by consuming a loyalty item and the same ability purchased normally.
– – Consolidated the various Glyph abilities into the following 4 lines:
– – – Glyph of Dragon Scales – Increases your base health, mana, endurance, mitigation, avoidance, and protects against spell and melee damage for 5 minutes.
– – – Glyph of Arcane Secrets – Reduces the mana cost of all spells for 10 minutes.
– – – Glyph of Destruction – Increases the chance your spells with apply critically, increases the damage of your critical spells, increases the chance you and your pet will deal critical melee damage, and increases the damage of your and your pet’s critical melee attacks for 2 minutes.
– – – Glyph of Angry Thoughts – Increases the hatred generated by your spells and combat abilities for 10 minutes.
– – Adjusted the stacking of Glyph of Dragon Scales to prevent conflicts with other buffs.
– – Adjusted the stacking of Glyph of Destruction and Intensity of the Resolute to prevent conflicts with other buffs.
– – – Intensity of the Resolute and Glyph of Destruction should only conflict with one another and not any other ability.
– Multiple – Gravitate and Fling abilities have been changed to work on targets up to 3 levels above the caster (up from 1 level below the caster). This includes Bard’s Lure of the Siren’s Song, Enchanter’s Rune of Banishment, Monk’s Moving Mountains, Paladin’s Divine Call, Shadowknight’s Hate’s Attraction, and Warrior’s Warlord’s Grasp.
– – Rare creatures and raid bosses are now globally immune to gravitate and fling effects.
– Multiple – Hold the Line has been changed into a passive ability called Improved Recovery that increases incoming healing by 2% per rank and is now available to rogues in addition to berserkers, monks, and warriors. One additional rank has been added to the ability line.
– Bard – Modulation Effects (instant spells that exchange health for mana) now function for bards.
– Bard – Increased the base reuse time of Dissonant Chord to 9 minutes, added 4 additional ranks that reduce the reuse time and increased the max NPC level of the ability. Increased the duration of the ability from 6 to 12 seconds.
– Bard – Adjusted Fierce Eye to reduce stacking conflicts with other buffs.
– Beastlord – Added two additional ranks to Frenzied Swipes.
– Cleric – Adjusted ranks 30-36 of Turn Undead to resolve some issues that were introduced when Smite the Wicked was previously consolidated into this line.
– Cleric – Adjusted the hate override value of Tunare’s Grace.
– Druid – Increased the duration of Spirit of the Bear and fixed several stacking conflicts with other buffs.
– Druid – Increased the duration and mana cost of Protection of Direwood and fixed several stacking conflicts with other buffs.
– Druid – Increased the initial number of hits Wrath of the Wild lasts from 1 to 5, then up to 10 at the highest rank.
– Druid – Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
– Druid – Changed Blessing of Ro to cast the highest known spell in the Grasp of Ro line that you have scribed depending on rank.
– Druid – Changed Vortex of Ro to cast the highest known spell in the Pillar of Ro line that you have scribed depending on rank.
– Druid – Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
– Druid – Adjusted the hate override value of Blessing of Tunare.
– Enchanter – Adjusted Illusions of Grandeur to reduce stacking conflicts with other buffs.
– Magician – Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. An additional rank has been added for level 106.
– Monk – The ability line Vehement Rage is now available to monks.
– Monk – Fixed a bug where rank 1 of Ton Po’s Stance had a reuse time of 10 minutes instead of the intended 15 minutes.
– Monk – Removed the push from the additional attacks that occur when the AA ability Technique of Master Wu is applied to skill attacks. The push generated from the initial attack is unchanged.
– Paladin – Added endurance restoration to all three ranks of Marr’s Gift.
– Paladin – Activating Lay on Hands on an unfriendly target will now direct the heal to that target’s target. Ranks 31+ of Lay on Hands now have a 100% chance to heal critically.
– Paladin – Gift of Life has been changed to an area-effect heal and is now on timer 38 so it can be activated independently of Lay on Hands. Adjusted the healing values. Ranks 4+ now have a 100% chance to heal critically.
– Paladin – Added the ability line Hastened Undivided Affirmation.
– Ranger – Adjusted the Flaming Arrows, Frost Arrows, and Poison Arrows ability lines to have a permanent duration. These abilities now consume mana when successfully triggering rather than constantly draining mana while the buff is active. The triggered effects from these buffs will no longer break root.
– Ranger – Consolidated Scout’s Mastery of Fire and Scout’s Mastery of Ice into a single passive ability line, Wrath of the Forest Stalker, which increases the damage done by fire, ice, and magic spells and abilities.
– Ranger – Added 4 additional ranks to Scout’s Mastery of the Elements starting at level 80.
– Ranger – Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
– Ranger – Fixed a bug where the trigger chance for ranks 1-4 of Headshot were not consistent with ranks 5-31.
– Shadowknight – Ranks 28+ of Harm Touch and ranks 37+ of Leech Touch now have a 100% chance to deal critical damage.
– Shadowknight – Capped the potential mana and endurance return of Thought Leech.
– Shadowknight – Mindless Hatred has been changed to rank 1 of a new ability line named Hastened Undivided Acrimony.
– Shaman – Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. The Pathosis component has been changed to trigger the highest known spell in the Putrid Decay spell line that you have scribed depending on rank. Additional ranks have been added for levels 106 and 107.
– Shaman – Consolidated Spirit Walk and Group Spirit Walk into a single line named Lupine Spirit, which will now cast Spirit of Wolf, Spirit of Bih`Li, or Spirit of Tala’Tak on your target’s group based on rank.
– Shaman – Turgur’s Swarm now triggers the standard spell form of Turgur’s Insects in addition to Turgur’s Diminishment.
– Shaman – Consolidated Crippling Apparition, Crippling Spirit, and Tigir’s Insect Swarm into a single line, Turgur’s Virulent Swarm. This ability triggers the standard spell form of Turgur’s Insects in addition to Turgur’s Diminishment on multiple creatures around your target.
– Shaman – Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
– Shaman – Activating Pact of the Wolf now triggers an aura that buffs your group with Group Pact of the Wolf. Increased the health and mana offered by the self and group buffs and added a maximum endurance component.
– Shaman – Group Pact of the Wolf has been replaced with a new ability line, Soothsayer’s Intervention, which will trigger the highest rank spell you have scribed from the Ancestral Intervention line.
– Warrior – Removed the hatelist override component of Warlord’s Grasp.
– Warrior – Renamed Hastened Unbroken Attention to Hastened Undivided Attention and added 2 additional ranks to the ability.
– Wizard – The buffs triggered from ranks 21-24 of Call of Xuzl (Gift of Arcana, Gift of Fire, and Gift of Ice) will now persist until they focus their intended element or wear off, rather than dissipating after a single cast. Slightly increased the likelihood that Gift of Ice or Gift of Arcana will be triggered.

*** NPCs ***

– Drachnids across Norrath, celebrate by shaking your spinnerets! In classic zones, drachnids have reverted to their classic appearance.
– Rare creatures and raid bosses are now globally immune to gravitate and fling effects.

*** Progression Servers ***

– The research recipe to create Remove Greater Curse now requires The Serpent’s Spine.
– The Artisan Essence for the level 7 tradeskill trophies will now combine when Prophecy of Ro is open.
– Quartermaster Grik will be available pre Gates of Discord. He will not be a tribute master until Gates of Discord.
– Froglok Monk NPCs in the Rathe Mountains and Wood Elf Beastlord NPCs in Greater Faydark will no longer appear until Call of the Forsaken has been activated on that server.

*** Miscellaneous ***

– Fixed an issue where NPCs would not consistently attribute proper hate for casters of beneficial spells (such as Valiant Defense) that have hate override values.
– Fixed a client crash issue that could occur when trying to enter the game from character select to a zone that isn’t currently running.
– Corrected some Out of Combat timer inaccuracies.
– Changing your volume while in range of a sound will no longer cause the volume to jump unexpectedly.
– Fixed a bug causing some clients to fail to load social animations by default.
– Traps will now scale correctly in Heroic Adventures.
– Made pathing improvements within some of the buildings in the Ring of Scale Overthere zone.
– Updated the pathing in Crescent Reach to coincide with some minor geometry changes to the zone.
– Fixed an error when deleting trial heroic characters.

*** UI ***

– Removed the message ‘You haven’t recovered yet…’ when attempting to cast a spell before recast timers have completed.
– Added new chat filters for heals, damage over time spells, direct damage spells, and songs.
– Archery damage is now reported as shots instead of hits, and double bow shots are indicated at the end of the same line.
– Clarified the message you receive when deleting trial heroic characters.
– Raid invites will now work for characters who are zoning.
– The ‘ESC to Close’ option on the in-game Marketplace window now functions correctly.

– Changed –
EQUI_MarketplaceWnd.xml
EQUI_PurchaseWnd.xml

– The EverQuest Team

Game updates July 18, 1018

July 18, 2018
_____________________

*** Highlights ***

– Keep an eye out for a special gift for All-Access members coming soon!
– Marcia Attamilgad has located a few new items for her stash. We’re not asking questions.
– The /melody command will no longer be interrupted when singing a song that fails due to targeting or other failures. See the Miscellaneous section below for details.
– Potion packs have returned to the Marketplace. If you consumed a potion pack that did not give you a potion, you should now have those packs restored to you in the Item Overflow Window.

*** Items ***

– Fixed several bugs with the focus effects from Sebilis Hardcore Heritage breastplates.
– Changed a number of fishing pole items to be unbreakable. Fishing poles that have a chance to break while fishing now display the Expendable flag when inspected.
– Augments can now be removed with distillers of greater rank than the one specified.
– – An augment requiring a Class V Augmentation Distiller to be removed can also be removed with a Class XI Augmentation Distiller.
– – The system will attempt to use the lowest rank distiller in your inventory.
– – Augments requiring a unique distiller (like the Small Gem Glue Solvent) will still need that specific distiller or the Perfected Augment Distiller to be removed.
– Horn of Unity – Adjusted spell stacking for Blessing of Unity to reduce the number of other buffs it conflicts with.
– If one of the new augment based ornaments made from container-based ornaments is attunable, it is now also tradable on Free Trade servers.
– Bottle of Clarity Pack will give out the appropriate level potions from level 30 to 60.
– Modified the way you get potions from Bottle of Healing Pack, Bottle of Clarity Pack, Bottle of Alacrity Pack, Bottle of Spirits Pack, and Bottle of Replenishment Pack. These items now allow you to preview the potion you will get from them.
– Darkened Coif of Wrath is now a head item.
– Darkened Sleeves of Wrath is now an arms item.
– Removed the endurance cost from Rousing Zeal, Soothing Zeal, Rousing Consumption, and Consuming Zeal, the click effect on some Paladin and Shadowknight Breastplates.
– Hero’s Forge ornaments can now be placed in Donal’s Vambraces of Mourning.
– Fixed incorrect lore text on Token of the Light Army and Token of the Obliteration Army.
– Fixed the mixed up descriptive text for the various Rallosian Ornamentations.

*** Tradeskills ***

– Burning your bread no longer irrevocably damages the bread tin.

*** Quests And Events ***

– Fixed an issue that caused some characters not to have credit for tasks that they had previously completed but cannot repeat.
– Under the Robe – Arsin the Blaze should now spawn properly in this errand. Note that he will not spawn 100% of the time.
– The Handmaiden – Render should now spawn properly in this errand. Note that he will not spawn 100% of the time.
– Sathir’s Tomb (Raids) – Pets will no longer attempt to open or close the hallway doors in the tomb.
– The Silent Schism – Spells that do not have a mana cost will no longer cause the achievement ‘Burn the Heretics’ to fail.
– Defenders of the Faith – The two valkyries needed to complete this quest should spawn properly.
– Drusella’s Vault and Crypt Robbers – Implemented some mechanics changes and bug fixes:
– – NPCs lose the ability to summon while they are inside Drusella’s aura.
– – Fixed the bug where Tomb Rot would be applied after Drusella’s Vault was successfully completed and The Sathir Line had not yet been started.
– – Increased the number of characters required in the room to trigger Drusella’s Vault.
– – The Whirlwind Slash cast by the animated bladestorms should now sync up better with the warning aura disappearing.
– – Fixed a bug that caused the deathslime goos to change targets every 5 seconds. They will now switch targets if their previous target is dead or otherwise gone or when 30s have passed since they started chasing that person.
– – The deathslime goos will prefer not to chase tanks or healers unless there are few other choices.
– – The deathslime goos now show the name of the person they are chasing as their alt name. They no longer display their name.
– – Decreased the max speed of deathslime goos slightly.
– – Increased the spawn interval of deathslime goos by 50%.
– – Increased the damage that the globs of goo take from ice spells by 15%.
– – Decreased the health of the globs of goo by 15%.
– – Decreased damage inflicted by Caustic Ooze by 25%.
– Melalafen is no longer a required target for the achievement Conquerer of The Western Wastes.
– Made several changes to Frostcrypt Raids:
– – Beltron will no longer leave his room.
– – Harfang will no longer leave his room.
– – Hearol the Tactician will now clear detrimental spells when he teleports away.
– – Shades of Calm – the meditating shades will engage more often now.
– – Construction of Shadows should work properly now.
– Death, Death, Death – Increased the time limit from 40 to 60 minutes.
– Death, Death, Death – Slain bosses leave behind chests near Tudasali with items that may help you progress.
– Veeshan’s Peak Key – The medallion pieces in the Swamp of No Hope and Kaesora now spawn in multiple locations. Their appearance has been changed to something a bit more visible.

*** Spells ***

– Fixed a bug that caused Sanctuary buffs to drop when consuming some types of potions.
– Items, Familiars, and Glyphs that previously conflicted with the Wild Growth line of spells will no longer have stacking conflicts.
– Druid – Adjusted Pack Regeneration, Pack Chloroplast, Regrowth of the Grove, Oaken Vigor, and Blessing of Oak so that they match other regeneration spells and gain power as the caster gains levels.
– Added a message and chat filter when you or others take damage from auras.

*** AA ***

– Numerous abilities that can only be obtained by completing quests or as achievement rewards will now display in the AA window prior to obtaining rank 1. The descriptions for these abilities have been updated to include information on how to obtain them.
– All – Banestrike has been changed to a passive ability that triggers off of melee attacks, ranged attacks, and direct-spell damage. The ability has been changed to not break root.
– All – Consolidated ranks 1-3 of Hastened Banestrike to be ranks 2-4 of Banestrike.
– Melee Classes – Adjusted the bonuses granted by Innate Darkblade, Duelist, Fellstrike, Fury, Holyblade, Innerflame, Natureblade, Rage, and Songblade. Reduced the bonuses granted by these lines for levels 40-80 and increased the bonuses for levels 85-110.
– Bard – Fixed a bug where A Tune Stuck In Your Head was extending the duration of Vainglorious Shout.
– Berserker – Removed the hit limit from Blood Sustenance.
– Enchanter – Fixed a bug that prevented Rank 8 of Color Shock from functioning.
– Monk – Doubled the duration for all ranks of Swift Tails’ Chant.
– Monk – Significantly increased the effectiveness and endurance cost for all ranks of Ton Po’s Stance.
– Ranger – Reduced the base damage of all ranks of Headshot and increased the maximum melee damage cap from 750k to 6m. This should result in critical Headshot attacks dealing significantly more damage than before.
– Shadowknight – Removed the hit limits from melee leech effects and removed the 8% chance for Mortal Coil to trigger Mortal Residue.

*** NPCs ***

– Many Chest NPCs that were body type Humanoid, Magical, or Undead are now body type Construct.
– All raid bosses should be able to mitigate heroic effects more equally. Previously some bosses were much weaker than their counterparts.
– Party goers in Sul Vius: Demiplane of Life will no longer be so aggressive toward visitors while they are attending the party.
– Assistant T’os has returned to dry land.
– Marcia Attamilgad has located a few new items for her stash. We’re not asking questions.

*** Progression Servers ***

– Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack will now create potions with actual effects on all servers.
– Instances given by Agents of Change will no longer send characters into the instance if too low level.
– The various “Voice of” NPCs in Veeshan’s Peak are no longer charmable.
– The books to make Exalted Cultural Symbols now become available when The Serpent’s Spine expansion unlocks.
– Slayer achievements and the Banestrike AA ability are no longer restricted to Rain of Fear.

*** Miscellaneous ***

– Trial heroic characters can once again be deleted.
– Added an on/off argument to autofire. This does not change current functionality, it just allows you to specify on or off.
– Bard – The /melody command will no longer be interrupted when attempting to sing a targeted song without a target, a song with no cast-time (Alliance of Sticks and Stones), or a song that costs more mana than the bard has available.
– The forage button no longer gets into an unusable state when zoning.
– Improved the classic Giant’s ability to hold weapons in its left hand.
– Fixed a problem that caused some Hero’s Forge armors to display incorrectly for Frogloks.
– Hero’s Forge, Heritage Crate, Pet Crate, and similar achievements have been moved to the new General -> Vanity category.
– The Autumn Appreciation events have been moved to the Events -> Seasonal category.
– Improved water pathing in Combine Dredge.

*** UI ***

– Fixed a problem that caused the group window to show incorrect information to players whose group status changed while zoning.

– The EverQuest Team

 

Grouping for Tier 3 Armor

Qindaar has been spending a lot of time with vMalice and gang in the Overthere.  The other night we seemed to have met our match with the iron sentinel.  Three times we attempted to take him on and three times his AE took us out.  We are all level 110’s but the AE on this guy bats us around but good.

Needless to say after the third attempt we called it quits.

Latest Updates 06/20/2018

June 20, 2018
_____________________

*** Highlights ***

– Charm items with right click effects can now be activated from your inventory.
– Look to the Marketplace this month for the Northman Heritage Crate. Each crate contains a random item. Trade these Northman Heritage items to your friends or collect them all yourself!

*** Items ***

– Charm items with click effects can now be activated from bags and inventory. This includes both Skulls of Null.
– – The convert button will remain on the Skulls of Null for the people that may not have fixed their broken versions.
– Updated the name of the items and recipes for the consolidated Fereth armors.
– Altered the visual appearance of Ancient Gaffi of Trorsmang and Veltar’s Staff of Tranquility.
– The Mirror Fragment of Anashti Sul will now only transport you if you are in a Broken Mirror zone.
– Suits of Hero’s Forge armor now link to the reward window which allows for inspecting their individual pieces without unpacking the suits.
– Bottle of Shared Adventure effects can now land on you even if you have an existing single-target experience enhancing effect active. These effects do not stack with each other — only the most powerful one will affect your experience.

*** Tradeskills ***

– Replaced Platinum Geode Necklace in the Jewelcraft Tradeskill Tests with Jaded Velium Ring.
– Fixed the Tradeskill Test quests so the required turn-ins match the required recipes.

*** Quests And Events ***

– Journey Into Terror – **Read Carefully** Crestra will accept Crestra’s Empowered Elegant Earring for the final turn in, BUT they will only return Crestra’s Elegant Earring. You will not get the raid version back. You will not get a Flawless Conflagrant Diamond.
– Drusella’s Vault – Added a popup message when Drusella heads to a raid member’s location. Drusella’s aura will no longer damage NPCs.
– The Sathir Line – Added a popup message when Drusella chases a raid member. Added a popup message when Venril levels his gaze at a raid member.
– The Plane of Fear: Revisited and The Plane of Hate: Revisited again allow mercenaries.
– Fell Foliage (Mission) – The Atrocious Succulent will no longer spawn burgeoning succulents.
– Measure of the Dead – The energy collection elements will no longer reset if you have already completed the earring combine.
– Anashti Sul, Enslaver of Souls (Group) – Fixed a bug that caused the Enraged Guardian of Sul to be much harder than intended.
– In Defense of Health – Corrected issues with the strength of some NPCs being too high. Fixed a spawn that could spawn a raid NPC in the Heroic Adventure.
– Plane of Health raids – Set many non-boss NPCs to the correct difficulty rating.
– Crypt of Sul Heroic Adventures – Fixed a spawn with a bad encounter that could lead to an NPC 7 levels higher than the highest player in the adventure.
– End of Empire (Raid) – The bonus chest that drops ornamentation will no longer move after it is opened.
– Kragsmash – The speed of body and strength of body adds will now assist Kragsmash more reliably. The adds will despawn if the boss has been slain.
– Sverag, Stronghold of Rage – Characters with the Hero’s Challenge will once again be offered a chance to get into the instance.
– Plane of War – Adjusted the appearance of the colossi that offer transportation to Narikor.
– Bastion of Thunder – After the defeat of Emmerik Skyfury, Askr the Lost will now send you to Karana’s chamber rather than opening the Chaotic Vortex to do so.
– Fixed an issue that would prevent you from obtaining some cultural tasks if you had other unrelated tasks such as ‘Will It Live?’.
– Ancient Heroes – Lord Nagafen – King Tranix, Warlord Skarlon, and Magus Rokyl have returned to this Old Man McKenzie mission.

*** Spells ***

– Corrected a typo in the message you see when attempting to teleport to an anchor that doesn’t exist.
– Spells with multiple damage values will now correctly report the total damage done.
– Form of Darkness now fades on zoning.
– Druid and Shaman – The Regeneration line of spells will now increase in power as you gain levels up to level 80.
– Enchanter – Lowered the damage, efficiency, and mana return of the Mind Shatter line of Damage over Time spells. The line has been added to a shared timer and has a recast delay.
– Enchanter – Lowered the damage and efficiency of the Suffocating Sphere and Baffling Constriction lines of Damage over Time spells.
– Shadowknight – Moved Mental Corruption from Utility Detrimental->Combat Innates to Utility Beneficial->Combat Innates since it provides a buff.

*** AA ***

– Beastlord – Fixed a bug that prevented Frenzied Swipe from being purchasable.
– Berserker – Fixed a bug with rank 5 of Screaming Axes that caused Screaming Fury II to grant less haste than was intended.
– Shadowknight – Fixed errors in the descriptions for ranks 25-26, 40-41, and 45 of Leech Touch.

*** NPCs ***

– Fixed a bug that prevented charmed NPCs and pets from returning items that they will not equip.
– NPCs will be more responsive when returning items they do not want.
– Seer Mal Nae`Shi’s dialogues can now be clicked instead of having to type the correct response.

*** Progression Servers ***

– Changed the requirements to create alchemy distillate potions to be relative to equivalent player spell power within the era.
– Echo of Sebilis will despawn if it spawns before Gates of Discord is open.
– Temple of Veeshan (Agent of Change) – Restored Lord Vyemm to the Temple of Veeshan where he is meant to reside.
– All Bottle of X items on the marketplace now use the quest reward window to grant an item appropriate to the current era and your level.
– Bottle of Spirits will be available on progression servers when Luclin opens.
– There is a new Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack. These offer versions of the potions where the effectiveness does not exceed the effectiveness of equivalent player spells. Once Veil of Alaris opens, they will offer the original more powerful potions.
– – Existing Bottle of Health Pack, Bottle of the Ursine Pack, Bottle of the Avian Pack, and Bottle of the Cetacean Pack items will not be removed from players.

*** Miscellaneous ***

– Corrected an issue that would cause beneficial damage over time spells (such as the Necromancer Lich line) to display damage messages to other players.
– Fixed an issue that would cause pets to lose all of their buffs when zoning if they had a large number of effects on them.
– Fixed several geometry bugs in The Breeding Grounds.
– Fixed the various Tier 6 heroic stat tribute benefits to grant the correct amount of the stat.
– Estimated dates and times of scheduled monthly updates are now visible on the in-game calendar.
– Fixed issues with the classic iksar 2-handed and range attack animations.
– Fixed the spelling of some momentos.

*** UI ***

– Corrected an issue where AA hotbuttons were not properly saving their labels.
– Fixed a typo when trying to grant alternate advancement abilities over the advancement point limit.
– Improved the resolution for spell icons when used for hotbuttons.
– Fixed an issue in the Bazaar where various Dragons of Norrath spells would try to sell for crystals instead of platinum.
– Holding an item on your cursor and left clicking a hotbutton that is red or linked to that item will autoinventory the item.
– Old hotbuttons linked to items will now look up their name.
– Corrected an issue where hotbuttons pointing to an item with 0 charges would stop working.
– Corrected an issue where characters with similar names would not appear in the loot list on the Advanced Loot Window.
– The guild window will correctly keep your selection when other members zone or camp.
– When creating a character or race changing, expansion restricted cities and race-class combinations will now display as unavailable.
– Fixed an issue where /grouproles would not save or load correctly.

– Changed –

EQUI.xml
EQUI_Animations.xml
EQUI_CastSpellWnd.xml
EQUI_CharacterCreate.xml
EQUI_CursorAttachment.xml
EQUI_GuildManagementWnd.xml
EQUI_HotButtonWnd.xml
EQUI_PetInfoWindow.xml
EQUI_RaceChangeWnd.xml
EQUI_SpellIcons.xml

– The EverQuest Team

DING! 110

Qindaar has reached the cap at 110!  Thanks to Vmalice and Bloodless.  Now to start working on augmentations to his tier 2 armor.

New updates to the server, a bit deliquent in posting:

March 14, 2018
_____________________

*** Highlights ***

– March 16, 2018 marks EverQuest’s 19th Anniversary! We’re grateful for all of you who have made this possible. Keep an eye out for new and returning special events in the upcoming weeks!
– Have you been looking for an opportunity to start fresh? Our newest Progression Server, Coirnav, launches on March 16, 2018! See the forums for details.
– Bristlebane’s been rummaging around in his vault recently and has found some once-lost items! Check the Marketplace for limited time offers during the 19th Anniversary!

*** Items ***

– Adjusted the base modification of Jeweled Skull of Null to make the stats closer to the group version if you have completed no Veeshan’s Peak raids.
– Procs on weapons can now activate if the item has a click cooldown that is different from the spell activated on a proc.
– Removed the small knockback from Rain of the Overthere on Hoarded Worker Sledgemallet and Jeweled Hoarded Worker Sledgemallet.
– New player starting tunics can no longer be traded and have no value.
– Fixed the spelling of Deathseeker on three items.

*** Tradeskills ***

– Fixed a problem where combine failures were not always returning the tools used.
– The recipe for Scaleborn Warmonger Coat now requires Combine Draconic Scale Transmogrificant.

*** Quests And Events ***

– End of Empire (Mission and Raid) – Fixed a bug that could cause the Unhammered and No Outbreaks achievements to fail when they should not.
– Hoshkar (Ring of Scale) – Smoothed out the intervals at which Hoshkar casts his spells. They should no longer cast at the same time.
– Balance of Power (Raid) – Fixed an issue that would prevent completion of the Ghosted achievement.
– Fell Foliage (Mission) – Lowered the maximum number of players allowed in this mission to 6.
– Jondin’s Fern Flower quest can now be completed.
– Crypt of Sul Heroic Adventures – Removed some NPCs that should not have spawned in these missions.
– Reduced the level of many Heroic Adventure NPCs. This mostly affects rares in The Broken Mirror.
– Vex Thal – Bosses will now tether in the Agent of Change instances.
– Vex Thal – Akhevan Warders will again banish people.
– Vex Thal – Kaas Thox Xi Aten Ha Ra will no longer tether if it gravity fluxes.

*** Spells ***

– Detrimental beam spells no longer attempt to hit many types of invalid targets such as friendly NPCs (including pets), auras, and invulnerable NPCs. Beneficial beam spells now include friendly NPCs (including pets), and exclude enemy NPCs and players.
– Spell/Tome reward sets from Ring of Scale will now hide abilities you have already memorized when you view them. If you have used a tablet or symbol before this change but not selected a reward you will have to reuse the tablet or symbol to do so.
– Moved all melee timers up one ID in order to fix several timing issues with procs.
– Bard – Corrected an issue where certain songs would attempt to begin playing twice.
– Druid – Corrected the description of Chill of the Wildtender.
– Druid – Reduced mana costs on most DoT spells to better reflect the damage they do.
– Ranger – Strength of the Wildstalker should now prevent the same or lower ranks of Brell’s Blessed Bastion from landing.
– Shaman – Increased the damage on Curse of Sisslak so that it is an upgrade to Bane as intended. Increased damage on higher level spells in the Blood of Saryrn DoT line as a result.
– Shaman – Lowered mana costs on most spells in the combined DoT lines. Fast (two tick duration) DoTs are all more efficient than their parent spells.
– Warrior – Corrected the descriptions for the Scowl line of abilities.

*** AA ***

– Magician – Fixed a bug where rank 1 of Frenzied Burnout only increased 1-Hand Blunt damage rather than all melee damage.
– All – Quick Draw has been refunded.

*** NPCs ***

– NPCs will no longer summon or cast spells on the corpses of players who are hovering.
– Reduced the level of many Heroic Adventure NPCs. This mostly affects rares in The Broken Mirror.
– Encounters that have a 100% chance to generate a rare now have a delay before they will spawn. These encounters now have a respawn variance as well.
– Veeshan’s Peak (Ring of Scale) – Changed the factions used by NPCs in the zone to be distinct from the faction in the original Veeshan’s Peak. Faction loss for killing the Denizens of Veeshan’s Peak will be heavy. They do not like when mortals kill their kin.
– Overthere (Ring of Scale) – Corrected the spelling of Fereth.
– Mercenary Liaison NPCs now have a more consistent category name and spelling.
– In the Tower of Frozen Shadow, killing an enraged vampire on floor 7 will no longer spawn Cara Omica on floor 4.
– Only one instance of Champion Ultharas will be active at one time in Arcstone.
– Ice goblins in Permafrost now have more varied names. Corrected a problem that could prevent some ice goblins from spawning if there were too many active elsewhere.
– The following NPCs are no longer flagged as rare:
– – Grandmaster R`tal, Mistress of Scorn, Lord of Ire, Lord of Loathing, Avatar of Abhorrence, High Priest M`kari, Coercer T`vala, Magi P`tasa, Ashenbone Broodmaster, Master of Spite, Muramite Commander, Ulga the Elfeater, Ogoruk the Charming, Nendor the Daunting, Zurul the Bonecruncher, Korizar the Neckbreaker, Death Fang Teraz, Alassh the Cannibal, Katazz the Twisted, Nentassh the Blade Queen, Iross the Sledge, The Steel Serpent, Akazz the Blood Goddess, Thunderstone, a rotting warchest, a Malgrin Legion warchest, a Xillsfar Legion warchest, Kael Militia Captain, an Imperial Gravemaster, Wraith of a Di`Zok Hero, Vrex High Priest, Secrets of Faydwer faction vendors, thick boned skeleton, thick tailed skeleton, thick skulled skeleton, Barkley, Bloodmaw, a froglok hunter, a froglok forager, Nosja (the common version), and Daman (the common version)
– The following NPCs are now flagged as rare:
– – Maru the Twelfth Born, A Wrulon Sentry, Tower of Frozen Shadow NPCs that are triggers to spawn rares, a large undead gnoll, an angry librarian, an enraged shadow beast, an enraged relative, Cara Omica, VhalSera, Tserrina Syl`Tor, Tenebrous NPCs that are triggers to spawn rares, Heratius Grolden, Valdanov Zevfeer, Oracle Froskil, Vessel Fryn, Knight Dragol, Master Fasliw, Dreadlord Dekir, Keeper Sepsis, Hierophant Ixyl, Harbinger Josk, Doom, Thruke, Flayhte, Dragontail, Commander Sils, Stonebeak, Ffroaak, and Throkkok
– Many rares have had their spawn chance or spawn time adjusted.

*** Progression Servers ***

– Fixed an issue where /blockspell commands would clear upon zoning.
– The Ice Witch and Greshvoule in Permafrost will not spawn until Planes of Power is unlocked.
– Recipes for Golden Idols and alchemy Distillates now require Shadows of Luclin to be unlocked.
– Added an Agent of Change for Theater of Blood in Arcstone. The Twisted Harmonic Chime will still be needed to request and enter this instance.
– Some doors in Unrest will be locked on servers that have not yet unlocked Ruins of Kunark. You may need to find the key or bring a rogue proficient with lock picks.
– – These keys will no longer drop on servers that have unlocked Ruins of Kunark.

*** Miscellaneous ***

– Fixed an issue that would cause the game to crash when entering Arx Mentis, Chapterhouse of the Fallen, and the Breeding Grounds.
– Fixed an issue that was causing collection or tradeskill task steps to fail outside of specific zones.
– Many original EverQuest zones have had their experience modifier adjusted for balance reasons and/or to encourage variety in leveling.

*** UI ***

– Fixed a bug where merchants would mix up the singular and plural name of currencies when buying and selling items for alternate currencies.
– Fixed an issue where the Window Selector would not open the map.
– Fixed an issue where the Map window would not open the map toolbar.
– Fixed an issue where the Task Overlay window was not saving its settings.
– Removed the potion belt and added a new hotbar. Hotbars now go to 11.
– The Guild window no longer resets your scroll position when a guild member zones.

– Changed –
EQUI.xml
EQUI_HotButtonWnd.xml
EQUI_ItemDisplay.xml
EQUI_OptionsWindow.xml
EQUI_PotionBeltWnd.xml

*** Previously Updated ***

– Drusella’s Vault – This event should activate properly again.
– The Veeshan’s Peak Agent of Change is now able to send you to the correct instance when Omens of War unlocks on Progression Servers.
– Bristlebane was here.

– The EverQuest Team

New Updates for March 2018

February 21, 2018
_____________________

*** Highlights ***

– Fixed several problems with Ring of Scale items. See the Items section below for details.
– Many UI features are no longer expansion restricted on Progression Servers including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal.

*** Items ***

– Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory.
– Containers that can be converted must now be empty of all items before they will process the conversion.
– Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will not add the most recently destroyed item to the recover tab.
– Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function.
– Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic.
– The Mask of Monstrosity from the Plane of Mischief now casts Illusion: Ogre instead of Chill Sight.
– The Hoarded Worker Sledgemallet can be equipped in the primary slot instead of the charm slot.
– Added a Spell Research Table for placement in your house. It can be purchased from Varlad Rahnta in the Neighborhood.
– Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate.
– Boon of the Soother now triggers on heals instead of damage spells.
– Scale Touched Dragonbrood Cowl now has Faerune.
– Chalandria’s fang now mentions its intended level cap of 100.
– Overlord and Archon Phlogiston armor now have 75 purity.
– Ring of Scale unique edible foragables have had the tradeskill flag removed.
– Ring of Scale chase items now have Augmentation slots.
– For Ring of Scale items, added bash damage to shoulders, backstab damage to cloaks, kick damage to neck items, and frenzy damage to select face items.
– Phlogiston two-handed weapons with negative poison resist now have a save of 127.
– Scale Touched Dragonbrood Armwraps now have Cleave VII – 38.
– Fixed an issue with the stats granted by the Ring of Scale power sources, which were lower than intended.
– Sebilisian Dragonhunter Cowl and Sebilisian Dragonhunter Armwraps now have the correct icons.
– Coercer’s Conflagrant Wristguard now has the group poison/chromatic focus.
– Coercer’s Phlogiston Wristguard, Archon’s Phlogiston Bracer, Dread Suzerain’s Phlogiston Bracer, and Feral Lord’s Phlogiston Wristguard now have the raid poison/chromatic focus.
– Trader’s Satchel and its colored variants are now heirloom.
– The following keys will now be added to the key ring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, and Crystalline Globe.
– The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode.
– Typos in the following items were fixed: Dull Broadsword of Decay, Rust Venom, Tevik’s Vision, Forgeborn Shield, Tome of Tash, Spell: Illusion: White Bunny, and the spelling of Hoshkar in focus effects.
– Claiming an item without having the appropriate available inventory space should no longer result in losing both the item and the claim. Instead, either the item will be placed on your cursor or the claim will be restored.
– Race Change Scrolls will no longer remove spells in your spellbook unless you do not qualify to know them due to deity restrictions.

*** Tradeskills ***

– Salvage can now return all items that were used in the recipe regardless of how many items the recipe returns on failure. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two.
– Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar.

*** Quests And Events ***

– If you leave a shared task, you are no longer able to join a different instance of that task until the task you left ends.
– Drusella’s Vault (Raid) – It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place.
– Balance of Power (Raid) – It should now be possible to receive the Foul Breath achievement.
– Balance of Power (Raid) – The death of the real High Arcron Ioulin will no longer despawn all adds in the raid.
– Balance of Power – (Raid and Mission) – The portals can no longer be opened like chests.
– End of Empire (Raid and Mission) – Fixed an issue where the Kar`Zok soldiers would sometimes not drop a Defender’s Shield. The Combine allies in this fight will no longer be selected when using cycle-target.
– Fell Foliage (Mission) – Removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one.
– Fell Foliage (Mission) – Reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus.
– Removed zone restrictions from all of the collect steps of Crestra’s earring quests.
– Hoshkar – Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it. In addition, the slow debuff component now stacks with haste effects.
– Corrected the achievement references in the holiday events.
– Find Fibblebrap – Corathus – Bellfast will now offer his missions properly and will give you all of the information that he was originally intended to give.
– Dreadspire Keep – The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones.
– Flight of the Seeker – It is no longer possible to accidentally kill The Seeker and fail the mission.
– The Master of Dreadspire – Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller.
– The Master of Dreadspire – The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the Burst of Dawn effect from the Glimmering Dawnstone wears off.
– Porthio, the Second Born – The shared aggro between Porthio and Nightshade should work more reliably.
– Emperor Ssraeshza – Emperor is now tethered to his room.
– Most Vex Thal bosses now tether to their rooms.
– Legacy Heroic Adventures have received several tuning and functionality changes:
– – Heroic Adventure NPCs have lower stats at level 106+, compared to their January 2018 stats.
– – Spells cast by NPCs in Heroic Adventures scale in approximately the same way that the NPCs’ stats scale. For levels 101+ this was generally an increase.
– – Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest these adventures will scale is as if the max level player in the zone were level 100.
– – Heroic Adventures experience and point reward scaling have been adjusted to better reflect their difficulty.
– – Heroic Adventures daily quest experience and point reward scaling have been adjusted to better reflect their difficulty.

*** Spells ***

– Fixed a bug where some characters were unable to learn any new combat abilities.
– Corrected an issue where some spells erroneously displayed ‘begins to sing a song.<>’
– Berserker – Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect.
– Cleric – Increased the AC granted by Armor of the Merciful slightly.
– Druid – Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance.
– Druid – Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing.
– Druid – Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created.
– Shaman – Greatly reduced the damage of combined DoTs above level 70.

*** AA ***

– Cleric – Fixed the description for rank 18 of Divine Retribution.
– Magician – Fixed a bug that caused Second Wind Ward to trigger Second Wind on the magician rather than their pet when their pet reached low health. Modified Second Wind to better coexist with other AC buffs.
– Paladin – Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks.
– Rogue – Fixed the duration of ranks 22-23 of Rogue’s Fury.
– Wizard – Changed rank 11 of Evoker’s Synergy to trigger off of Shocking Vortex rather than Ethereal Braid.

*** NPCs ***

– Overthere and Skyfire (Ring of Scale) – NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. The Irritating Spines debuff’s duration has been reduced.
– Veeshan’s Peak (Ring of Scale) – NPCs should regard pets in the more common way now.
– Veeshan’s Peak (Ring of Scale) – Hard rares will respawn more slowly and will have a maximum of one power source.
– Xalgoz in Sathir’s Tomb has returned to his proper race.
– Lashun Novashine in Plane of Health has remembered what he wanted to say and should now respond properly.
– Big cat familiars will no longer eat other people’s familiars, because that’s naughty. Bad kitty!
– Depths of Darkhollow – Several quest NPCs are now immune to attack. This includes but is not limited to the Doorman in Dreadspire Keep and Shadowalker Dustspirit in Stoneroot Falls.
– Shadowalker Dustspirit in Stoneroot Falls now has the (Missions) tag.

*** Collections ***

– Many collectibles from Call of the Forsaken and The Broken Mirror now have lore text.
– Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom.

*** Progression Servers ***

– Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal.
– Added an Agent of Change for the Veeshan’s Peak revamp, available when Gates of Discord unlocks.
– The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended.
– The Temple of Cazic-Thule will now turn into the Accursed Temple of Cazic-Thule when Planes of Power unlocks.
– The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru.
– – The Agent of Change no longer requires the key. It still does a level check.
– – The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in.
– – The entrance point of the progression instance is now near the relative location of the Agent of Change that sends you there, not the Agent of Change is in the Lord Inquisitor Seru area that can teleport you out of the instance.
– The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction.
– Fixed a bug that caused low level fire pets to cast an incorrect spell in eras prior to Planes of Power.
– All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount.
– The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone.
– Ruins of Kunark must be unlocked in order to claim Kunark teleporter items.

*** Miscellaneous ***

– Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features.
– Added a warning message when starting the game on Windows Vista, XP, and older operating systems:
– – In a few months the game will be unable to run on such systems.
– – Please refer to the minimum system requirements on our website.
– Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values.
– NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages.
– Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player.
– Corrected an issue that could cause characters to fail to load into the Character Select screen.
– Corrected several misspellings of Lxanvom.

*** UI ***

– The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase.
– You can now toggle a border on the Task Overlay window.
– Fixed an issue where quests were being removed from the Task Overlay window on logout.
– Merchants that use alternate currencies will no longer purchase your coin items.
– The Find Item Window now filters equipped items and items in your inventory as separate locations.
– Corrected an issue where players were not being added to the guild window after zoning or logging in.
– The bazaar and find item windows UI positioning has been adjusted.
– Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window.
– The guild window no longer counts players who are not displayed in each page’s total, and the players per page setting is now saved.
– Corrected an issue with the Reset button on the Find Item Window.

– Changed –
EQUI_AAWindow.xml
EQUI_BazaarSearchWnd.xml
EQUI_FindItemWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_TaskOverlayWnd.xml

*** Previously Updated ***

– Master Vule the Silent Tear – Master Vule will always leave a corpse when slain.
– Corrected a problem that could cause the Cazic-Thule zone to continually repop when a progression instance was active.
– Cleric – All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells.
– Necromancer – Fixed a problem that prevented Adalora’s Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them.

– The EverQuest Team

January 17, 2018
_____________________

*** Highlights ***

– Added an /outputfile recipes command. See the Tradeskills section for details.
– The Iksar Heritage Crate and the Broker’s Backpack Set are now available on the Marketplace!
– Characters that did not have the proper rank of Hero’s Fortitude, Resolution, or Vitality should now be fixed.
– Fixed a bug that could result in the loss of mercenary experience at higher levels.
– Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.

*** Items ***

– Mount, Illusion, and Familiar Key Ring Slots have returned to the Marketplace. They now have a cap of 250 slots.
– If an item is stackable and has a convert button, one item from the stack will be converted per click instead of the entire stack.
– Fixed Island Toxin to correctly reduce the target’s melee accuracy and increased the duration from 12 to 30 seconds.
– Raised the tier of Improved Dodge on Shattered Mirror of Self-Loathing to VII.
– Bridle of the Balefire Wyvern will now dismiss the mount if clicked again like other mount items.
– Gorowyn Translocator Lantern now notes “This item is placed on a ceiling.”
– Scale Touched Dragonbrood Leggings now have Ferocity XI.
– Wrapped Conflagrant augments are no longer temporary and Wrapped Conflagrant type 5 augments stack to 20.
– Ability: Enchant Conflagrant Platinum and Ability: Mass Enchant Conflagrant Platinum are now enchanter only and will correctly teach their abilities.
– The charm descriptions on Polished Ember Relic, Venril Sathir Charm, Ioulin’s Warrant, and Conflagrant Charm of Security now correctly state that Ring of Scale armor is required.
– Corrected the visual appearance and icons of Phlogiston Tower Shield, Phlogiston Kite Shield, and Phlogiston Buckler.
– Fixed the name of Signet of the Forge Lord.
– Fixed the negative stats on Grave.
– Fixed the description for Fury of the Beast, the click spell on Beastlord chest items from Ring of Scale.
– Fixed the description for Secretion of the Mamba, the click spell on Rogue leg items from Ring of Scale.
– Fixed the descriptions of Elixir of Clarity XIX, Spider’s Bite Poison X, Bite of the Shissar Poison X, Elixir of Health XIX, Healing Potion XIX, Elixir of Healing XXI, Elixir of Spiritualism XIX, Elixir of Replenishment XIX, Spider’s Bite Poison Strike XI, Bite of the Shissar Poison Strike XI on various potions and poisons from Ring of Scale.
– Changed the augmentation slot type from 7 to 8 on all Phlogiston non-visible items.
– The purity augmentation slot in Ring of Scale group armor is now type 13.
– Changed the proc on Brilliant One Eye to Burst of Flames III.
– Corrected the proc and focus on Phlogiston Longbow.
– Many legacy Hero’s Forge ornaments will no longer drop from higher level NPCs.
– Type 5 Tier 2 augments now drop in appropriate zones.
– Added the ability to place Draconic Poison, Acidic Abrasive, Drachnid Toxin, Phlogiston Miasma, and Draconic Formula in potion belts.
– Irae Faycite Shard: Skorpikis Blade Strike can now correctly be used by rogues.

*** Tradeskills ***

– Added an /outputfile recipes command. It will output the names of tradeskill recipes you know if they qualify you for additional skill points past the 300 cap.
– Sub combine items for Crestra’s Earring are now no-trade.
– Changed the text in the Ring of Scale poison book (Osbdosmn) to include a mention of Distilled AA ingredients and correct the reference to Sculptured Poison Vials.
– It is now possible to create Scorpion’s Agony XIX, Strike of the Shissar XIX, Strike of Ssraeshza XIX, E`ci’s Lament XIX, Myrmidon’s Sloth XIX, Fighter’s Bane XIX, Vallon’s Tactic XIX, Tallon’s Tactic XIX, Anger of the Shissar XIX, Hate of the Shissar XIX, Gelidran Lament XIX, Pyrilen Burn XIX, Monk’s Bane XIX, Archer’s Bane XIX, Warlord’s Bane XIX, Messenger’s Bane XIX, Quellious’ Trauma XIX, Solusek’s Burn XIX, and Hero’s Toxin III poisons.
– Increased the drop rate of Conflagrant Silk.

*** Quests And Events ***

– Ring of Scale raids will now drop the intended amount of coin.
– Fixed a few typos in Crestra’s dialogs.
– Crestra’s quests will be more forgiving if you fail to follow instructions and create the earring early. Forcing an update to your inventory (looting or destroying an item) will force an update to your quest if you are currently in this situation.
– Fit for the New World – The guards on patrol will no longer re-spawn and are worth significantly less experience.
– End of Empire (mission) – The mission will no longer grant raid achievements.
– Balance of Power (mission) – Fixed a bug that was making it impossible to succeed at the ‘Unburnt’ achievement.
– Talendor (mission) – Fixed a messaging error that would say that the ‘Hard Way’ achievement had failed when it hadn’t.
– Talendor (mission) – Nexona no longer casts the raid version of Shadow Flames. Talendor now has hit points more appropriate to a mission for two groups.
– Talendor (mission) – The Veeshan’s Peak mission for Ring of Scale now properly requires participants to have the key to Veeshan’s Peak.
– Veeshan’s Peak (Ring of Scale) – Everyone will need the proper key to be in the zone.
– Fell Foliage (mission) – Made this event more challenging.
– End of Empire (mission) – All three of the soldiers should drop shields.
– Balance of Power (mission) – NPCs in this mission will no longer give raid out of combat cooldowns or /con as raid level targets.
– End of Empire (raid) – Warleader Hegron’s corpse will no longer depop if he has loot.
– Chokidai Unbound – The chokidai will find a new master if it can’t see the current one. If everyone in the group that is alive in the zone is invisible, it will run away forever and be sad.
– Chokidai Unbound – Lavalisks should no longer fail to spawn at the end of the quest, unless you do not have an egg for them to eat.
– Fixed a bug with some reward sets failing to offer experience for level 106+ players (e.g. the tasks offered by Master Hunter Jilare in Shard’s Landing).
– The tasks ‘All to Scale’, ‘Killing Claws’, and ‘Bipedal Dragons’ no longer share a replay timer.
– Fixed a problem with three events that could erroneously send someone on a one-way trip to Qeynos.
– Master Vule, the Silent Tear – This raid is now instanced instead of open air contested. Speak to Margaret Hill in Dreadspire to launch the raid.
– Master Vule, the Silent Tear – This event has received various minor changes and improvements.
– Zi-Thuuli of the Granite Claw – The reward chest for Zi-Thuuli of the Graniteclaw should spawn at his location instead of on a random person in the Demi-Plane of Blood.
– Mayong Mistmoore (Demi-Plane of Blood) – Mayong will only allow a limited number of item debuffs when he is at high health. More opportunities to debuff him will appear as he takes more damage.

*** Spells ***

– Bard songs now display full casting information similar to normal spells when a bard begins to sing.
– Bard songs no longer display a message when the song ends or is interrupted.
– Beastlord – Increased damage, HP, AC, and skills of all level 106+ warders. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Cleric – Increased the damage dealt by Unyielding Hammer of Zeal.
– Cleric – Corrected the spell description for Divine Response.
– Enchanter – Increased damage, HP, AC, and skills of Nureya’s Animation.
– Magician – Increased damage, HP, AC, and skills of all level 106+ elementals. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Magician – Fire pets will properly cast Frenzied Elemental Bolt again when under the effect of Frenzied Burnout.
– Necromancer – Increased damage, HP, AC, and skills of all level 106+ servants. Increased the level of pets focused by Enhanced Minion XIX and higher.
– Paladin – Remorse for the Fallen will now affect spells up to level 110.
– Shadowknight – Increased damage, HP, AC, and skills of Minion of T’Vem.
– Shadowknight – Remorselessness will now affect spells up to level 110.
– Shadowknight – The Glowing Clawed Tablet of the Ring of Scale will no longer grant duplicate scrolls.
– Shadowknight – The Glowing Marked Symbol of the Ring of Scale will now grant Scroll: Touch of T`Vem Rk. III in addition to the other level 110 items.
– Shaman – Increased damage, HP, AC, and skills of Mirtuk’s Faithful.
– Wizard – Increased damage dealt by Virnax’s Pyroblade.
– Wizard – Corrected spell descriptions for Funnel of Frostbite and Claw of Qunard.

*** AA ***

– Characters that did not have the proper rank of Hero’s Fortitude, Resolution, or Vitality should now be fixed.
– Mercenary – Changed the prerequisite for rank 11 of Healing Acumen and Mystic Destruction to be rank 15 of Improved Spell Resistance rather than rank 16.
– Berserker – Ranks 4-5 of War Cry of the Braxi will now trigger the correct spell.
– Monk – Fixed a missing 30 second duration extension on ranks 28-30 of Zan Fi’s Whistle.
– Paladin, Shadowknight – Enduring Reproval will now focus the level 108 combat ability Spurn.
– Paladin – All ranks of Divine Protector’s Unity now include the buff Silent Piety.
– Rogue – Removed the restriction which required you to be invisible to activate Shared Stealth, which fixes the bug where the ability would not last its intended duration if the recipient was invisible.

*** NPCs ***

– Heroic Adventure NPCs will now scale more appropriately at higher levels instead of being drastically easier than similarly leveled content.
– Praetor Scout Ellidia is now findable.
– Added cash loot to NPCs in Ring of Scale zones.
– Made the following changes to the rare NPCs in Gorowyn:
– – Increased the spawn rate of rare NPCs.
– – Changed the placeholder of Head Boiler Akett to a soup boiler so that he is no longer on the same fast-respawning encounter as the meat broilers that are quest targets.

*** Mercenaries ***

– Fixed a bug that could result in the loss of mercenary experience at higher levels.

*** Collections ***

– The items for the ‘Rocks and or Boulders’ collection set will now correctly spawn in Veeshan’s Peak replacing the errantly spawning set ‘Dragonhunter’s Folly’.
– Corrected a bug where collection items for Sathir’s Tomb and Howling Stones could drop from the wrong location.

*** Progression Servers ***

– Enrid Ebonclaw is now available when Omens of War unlocks.
– The Curse Begins – This task can now be completed in era. Nisha Lightbrook’s spawn is now restricted to Dragons of Norrath.
– The Ring of Scale Painting can now be claimed after House of Thule has unlocked on the server.

*** Miscellaneous ***

– Corrected the size of target decals for AE spells. Previously they were off by about 10% from the actual size.
– Race Change Scrolls will now properly grant racial skills.
– Fixed a client crash that could occur when logging into the game or logging out to server select.
– Corrected an issue with /target not consistently working on corpses or players with a corpse in the zone.

*** UI ***

– Added pagination to the guild management window.
– – By default, the page size is 100.
– – This greatly improves responsiveness and performance of the window for large guilds.
– Alternate Currency vendors that offer parcel services will now properly mail your items.
– The merchant window now displays expanded coin cost as a tooltip.
– Purchasing an item will no longer cause the merchant window to scroll back to the top every time.
– Added a default text color for the UI.
– Corrected an issue where the client could crash when changing loot filter settings.
– The bazaar and find item windows UI positioning has been adjusted.

– Changed –
EQUI_AAWindow.xml
EQUI_AchievementsWnd.xml
EQUI_AchievementWnd.xml
EQUI_ActionsWindow.xml
EQUI_AdvancedDisplayOptionsWnd.xml
EQUI_AdvancedLootWnd.xml
EQUI_AdventureLeaderboardWnd.xml
EQUI_AdventureRequestWnd.xml
EQUI_AdventureStatsWnd.xml
EQUI_AggroMeterWnd.xml
EQUI_AlarmWnd.xml
EQUI_AlertHistoryWnd.xml
EQUI_AlertStackWnd.xml
EQUI_AlertWnd.xml
EQUI_AltStorageWnd.xml
EQUI_AudioTriggersWindow.xml
EQUI_AVA_ItemSearchWnd.xml
EQUI_BandolierWnd.xml
EQUI_BankWnd.xml
EQUI_BarterMerchantWnd.xml
EQUI_BarterSearchWnd.xml
EQUI_BarterWnd.xml
EQUI_BazaarConfirmationWnd.xml
EQUI_BazaarSearchWnd.xml
EQUI_BazaarWnd.xml
EQUI_BigBankWnd.xml
EQUI_BlockedBuffWnd.xml
EQUI_BlockedPetBuffWnd.xml
EQUI_BodyTintWnd.xml
EQUI_BookWindow.xml
EQUI_BugReportWnd.xml
EQUI_CastingWindow.xml
EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_CharacterSelect.xml
EQUI_ChooseZoneWnd.xml
EQUI_ClaimWnd.xml
EQUI_ColorPickerWnd.xml
EQUI_CombatAbilityWnd.xml
EQUI_CombatSkillsSelectWindow.xml
EQUI_ConfirmationDialog.xml
EQUI_Container.xml
EQUI_DynamicZoneWnd.xml
EQUI_EditLabelWnd.xml
EQUI_EQMainWnd.xml
EQUI_EventCalendarWnd.xml
EQUI_ExtendedTargetWindow.xml
EQUI_FeedbackWnd.xml
EQUI_FellowshipWnd.xml
EQUI_FileSelectionWnd.xml
EQUI_FindItemWnd.xml
EQUI_FindLocationWnd.xml
EQUI_FriendsWnd.xml
EQUI_GemsGameWnd.xml
EQUI_GiveWnd.xml
EQUI_GroupSearchWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildBankWnd.xml
EQUI_GuildCreationWnd.xml
EQUI_GuildManagementWnd.xml
EQUI_HelpWnd.xml
EQUI_HeritageSelectionWnd.xml
EQUI_HotButtonWnd.xml
EQUI_HtmlWnd.xml
EQUI_IconSelectionWnd.xml
EQUI_InspectWnd.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_ItemExpTransferWnd.xml
EQUI_ItemOverflowWnd.xml
EQUI_JournalCatWnd.xml
EQUI_JournalNPCWnd.xml
EQUI_KeyRingWnd.xml
EQUI_LargeDialogWnd.xml
EQUI_LayoutCopyWnd.xml
EQUI_LFGuildWnd.xml
EQUI_LoadskinWnd.xml
EQUI_LootFiltersCopyWnd.xml
EQUI_LootFiltersWnd.xml
EQUI_LootSettingsWnd.xml
EQUI_LootWnd.xml
EQUI_MailAddressBookWindow.xml
EQUI_MailCompositionWindow.xml
EQUI_MailIgnoreListWindow.xml
EQUI_MailWindow.xml
EQUI_ManageLootWnd.xml
EQUI_MapToolbarWnd.xml
EQUI_MapViewWnd.xml
EQUI_MarketplaceWnd.xml
EQUI_MercenaryInfoWnd.xml
EQUI_MercenaryManageWnd.xml
EQUI_MercenaryMerchantWnd.xml
EQUI_MerchantWnd.xml
EQUI_MIZoneSelectWnd.xml
EQUI_MusicPlayerWnd.xml
EQUI_NameChangeMercWnd.xml
EQUI_NameChangePetWnd.xml
EQUI_NameChangeWnd.xml
EQUI_NoteWindow.xml
EQUI_ObjectPreviewWnd.xml
EQUI_OptionsWindow.xml
EQUI_PetInfoWindow.xml
EQUI_PlayerCustomizationWnd.xml
EQUI_PlayerNotesWindow.xml
EQUI_PlayerWindow.xml
EQUI_PotionBeltWnd.xml
EQUI_ProgressionSelectionWnd.xml
EQUI_PurchaseGroupWnd.xml
EQUI_PurchaseWnd.xml
EQUI_PvPLeaderboardWnd.xml
EQUI_PvPStatsWnd.xml
EQUI_QuantityWnd.xml
EQUI_RaceChangeWnd.xml
EQUI_RaidOptionsWindow.xml
EQUI_RaidWindow.xml
EQUI_RealEstateItemsWnd.xml
EQUI_RealEstateLayoutDetailsWnd.xml
EQUI_RealEstateManageWnd.xml
EQUI_RealEstateNeighborhoodWnd.xml
EQUI_RealEstatePlotSearchWnd.xml
EQUI_RealEstatePurchaseWnd.xml
EQUI_RespawnWnd.xml
EQUI_RewardSelectionWnd.xml
EQUI_SendMoneyWnd.xml
EQUI_ServerListWnd.xml
EQUI_ShareWnd.xml
EQUI_SkillsWindow.xml
EQUI_SocialEditWnd.xml
EQUI_SpellBookWnd.xml
EQUI_StoryWnd.xml
EQUI_TargetOfTargetWindow.xml
EQUI_TargetWindow.xml
EQUI_TaskOverlayWnd.xml
EQUI_TaskSelectWnd.xml
EQUI_TaskTemplateSelectWnd.xml
EQUI_TaskWnd.xml
EQUI_TemplateCharacterWnd.xml
EQUI_TemplateSelectWnd.xml
EQUI_TextEntryWnd.xml
EQUI_TipWnd.xml
EQUI_TitleWnd.xml
EQUI_TrackingWnd.xml
EQUI_TradeskillWnd.xml
EQUI_TradeWnd.xml
EQUI_TrainWindow.xml
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
EQUI_TributeTrophyWnd.xml
EQUI_VideoModesWnd.xml
EQUI_VoiceActionBarWnd.xml
EQUI_VoiceMacroWnd.xml
EQUI_VoteResultsWnd.xml
EQUI_VoteWnd.xml
EQUI_ZoneGuideWnd.xml
EQUI_ZonePathWnd.xml

*** Previously Updated ***

– Corrected the rewards for the quests Stomp the Invaders, Stomp the Defenders, and Tooth and Fist.

– The EverQuest Team